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// $Id$
// This file is generated with "generate_component_mpc.pl UAV_GS"
project(UAV_GS_stub): ciao_client {
after += BBN_UAV_stub
sharedname = UAV_GS_stub
idlflags += -Wb,stub_export_macro=UAV_GS_STUB_Export -Wb,stub_export_include=UAV_GS_stub_export.h -Wb,skel_export_macro=UAV_GS_SVNT_Export -Wb,skel_export_include=UAV_GS_svnt_export.h
dynamicflags = UAV_GS_STUB_BUILD_DLL
IDL_Files {
UAV_GS.idl
}
Source_Files {
UAV_GSC.cpp
}
}
project(UAV_GS_svnt) : ciao_servant {
after += BBN_UAV_svnt UAV_GS_stub
sharedname = UAV_GS_svnt
libs += UAV_GS_stub
idlflags += -Wb,export_macro=UAV_GS_SVNT_Export -Wb,export_include=UAV_GS_svnt_export.h
dynamicflags = UAV_GS_SVNT_BUILD_DLL
CIDL_Files {
UAV_GS.cidl
}
IDL_Files {
UAV_GSE.idl
}
Source_Files {
UAV_GSEC.cpp
UAV_GSS.cpp
UAV_GS_svnt.cpp
}
}
project(UAV_GS_exec) : ciao_component {
after += BBN_UAV_svnt UAV_GS_svnt
sharedname = UAV_GS_exec
libs += UAV_GS_stub UAV_GS_svnt
idlflags += -Wb,export_macro=UAV_GS_EXEC_Export -Wb,export_include=UAV_GS_exec_export.h
dynamicflags = UAV_GS_EXEC_BUILD_DLL
IDL_Files {
}
Source_Files {
UAV_GS_exec.cpp
}
}
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