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// $Id$
#include "ace/config-lite.h"
#if defined (ACE_HAS_THREADS)
#include "ace/Synch.h"
#include "ace/Task.h"
#include "ClientContext.h"
void*
ClientContext::get_attribute (const char *name)
{
void * value = 0;
attributeMap_.find (name, value);
return value;
}
void
ClientContext::set_attribute (const char *name, void *value)
{
attributeMap_.bind (name, value);
}
// Listing 2 code/ch14
class HA_CommandHandler : public ACE_Task<ACE_MT_SYNCH>
{
public:
virtual int svc (void)
{
ACE_thread_t tid = this->thr_mgr ()->thr_self ();
// Set our identifier in TSS.
this->tss_ctx_->set_attribute ("thread_id", &tid);
while (handle_requests () > 0)
;
return 0;
}
int handle_requests (void)
{
ACE_thread_t *tid =
(ACE_thread_t*)this->tss_ctx_->get_attribute ("thread_id");
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) TSS TID: %d \n"),
*tid));
// do work.
return -1;
}
private:
ACE_TSS<ClientContext> tss_ctx_;
};
// Listing 2
int ACE_TMAIN (int, ACE_TCHAR *[])
{
HA_CommandHandler handler;
handler.activate (THR_NEW_LWP | THR_JOINABLE, 5);
handler.wait ();
return 0;
}
#else
#include "ace/OS_main.h"
#include "ace/OS_NS_stdio.h"
int ACE_TMAIN (int, ACE_TCHAR *[])
{
ACE_OS::puts (ACE_TEXT ("This example requires threads."));
return 0;
}
#endif /* ACE_HAS_THREADS */
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