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// $Id$
#include "Common/FileCharStream.h"
#include "ace/ACE.h"
ACEXML_FileCharStream::ACEXML_FileCharStream (void)
: filename_ (0),
istream_ ()
{
}
ACEXML_FileCharStream::ACEXML_FileCharStream (const ACEXML_Char *name)
: filename_ (),
istream_ ()
{
this->open (name);
}
ACEXML_FileCharStream::~ACEXML_FileCharStream (void)
{
delete this->filename_;
}
int
ACEXML_FileCharStream::open (const ACEXML_Char *name)
{
delete this->filename_;
this->filename_ = 0;
this->istream_.open (name, ios::in);
if (this->istream_.bad ())
return -1;
this->filename_ = ACE::strnew (name);
return 0;
}
int
ACEXML_FileCharStream::available (void)
{
// Should return # of char available.
if (this->istream_.is_open ())
return 0;
return -1;
}
int
ACEXML_FileCharStream::close (void)
{
delete this->filename_;
this->filename_ = 0;
this->istream_.close ();
return 0;
}
int
ACEXML_FileCharStream::get (ACEXML_Char& ch)
{
// @@ Error checking?
ch = this->istream_.get ();
return 0;
}
int
ACEXML_FileCharStream::read (ACEXML_Char *str,
size_t len)
{
// @@ Error Checking?
this->istream_.read (str, len);
return 0;
}
int
ACEXML_FileCharStream::peek (void)
{
return this->istream_.peek ();
}
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