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// $Id$
#include "ace/Event_Handler_T.h"
#include "ace/Log_Msg.h"
class ACE_Test_Sig_Handler
{
public:
ACE_Test_Sig_Handler (void) {}
virtual ~ACE_Test_Sig_Handler (void) {}
virtual ACE_HANDLE get_handle (void) const { return 0; }
virtual void set_handle (ACE_HANDLE) {}
virtual int handle_async_io (ACE_HANDLE) { return 0; }
//FUZZ: disable check_for_lack_ACE_OS
virtual int shutdown (ACE_HANDLE, ACE_Reactor_Mask) { return 0; }
//FUZZ: enable check_for_lack_ACE_OS
virtual int signal_handler (int /* signum */,
siginfo_t * = 0,
ucontext_t * = 0)
{
return 0;
}
};
int
ACE_TMAIN (int, ACE_TCHAR *[])
{
typedef ACE_Event_Handler_T<ACE_Test_Sig_Handler> EH_SH;
// Tie the ACE_Event_Handler_T together with the methods from ACE_Test_Sig_Handler.
EH_SH tied_sh (new ACE_Test_Sig_Handler, 1,
&ACE_Test_Sig_Handler::get_handle,
&ACE_Test_Sig_Handler::handle_async_io,
&ACE_Test_Sig_Handler::shutdown,
&ACE_Test_Sig_Handler::signal_handler);
return 0;
}
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