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// $Id$
#include "ace/Thread_Exit.h"
#include "ace/Managed_Object.h"
#include "ace/Thread_Manager.h"
#include "ace/Guard_T.h"
ACE_RCSID(ace, Thread_Exit, "$Id$")
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
u_int ACE_Thread_Exit::is_constructed_ = 0;
void
ACE_Thread_Exit::cleanup (void *instance)
{
ACE_OS_TRACE ("ACE_Thread_Exit::cleanup");
delete (ACE_TSS_TYPE (ACE_Thread_Exit) *) instance;
// Set the thr_exit_ static to null to keep things from crashing if
// ACE::fini() is enabled here.
ACE_Thread_Manager::thr_exit_ = 0;
ACE_Thread_Exit::is_constructed_ = 0;
// All TSS objects have been destroyed. Reset this flag so
// ACE_Thread_Exit singleton can be created again.
}
// NOTE: this preprocessor directive should match the one in
// ACE_Task_Base::svc_run () below. This prevents the two statics
// from being defined.
ACE_Thread_Exit *
ACE_Thread_Exit::instance (void)
{
#if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION)
ACE_OS_TRACE ("ACE_Thread_Exit::instance");
// Determines if we were dynamically allocated.
static ACE_TSS_TYPE (ACE_Thread_Exit) * volatile instance_;
// Implement the Double Check pattern.
if (ACE_Thread_Exit::is_constructed_ == 0)
{
ACE_MT (ACE_Thread_Mutex *lock =
ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object
(ACE_Object_Manager::ACE_THREAD_EXIT_LOCK);
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, 0));
if (ACE_Thread_Exit::is_constructed_ == 0)
{
ACE_NEW_RETURN (instance_,
ACE_TSS_TYPE (ACE_Thread_Exit),
0);
ACE_Thread_Exit::is_constructed_ = 1;
ACE_Thread_Manager::set_thr_exit (instance_);
}
}
return ACE_TSS_GET (instance_, ACE_Thread_Exit);
#else
return 0;
#endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE || ACE_HAS_TSS_EMULATION */
}
// Grab hold of the Task * so that we can close() it in the
// destructor.
ACE_Thread_Exit::ACE_Thread_Exit (void)
{
ACE_OS_TRACE ("ACE_Thread_Exit::ACE_Thread_Exit");
}
// Set the this pointer...
void
ACE_Thread_Exit::thr_mgr (ACE_Thread_Manager *tm)
{
ACE_OS_TRACE ("ACE_Thread_Exit::thr_mgr");
if (tm != 0)
this->thread_control_.insert (tm, 0);
}
// When this object is destroyed the Task is automatically closed
// down!
ACE_Thread_Exit::~ACE_Thread_Exit (void)
{
ACE_OS_TRACE ("ACE_Thread_Exit::~ACE_Thread_Exit");
}
ACE_Thread_Exit_Maybe::ACE_Thread_Exit_Maybe (int flag)
: instance_ (0)
{
if (flag)
{
ACE_NEW (instance_, ACE_Thread_Exit);
}
}
ACE_Thread_Exit_Maybe::~ACE_Thread_Exit_Maybe (void)
{
delete this->instance_;
}
ACE_Thread_Exit *
ACE_Thread_Exit_Maybe::operator -> (void) const
{
return this->instance_;
}
ACE_Thread_Exit *
ACE_Thread_Exit_Maybe::instance (void) const
{
return this->instance_;
}
ACE_END_VERSIONED_NAMESPACE_DECL
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