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// $Id$
#include "ace/Time_Request_Reply.h"
#include "ace/Log_Msg.h"
#include "ace/os_include/netinet/os_in.h"
#include "ace/os_include/arpa/os_inet.h"
ACE_RCSID(ace, Time_Request_Reply, "$Id$")
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// Default "do nothing" constructor.
ACE_Time_Request::ACE_Time_Request (void)
{
ACE_TRACE ("ACE_Time_Request::ACE_Time_Request");
}
// Create a ACE_Time_Request message.
ACE_Time_Request::ACE_Time_Request (ACE_INT32 t, // Type of request.
const ACE_UINT32 time,
ACE_Time_Value *timeout) // Max time waiting for request.
{
ACE_TRACE ("ACE_Time_Request::ACE_Time_Request");
this->msg_type (t);
// If timeout is a NULL pointer, then block forever...
if (timeout == 0)
{
this->transfer_.block_forever_ = 1;
this->transfer_.sec_timeout_ = 0;
this->transfer_.usec_timeout_ = 0;
}
else // Do a "timed wait."
{
this->block_forever (0);
// Keep track of how long client is willing to wait.
this->transfer_.sec_timeout_ = timeout->sec ();
this->transfer_.usec_timeout_ = timeout->usec ();
}
// Copy time into request
this->time_ = this->transfer_.time_ = time;
}
// Initialize length_ in order to avoid problems with byte-ordering
void
ACE_Time_Request::init (void)
{
ACE_TRACE ("ACE_Time_Request::init");
// this->length (sizeof this->transfer_);
}
// Get the fixed size of message
ssize_t
ACE_Time_Request::size (void) const
{
ACE_TRACE ("ACE_Time_Request::size");
return sizeof (this->transfer_);
}
// = Set/get the type of the message.
ACE_INT32
ACE_Time_Request::msg_type (void) const
{
ACE_TRACE ("ACE_Time_Request::msg_type");
return this->transfer_.msg_type_;
}
void
ACE_Time_Request::msg_type (ACE_INT32 t)
{
ACE_TRACE ("ACE_Time_Request::msg_type");
this->transfer_.msg_type_ = t;
}
// = Set/get the blocking semantics.
ACE_UINT32
ACE_Time_Request::block_forever (void) const
{
ACE_TRACE ("ACE_Time_Request::block_forever");
return this->transfer_.block_forever_;
}
void
ACE_Time_Request::block_forever (ACE_UINT32 bs)
{
ACE_TRACE ("ACE_Time_Request::block_forever");
this->transfer_.block_forever_ = bs;
}
// = Set/get the timeout.
ACE_Time_Value
ACE_Time_Request::timeout (void) const
{
ACE_TRACE ("ACE_Time_Request::timeout");
return ACE_Time_Value (this->transfer_.sec_timeout_, this->transfer_.usec_timeout_);
}
void
ACE_Time_Request::timeout (const ACE_Time_Value& timeout)
{
ACE_TRACE ("ACE_Time_Request::timeout");
this->transfer_.sec_timeout_ = timeout.sec ();
this->transfer_.usec_timeout_ = timeout.usec ();
}
// = Set/get the time
ACE_UINT32
ACE_Time_Request::time (void) const
{
ACE_TRACE ("ACE_Time_Request::time");
return this->time_;
}
void
ACE_Time_Request::time (ACE_UINT32 t)
{
ACE_TRACE ("ACE_Time_Request::time");
this->time_ = t;
}
// Encode the transfer buffer into network byte order
// so that it can be sent to the server.
int
ACE_Time_Request::encode (void *&buf)
{
ACE_TRACE ("ACE_Time_Request::encode");
// Compute the length *before* doing the marshaling.
buf = (void *) &this->transfer_;
this->transfer_.block_forever_ = htonl (this->transfer_.block_forever_);
this->transfer_.usec_timeout_ = htonl (this->transfer_.usec_timeout_);
this->transfer_.sec_timeout_ = htonl (this->transfer_.sec_timeout_);
this->transfer_.msg_type_ = htonl (this->transfer_.msg_type_);
this->transfer_.time_ = htonl (this->transfer_.time_);
return this->size (); // Always fixed
}
// Decode the transfer buffer into host byte byte order
// so that it can be used by the server.
int
ACE_Time_Request::decode (void)
{
ACE_TRACE ("ACE_Time_Request::decode");
// Decode
this->transfer_.block_forever_ = ntohl (this->transfer_.block_forever_);
this->transfer_.usec_timeout_ = ntohl (this->transfer_.usec_timeout_);
this->transfer_.sec_timeout_ = ntohl (this->transfer_.sec_timeout_);
this->transfer_.msg_type_ = ntohl (this->transfer_.msg_type_);
this->transfer_.time_ = ntohl (this->transfer_.time_);
this->time_ = this->transfer_.time_;
return 0;
}
// Print out the current values of the ACE_Time_Request.
void
ACE_Time_Request::dump (void) const
{
#if defined (ACE_HAS_DUMP)
ACE_TRACE ("ACE_Time_Request::dump");
ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("*******\nlength = %d\n"),
this->size ()));
ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("message-type = ")));
switch (this->msg_type ())
{
case ACE_Time_Request::TIME_UPDATE:
ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("TIME_UPDATE\n")));
break;
default:
ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("<unknown type> = %d\n"), this->msg_type ()));
break;
}
if (this->block_forever ())
ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("blocking forever\n")));
else
{
#if !defined (ACE_NLOGGING)
ACE_Time_Value tv = this->timeout ();
#endif /* ! ACE_NLOGGING */
ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("waiting for %d secs and %d usecs\n"),
tv.sec (), tv.usec ()));
}
ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("*******\ntime = %d\n"),
this->time ()));
ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("+++++++\n")));
#endif /* ACE_HAS_DUMP */
}
ACE_END_VERSIONED_NAMESPACE_DECL
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