1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
|
eval '(exit $?0)' && eval 'exec perl -S $0 ${1+"$@"}'
& eval 'exec perl -S $0 $argv:q'
if 0;
# $Id$
#
# Creates an ACE build tree in directory "build/<build name>" below the $ACE_ROOT
# directory. The build tree directory structure mirrors that of the ACE
# top level directory structure, except that instead of containing any plain
# files, it contains only links to the files in the ACE top level structure.
# Symbolic links will be used instead of hard links if available.
#
# Makefiles, projects, and other build files are not linked. This allows
# use of MPC to generate the correct project types as needed. Use the
# -nompc option to disable this.
#
# This program has a similar purpose to "clone", but in addition to
# only creating symlinks (clone creates hard links, by default), this
# script:
# 1) uses relative rather than absolute symlinks,
# 2) tries not to put junk files into the build tree,
# 3) only creates a new tree in a build/ directory below the current,
# top level ACE directory (it's a feature :-), but it does enforce
# consistency).
#
# This program can be re-run on a build tree at any time in order to
# update it. It will add links for newly added files, and remove
# any that are no longer valid.
# Specifying no command line options will cause all current builds
# to be updated.
#
# If the <build name> starts with "build/", that part will be removed
# from it.
use File::Find ();
use File::Basename;
use FileHandle;
use File::stat;
use File::Copy;
use File::Path;
print "You should consider using clone_build_tree.pl found with MPC\n";
$usage = "usage: $0 -? | [-a] [-d <directory mode>] [-v] [-nompc] <build name>\n";
$directory_mode = 0777; #### Will be modified by umask, also.
$verbose = 0;
$mpc = 1; #### When using mpc, we don't want links created for mpc-generated files.
$update_all = 1;
$source='.';
$absolute = 0;
####
#### Check that we're in an ACE "top level" directory.
####
unless (-d 'ace' && -d 'include') {
die "Must be in an ACE top level (ACE_ROOT) directory!\n";
}
if (-e 'create_ace_build.links') {
die "Must be in an ACE top level (ACE_ROOT) directory!\n";
}
$perl_version = $] + 0;
if ($perl_version >= 5) {
#### Use an eval so that this script will compile with perl4.
eval <<'PERL5_CWD'
require Cwd;
sub cwd {
Cwd::getcwd ();
}
PERL5_CWD
} else {
sub cwd {
local ($pwd);
chop ($pwd = `pwd`);
$pwd;
}
}
my($starting_dir) = cwd ();
my(@nlinks) = ();
my(@build_re) = ();
print "Creating or updating builds in $starting_dir\n";
#### If the $linked file is newer than the real file then
#### backup the real file, and replace it with the linked
#### version.
sub backup_and_copy_changed {
my($real, $linked) = @_;
my($status_real) = stat($real);
if (! $status_real) {
die "ERROR: cannot access $real.\n";
}
my($status_linked) = stat($linked);
if ($status_linked->mtime > $status_real->mtime) {
rename($real, $real . '.bak');
rename($linked, $real);
return 1;
}
if ($status_real->mtime != $status_linked->mtime) {
unlink($linked);
return 1;
}
if ($status_real->size != $status_linked->size) {
unlink($linked);
return 1;
}
return 0;
}
sub cab_link {
my($real,$linked,$build_regex) = @_;
my($status) = 0;
if ($^O eq 'MSWin32') {
my($fixed) = $linked;
$fixed =~ s/$build_regex//;
push(@nlinks, $fixed);
my($curdir) = "$starting_dir/" . dirname($linked);
if (! -d $curdir) {
die "ERROR: Dir not found: $curdir\n";
}
$status = chdir($curdir);
if (! $status) {
die "ERROR: cab_link() chdir " . $curdir . " failed.\n";
}
my($base_linked) = basename($linked);
if (! -e $real) {
## If the real file "doesn't exist", then we need to change back to
## the starting directory and look up the short file name.
chdir($starting_dir);
my($short) = Win32::GetShortPathName($fixed);
## If we were able to find the short file name, then we need to
## modyfy $real. Note, we don't need to change back to $curdir
## unless the short name lookup was successful.
if (defined $short) {
## Replace a section of $real (the part that isn't a relative
## path) with the short file name. The hard link will still have
## the right name, it's just pointing to the short name.
substr($real, length($real) - length($fixed)) = $short;
## Get back to the right directory for when we make the hard link
chdir($curdir);
}
else {
## This should never happen, but there appears to be a bug
## with the underlying win32 apis on Windows Server 2003.
## Long paths will cause an error which perl will ignore.
## Unicode versions of the apis seem to work fine.
## To experiment try Win32 _fullpath() and CreateHardLink with
## long paths.
print "ERROR : Skipping $real.\n";
return;
}
}
if (-e $base_linked) {
if (! backup_and_copy_changed($real, $base_linked)) {
return;
}
}
print "link $real $linked\n" if $verbose;
$status = link ($real, $base_linked);
if (! $status) {
## Once again, this happens for long paths on Win2003
print "ERROR: Can't link $real\n";
return;
}
chdir($starting_dir);
} else {
print "$symlink $real $linked\n" if $verbose;
$status = symlink ($real, $linked);
}
if (!$status) {
die "$0: $real -> $linked failed\n";
}
}
####
#### Process command line args.
####
while ($#ARGV >= 0 && $ARGV[0] =~ /^-/) {
if ($ARGV[0] eq '-v') {
$verbose = 1;
} elsif ($ARGV[0] eq '-d') {
if ($ARGV[1] =~ /^\d+$/) {
$directory_mode = eval ($ARGV[1]); shift;
} else {
warn "$0: must provide argument for -d option\n";
die $usage;
}
} elsif ($ARGV[0] eq '-a' && ! ($^O eq 'MSWin32')) {
$source = &cwd ();
$absolute = 1;
} elsif ($ARGV[0] =~ /-[?hH]$/) {
die "$usage";
} elsif ($ARGV[0] eq '-nompc') {
$mpc = 0;
} else {
warn "$0: unknown option $ARGV[0]\n";
die $usage;
}
shift;
}
@builds = ();
if ($#ARGV == 0) {
$update_all = 0;
$builds[0] = $ARGV[0];
$builds[0] =~ s%^build[/\\]%%; #### remove leading "build/", if any
$builds[0] = "build/$builds[0]";
} else {
@builds = glob "build/*";
}
sub create_build_regex {
if ($^O eq 'MSWin32') {
for ($idx = 0; $idx <= $#builds; $idx++) {
## Get the original build name
$build_re[$idx] = $builds[idx];
## Remove any trailing slashes
$build_re[$idx] =~ s/[\\\/]+$//;
## Add a single trailing slash
$build_re[$idx] .= '/';
## Escape any special characters
$build_re[$idx] =~ s/([\\\$\[\]\(\)\.])/\\$1/g;
}
}
}
create_build_regex();
# all builds go in ACE_wrappers\build
unless (-d "$starting_dir/build") {
print "Creating $starting_dir/build\n";
mkdir ("$starting_dir/build", $directory_mode);
}
foreach $build (@builds) {
unless (-d "$starting_dir/$build") {
print "Creating $starting_dir/$build\n";
mkpath ("$starting_dir/$build", 0, $directory_mode);
}
}
####
#### Get all ACE plain file and directory names.
####
@files = ();
sub wanted {
my ($dev,$ino,$mode,$nlink,$uid,$gid);
$matches = ! (
/^CVS\z/s && ($File::Find::prune = 1)
||
/^build\z/s && ($File::Find::prune = 1)
||
/^\..*obj\z/s && ($File::Find::prune = 1)
||
/^Templates\.DB\z/s && ($File::Find::prune = 1)
||
/^Debug\z/s && ($File::Find::prune = 1)
||
/^Release\z/s && ($File::Find::prune = 1)
||
/^Static_Debug\z/s && ($File::Find::prune = 1)
||
/^Static_Release\z/s && ($File::Find::prune = 1)
);
$matches = $matches &&
(
($nlink || (($dev,$ino,$mode,$nlink,$uid,$gid) = lstat($_))) &&
! -l $_ &&
! /^core\z/s &&
! /^.*\.state\z/s &&
! /^.*\.so\z/s &&
! /^.*\.[oa]\z/s &&
! /^.*\.dll\z/s &&
! /^.*\.lib\z/s &&
! /^.*\.obj\z/s &&
! /^.*~\z/s &&
! /^\.\z/s &&
! /^\.#.*\z/s &&
! /^.*\.log\z/s
);
if ($mpc && $matches) {
$matches =
($File::Find::dir =~ /include\/makeinclude*/) ||
(
! /^.*\.dsp\z/s &&
! /^.*\.vcproj\z/s &&
! /^.*\.bor\z/s &&
! /^.*\.dsw\z/s &&
! /^.*\.sln\z/s &&
! /^.*\.vcp\z/s &&
! /^.*\.nmake\z/s &&
! /^.*\.am\z/s &&
! /^.*\.vcw\z/s &&
! /^.*\.mak\z/s &&
! /^.*\.bld\z/s &&
! /^.*\.icc\z/s &&
! /^.*\.icp\z/s &&
! /^.*\.ncb\z/s &&
! /^.*\.opt\z/s &&
! /^.*\.bak\z/s &&
! /^.*\.ilk\z/s &&
! /^.*\.pdb\z/s &&
! /^\.cvsignore\z/s &&
! /^\.disable\z/s &&
! /^GNUmakefile.*\z/s
);
}
if ($matches) {
push(@files, $File::Find::name);
}
}
File::Find::find({wanted => \&wanted}, '.');
print "Found $#files files and directories.\n";
####
#### Create directories and symlinks to files.
####
foreach $file (@files) {
$file =~ s%^./%%g; #### excise leading ./ directory component
my($fullname) = "$starting_dir/$file";
for ($idx = 0; $idx <= $#builds; $idx++) {
my($build) = $builds[$idx];
if (-d $fullname) {
unless (-d "$starting_dir/$build/$file") {
print "Creating $build/$file\n" if $verbose;
mkdir ("$starting_dir/$build/$file", $directory_mode);
}
} else {
unless (($^O ne 'MSWin32') && (-e "$build/$file")) {
if (!$absolute) {
$up = '..';
while ($build =~ m%/%g) {
$up .= '/..';
}
while ($file =~ m%/%g) {
$up .= '/..';
}
cab_link("$up/$file", "$build/$file", $build_re[$idx]);
} else {
$path = $source . '/' . $file;
cab_link("$path", "$build/$file", $build_re[$idx]);
}
}
}
}
}
print "Finished creating and updating links.\n";
foreach $build (@builds) {
####
#### Find all the symlinks in the build directory, and remove ones
#### that are no longer actually linked to a file.
####
if ($^O eq 'MSWin32') {
my($lfh) = new FileHandle();
my($links_file) = "$starting_dir/$build/create_ace_build.links";
if (-e $links_file) {
if (open($lfh, $links_file)) {
while(<$lfh>) {
my($line) = $_;
$line =~ s/\s+$//;
if (-e "$starting_dir/$line") {
## The links were already added in cab_link when they
## were checked for changes.
} else {
print "Removing $build/$line \n" if $verbose;
unlink("$starting_dir/$build/$line") || warn "$0: unlink of $build/$line failed\n";
}
}
close($lfh);
}
unless (unlink($links_file)) {
die "Couldn't delete links file.\n";
}
}
print "Writing $#nlinks links to link file.\n";
if (open($lfh, ">$links_file")) {
foreach my $lnk (@nlinks) {
print $lfh "$lnk\n";
}
close($lfh);
} else {
die "Couldn't open links file.\n";
}
}
else {
@lfiles = ();
sub lcheck {
## There's no way to know if we have hard linked back to a now
## non-existent file. So, just do the normal -l on the file
## which will cause no files to be pushed on Windows.
if (-l $_) {
push(@lfiles, $File::Find::name);
}
}
File::Find::find({wanted => \&lcheck}, $build);
foreach (@lfiles) {
local @s = stat $_;
if ($#s == -1) {
print "Removing $_ \n" if $verbose;
unlink $_ || warn "$0: unlink of $_ failed\n";
}
}
}
####
#### Done: print message.
####
print "\nCompleted creation of $build/.\n";
foreach $build (@builds) {
unless (-d "$starting_dir/$build") {
print "Creating $starting_dir/$build\n";
mkdir ("$starting_dir/$build", $directory_mode);
}
if (! -e "$starting_dir/$build/ace/config.h") {
print "Be sure to setup $build/ace/config.h";
}
if ($^O ne 'MSWin32' &&
! -e "$starting_dir/$build/include/makeinclude/platform_macros.GNU") {
print " and\n$build/include/makeinclude/platform_macros.GNU";
}
print ".\n";
}
}
#### EOF
|