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Sat Aug 2 12:07:43 1997 Douglas C. Schmidt <schmidt@flamenco.cs.wustl.edu>
* Started to integrate the code into a more ACE-like style, e.g.,
added a the "asnmp/" prefix to all the header files so that we
don't need to play games with the -I flags and so we can always
know where we're getting the headers from.
Sat Jul 5 19:13:30 1997 Mike MacFaden (mrm@mrm-ss20)
* unpacked snmp++.tar.Z into ACE_wrappers, remove X11 support. If
you need GUI support in a communications package, something's
wrong, very wrong....
* Change HP-UX Makefiles to use ACE makefile system
* Change includes to use ACE OS Adaption Layer
* change all OS calls to use ACE_OS:: versions
* Add ACE_TRACE macros to all functions.
* clean up the global namespace by puting all global functions
into C++ classes as static member functions and make public only
those that are used (uxsnmp.cpp, eventlist.cpp)
* create README from readme.txt, COPYRIGHT files.
* create tests/ directory rename ConsoleExamples to examples
* cull out dead code modules and dump them into misc dir:
oidname.cpp, ipresolv.cpp
* ipresolv.cpp had broken hostname buffer size (200), when DNS has
aways defined a max FQDN as 256...go figure.
* add General Error handler since existing ones are not very
useful in and of themselves.
* change all _DEF to DEF_ since _ANYTHING is reserved for compiler
writer namespace, NOT app writer
* convert cmu code to use C++ new/delete from malloc/free so
entire library uses C++ new constructor
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