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/* -*- C++ -*- */
#ifndef NAMING_CONTEXT_H
#define NAMING_CONTEXT_H
#include "ace/Naming_Context.h"
#include "ace/OS_NS_stdio.h"
#include "Name_Binding.h"
// Listing 1 code/ch21
class Naming_Context : public ACE_Naming_Context
{
public:
typedef ACE_Naming_Context inherited;
int rebind (const char *name_in,
const char *value_in,
const char *type_in = "")
{
return this->inherited::rebind (name_in, value_in, type_in);
}
int rebind (const char *name_in,
float value_in,
const char *type_in = "")
{
char buf[BUFSIZ];
ACE_OS::sprintf (buf, "%2f", value_in);
return this->inherited::rebind (name_in,
(const char *)buf,
type_in);
}
int rebind (const char *name_in,
int value_in,
const char *type_in = "")
{
char buf[BUFSIZ];
ACE_OS::sprintf (buf, "%d", value_in );
return this->inherited::rebind (name_in,
(const char *)buf,
type_in);
}
// Listing 1
// Listing 2 code/ch21
Name_Binding *fetch (const char *name)
{
ACE_NS_WString value;
char *type = 0;
if (this->resolve (name, value, type) != 0 ||
value.length () < 1)
{
return 0;
}
Name_Binding *rval =
new Name_Binding (ACE_NS_WString (name),
value,
type);
delete [] type;
return rval;
}
// Listing 2
};
#endif /* NAMING_CONTEXT_H */
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