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path: root/ACE/ace/SSL/SSL_SOCK_Connector.cpp
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// -*- C++ -*-
#include "SSL_SOCK_Connector.h"

#include "ace/OS_NS_errno.h"
#include "ace/Handle_Set.h"
#include "ace/INET_Addr.h"
#include "ace/Log_Category.h"
#include "ace/Countdown_Time.h"
#include "ace/Truncate.h"

#include <openssl/err.h>

#if defined (ACE_HAS_POLL)
#  include "ace/OS_NS_poll.h"
#endif /* ACE_HAS_POLL */

#if !defined (__ACE_INLINE__)
#include "SSL_SOCK_Connector.inl"
#endif /* __ACE_INLINE__ */

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

ACE_ALLOC_HOOK_DEFINE(ACE_SSL_SOCK_Connector)

ACE_SSL_SOCK_Connector::~ACE_SSL_SOCK_Connector (void)
{
  ACE_TRACE ("ACE_SSL_SOCK_Connector::~ACE_SSL_SOCK_Connector");
}

int
ACE_SSL_SOCK_Connector::ssl_connect (ACE_SSL_SOCK_Stream &new_stream,
                                     const ACE_Time_Value *timeout)
{
  SSL *ssl = new_stream.ssl ();

  if (SSL_is_init_finished (ssl))
    return 0;

  // Check if a connection is already pending for the given SSL
  // structure.
  if (!SSL_in_connect_init (ssl))
    ::SSL_set_connect_state (ssl);

  ACE_HANDLE handle = new_stream.get_handle ();

  // We're going to call SSL_connect, optionally doing ACE::select and
  // retrying the SSL_connect, until the SSL handshake is done or
  // it fails.
  // To get the timeout affect, set the socket to nonblocking mode
  // before beginning if there is a timeout specified. If the timeout
  // is 0 (wait as long as it takes) then don't worry about the blocking
  // status; we'll block in SSL_connect if the socket is blocking, and
  // block in ACE::select if not.
  int reset_blocking_mode = 0;
  if (timeout != 0)
    {
      reset_blocking_mode = ACE_BIT_DISABLED (ACE::get_flags (handle),
                                              ACE_NONBLOCK);
          // Set the handle into non-blocking mode if it's not already
          // in it.
          if (reset_blocking_mode
              && ACE::set_flags (handle,
                                 ACE_NONBLOCK) == -1)
            return -1;
    }

  ACE_Time_Value t;
  if (timeout != 0)
    t = *timeout;   // Need a non-const copy.

  // Take into account the time between each select() call below.
  ACE_Countdown_Time countdown ((timeout == 0 ? 0 : &t));

  int status;

  do
    {
#if defined (ACE_HAS_POLL)
      struct pollfd fds;
      ACE_OS::memset(&fds, 0, sizeof(fds));
      fds.revents = 0;
#else
      // These handle sets are used to set up for whatever SSL_connect
      // says it wants next. They're reset on each pass around the loop.
      ACE_Handle_Set rd_handle;
      ACE_Handle_Set wr_handle;
#endif /* ACE_HAS_POLL */

      status = ::SSL_connect (ssl);
      switch (::SSL_get_error (ssl, status))
        {
        case SSL_ERROR_NONE:
          // Start out with non-blocking disabled on the SSL stream.
          new_stream.disable (ACE_NONBLOCK);
          status = 0;               // To tell caller about success
          break;                    // Done

        case SSL_ERROR_WANT_WRITE:
#if defined (ACE_HAS_POLL)
          fds.fd = handle;
          fds.events = POLLOUT;
#else
          wr_handle.set_bit (handle);
#endif /* ACE_HAS_POLL */
          status = 1;               // Wait for more activity
          break;

        case SSL_ERROR_WANT_READ:
#if defined (ACE_HAS_POLL)
          fds.fd = handle;
          fds.events = POLLIN;
#else
          rd_handle.set_bit (handle);
#endif /* ACE_HAS_POLL */
          status = 1;               // Wait for more activity
          break;

        case SSL_ERROR_ZERO_RETURN:
          // The peer has notified us that it is shutting down via
          // the SSL "close_notify" message so we need to
          // shutdown, too.
          status = -1;
          break;

        case SSL_ERROR_SYSCALL:
          // On some platforms (e.g. MS Windows) OpenSSL does not
          // store the last error in errno so explicitly do so.
          //
          // Explicitly check for EWOULDBLOCK since it doesn't get
          // converted to an SSL_ERROR_WANT_{READ,WRITE} on some
          // platforms. If SSL_connect failed outright, though, don't
          // bother checking more. This can happen if the socket gets
          // closed during the handshake.
          if (ACE_OS::set_errno_to_last_error () == EWOULDBLOCK &&
              status == -1)
            {
              // Although the SSL_ERROR_WANT_READ/WRITE isn't getting
              // set correctly, the read/write state should be valid.
              // Use that to decide what to do.
              status = 1;               // Wait for more activity
              if (SSL_want_write (ssl))
                {
#if defined (ACE_HAS_POLL)
                  fds.fd = handle;
                  fds.events = POLLOUT;
#else
                  wr_handle.set_bit (handle);
#endif  /* ACE_HAS_POLL */
                }
              else if (SSL_want_read (ssl))
                {
#if defined (ACE_HAS_POLL)
                  fds.fd = handle;
                  fds.events = POLLIN;
#else
                  rd_handle.set_bit (handle);
#endif  /* ACE_HAS_POLL */
                }
              else
                {
                  status = -1;            // Doesn't want anything - bail out
                }
            }
          else
            {
              status = -1;
            }

          break;

        default:
          ACE_SSL_Context::report_error ();
          status = -1;
          break;
        }

      if (status == 1)
        {
#if defined (ACE_HAS_POLL)
          ACE_ASSERT(fds.fd != 0);
          status = ACE_OS::poll(&fds, 1, timeout);
#else
          // Must have at least one handle to wait for at this point.
          ACE_ASSERT (rd_handle.num_set () == 1 || wr_handle.num_set () == 1);

          // Block indefinitely if timeout pointer is zero.
          status = ACE::select (int (handle) + 1,
                                &rd_handle,
                                &wr_handle,
                                0,
                                (timeout == 0 ? 0 : &t));
#endif  /* ACE_HAS_POLL */

          (void) countdown.update ();

          // 0 is timeout, so we're done.
          // -1 is error, so we're done.
          // Could be both handles set (same handle in both masks) so set to 1.
          if (status >= 1)
            {
              status = 1;
            }
          else                 // Timeout or socket failure
            {
              status = -1;
            }
        }

    } while (status == 1 && !SSL_is_init_finished (ssl));

  if (reset_blocking_mode)
    {
      ACE_Errno_Guard eguard (errno);
      ACE::clr_flags (handle, ACE_NONBLOCK);
    }

  return (status == -1 ? -1 : 0);
}

int
ACE_SSL_SOCK_Connector::connect (ACE_SSL_SOCK_Stream &new_stream,
                                 const ACE_Addr &remote_sap,
                                 const ACE_Time_Value *timeout,
                                 const ACE_Addr &local_sap,
                                 int reuse_addr,
                                 int flags,
                                 int perms)
{
  ACE_TRACE ("ACE_SSL_SOCK_Connector::connect");

  // Take into account the time to complete the basic TCP handshake
  // and the SSL handshake.
  ACE_Time_Value time_copy;
  ACE_Countdown_Time countdown (&time_copy);
  if (timeout != 0)
    {
      time_copy += *timeout;
      countdown.start ();
    }

  int result =
    this->connector_.connect (new_stream.peer (),
                              remote_sap,
                              timeout,
                              local_sap,
                              reuse_addr,
                              flags,
                              perms);

  int error = 0;
  if (result == -1)
    error = errno;  // Save us some TSS accesses.

  // Obtain the handle from the underlying SOCK_Stream and set it in
  // the SSL_SOCK_Stream.  Note that the case where a connection is in
  // progress is also handled.  In that case, the handle must also be
  // set in the SSL_SOCK_Stream so that the correct handle is returned
  // when performing non-blocking connect()s.
  if (new_stream.get_handle () == ACE_INVALID_HANDLE
      && (result == 0
          || (result == -1 && (error == EWOULDBLOCK
                               || error == EINPROGRESS))))
    new_stream.set_handle (new_stream.peer ().get_handle ());

  if (result == -1)
    return result;

  // If using a timeout, update the countdown timer to reflect the time
  // spent on the connect itself, then pass the remaining time to
  // ssl_connect to bound the time on the handshake.
  if (timeout != 0)
    {
      countdown.update ();
      timeout = &time_copy;
    }

  result = this->ssl_connect (new_stream, timeout);

  if (result == -1)
    new_stream.close ();

  return result;
}

int
ACE_SSL_SOCK_Connector::connect (ACE_SSL_SOCK_Stream &new_stream,
                                 const ACE_Addr &remote_sap,
                                 ACE_QoS_Params qos_params,
                                 const ACE_Time_Value *timeout,
                                 const ACE_Addr &local_sap,
                                 ACE_Protocol_Info *protocolinfo,
                                 ACE_SOCK_GROUP g,
                                 u_long flags,
                                 int reuse_addr,
                                 int perms)
{
  ACE_TRACE ("ACE_SSL_SOCK_Connector::connect");

  // Take into account the time to complete the basic TCP handshake
  // and the SSL handshake.
  ACE_Time_Value time_copy;
  ACE_Countdown_Time countdown (&time_copy);
  if (timeout != 0)
    {
      time_copy += *timeout;
      countdown.start ();
    }

  int result = this->connector_.connect (new_stream.peer (),
                                         remote_sap,
                                         qos_params,
                                         timeout,
                                         local_sap,
                                         protocolinfo,
                                         g,
                                         flags,
                                         reuse_addr,
                                         perms);

  int error = 0;
  if (result == -1)
    error = errno;  // Save us some TSS accesses.

  // Obtain the handle from the underlying SOCK_Stream and set it in
  // the SSL_SOCK_Stream.  Note that the case where a connection is in
  // progress is also handled.  In that case, the handle must also be
  // set in the SSL_SOCK_Stream so that the correct handle is returned
  // when performing non-blocking connect()s.
  if (new_stream.get_handle () == ACE_INVALID_HANDLE
      && (result == 0
          || (result == -1 && (error == EWOULDBLOCK
                               || error == EINPROGRESS))))
    new_stream.set_handle (new_stream.peer ().get_handle ());

  if (result == -1)
    return result;

  // If using a timeout, update the countdown timer to reflect the time
  // spent on the connect itself, then pass the remaining time to
  // ssl_connect to bound the time on the handshake.
  if (timeout != 0)
    {
      countdown.update ();
      timeout = &time_copy;
    }

  result = this->ssl_connect (new_stream, timeout);

  if (result == -1)
    new_stream.close ();

  return result;
}

// Try to complete a non-blocking connection.

int
ACE_SSL_SOCK_Connector::complete (ACE_SSL_SOCK_Stream &new_stream,
                                  ACE_Addr *remote_sap,
                                  const ACE_Time_Value *tv)
{
  ACE_TRACE ("ACE_SSL_SOCK_Connector::complete");

  // Take into account the time to complete the basic TCP handshake
  // and the SSL handshake.
  ACE_Time_Value time_copy;
  ACE_Countdown_Time countdown (&time_copy);
  if (tv != 0)
    {
      time_copy += *tv;
      countdown.start ();
    }

  // Only attempt to complete the TCP connection if it that hasn't
  // already been done.
  ACE_INET_Addr raddr;
  if (new_stream.peer ().get_remote_addr (raddr) != 0
      && this->connector_.complete (new_stream.peer (),
                                    remote_sap,
                                    tv) == -1)
    return -1;

  // The handle in the SSL_SOCK_Stream should have already been set in
  // the connect() method.

  // If using a timeout, update the countdown timer to reflect the time
  // spent on the connect itself, then pass the remaining time to
  // ssl_connect to bound the time on the handshake.
  if (tv != 0)
    {
      countdown.update ();
      tv = &time_copy;
    }

  if (this->ssl_connect (new_stream, tv) == -1)
    {
      new_stream.close ();
      return -1;
    }

  return 0;

}


ACE_SSL_SOCK_Connector::ACE_SSL_SOCK_Connector (
  ACE_SSL_SOCK_Stream &new_stream,
  const ACE_Addr &remote_sap,
  const ACE_Time_Value *timeout,
  const ACE_Addr &local_sap,
  int reuse_addr,
  int flags,
  int perms)
  : connector_ ()
{
  ACE_TRACE ("ACE_SSL_SOCK_Connector::ACE_SSL_SOCK_Connector");
  this->connect (new_stream,
                 remote_sap,
                 timeout,
                 local_sap,
                 reuse_addr,
                 flags,
                 perms);
}

ACE_SSL_SOCK_Connector::ACE_SSL_SOCK_Connector (
  ACE_SSL_SOCK_Stream &new_stream,
  const ACE_Addr &remote_sap,
  ACE_QoS_Params qos_params,
  const ACE_Time_Value *timeout,
  const ACE_Addr &local_sap,
  ACE_Protocol_Info *protocolinfo,
  ACE_SOCK_GROUP g,
  u_long flags,
  int reuse_addr,
  int perms)
  : connector_ ()
{
  ACE_TRACE ("ACE_SSL_SOCK_Connector::ACE_SSL_SOCK_Connector");

  this->connect (new_stream,
                 remote_sap,
                 qos_params,
                 timeout,
                 local_sap,
                 protocolinfo,
                 g,
                 flags,
                 reuse_addr,
                 perms);
}

ACE_END_VERSIONED_NAMESPACE_DECL