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/* -*- c++ -*- */
// $Id$
#ifndef JAWS_IO_ACCEPTOR_H
#define JAWS_IO_ACCEPTOR_H
// Use the Adapter pattern to encapsulate either a LOCK_SOCK_Acceptor or
// an ACE_Asynch_Acceptor
#include "ace/Asynch_Acceptor.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/LOCK_SOCK_Acceptor.h"
#include "ace/Singleton.h"
#include "JAWS/Export.h"
#include "JAWS/Jaws_IO.h"
#include "JAWS/IO_Handler.h"
// Forward declaration.
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
class ACE_Proactor;
class ACE_Reactor;
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (JAWS_HAS_THREAD_SAFE_ACCEPT)
typedef ACE_LOCK_SOCK_Acceptor<ACE_SYNCH_NULL_MUTEX> JAWS_IO_SOCK_Acceptor;
#else
typedef ACE_LOCK_SOCK_Acceptor<ACE_SYNCH_MUTEX> JAWS_IO_SOCK_Acceptor;
#endif /* JAWS_HAS_THREAD_SAFE_ACCEPT */
class JAWS_Export JAWS_IO_Acceptor
{
public:
JAWS_IO_Acceptor (void);
virtual ~JAWS_IO_Acceptor (void);
virtual int open (const ACE_INET_Addr &address, int backlog = 20);
// Initiate a passive mode socket.
virtual int open (const ACE_HANDLE &socket);
// Initiate a passive mode socket.
virtual int accept (ACE_SOCK_Stream &new_stream,
ACE_Addr *remote_addr = 0,
ACE_Time_Value *timeout = 0,
int restart = 1,
int reset_new_handle = 0) const;
// Synchronously accept the connection
virtual int accept (size_t bytes_to_read = 0, const void *act = 0);
// This initiates a new asynchronous accept through the AcceptEx call.
virtual ACE_HANDLE get_handle (void);
// Get the listener's handle
virtual void close (void);
// Close the acceptor.
enum { ASYNC = 0, SYNCH = 1 };
// identify if this is being used for asynchronous or synchronous
// accept calls
};
class JAWS_Export JAWS_IO_Synch_Acceptor : public JAWS_IO_Acceptor
{
public:
virtual int open (const ACE_INET_Addr &local_sap, int backlog = 20);
// Initiate a passive mode socket.
virtual int open (const ACE_HANDLE &socket);
// Initiate a passive mode socket.
virtual int accept (ACE_SOCK_Stream &new_stream,
ACE_Addr *remote_addr = 0,
ACE_Time_Value *timeout = 0,
int restart = 1,
int reset_new_handle = 0) const;
// Accept the connection
virtual ACE_HANDLE get_handle (void);
// Get the listener's handle
private:
virtual int accept (size_t bytes_to_read = 0, const void *act = 0);
private:
JAWS_IO_SOCK_Acceptor acceptor_;
};
class JAWS_Export JAWS_IO_Asynch_Acceptor : public JAWS_IO_Acceptor
{
public:
JAWS_IO_Asynch_Acceptor (void);
virtual ~JAWS_IO_Asynch_Acceptor (void);
virtual int open (const ACE_INET_Addr &address, int backlog = 20);
// Initiate an asynchronous passive connection
virtual int open (const ACE_HANDLE &socket);
// Initiate an asynchronous passive connection
virtual int accept (size_t bytes_to_read = 0, const void *act = 0);
// This initiates a new asynchronous accept through the AcceptEx call.
virtual ACE_HANDLE get_handle (void);
// Get the listener's handle
virtual void close (void);
private:
virtual int accept (ACE_SOCK_Stream &new_stream,
ACE_Addr *remote_addr = 0,
ACE_Time_Value *timeout = 0,
int restart = 1,
int reset_new_handle = 0) const;
private:
#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS)
ACE_Asynch_Acceptor<JAWS_Asynch_Handler> &acceptor_;
ACE_Asynch_Acceptor<JAWS_Asynch_Handler> *acceptor_ptr_;
ACE_HANDLE handle_;
#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */
};
typedef ACE_Singleton<JAWS_IO_Synch_Acceptor, ACE_SYNCH_MUTEX>
JAWS_IO_Synch_Acceptor_Singleton;
typedef ACE_Singleton<JAWS_IO_Asynch_Acceptor, ACE_SYNCH_MUTEX>
JAWS_IO_Asynch_Acceptor_Singleton;
#endif /* !defined (JAWS_IO_ACCEPTOR_H) */
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