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// $Id$
#include "ACEXML/parser/parser/Entity_Manager.h"
static const ACEXML_Char empty_string[] = { 0 };
#if !defined (__ACEXML_INLINE__)
# include "ACEXML/parser/parser/Entity_Manager.i"
#endif /* __ACEXML_INLINE__ */
ACEXML_Entity_Manager::ACEXML_Entity_Manager (void)
: entities_ ()
{
}
ACEXML_Entity_Manager::~ACEXML_Entity_Manager (void)
{
}
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