blob: 21c3ebb6245d524570cc2ced2f0268f7f5e9fe58 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
// Id:$
// ============================================================================
//
// = LIBRARY
// TAO IDL
//
// = FILENAME
// interface_is.cpp
//
// = DESCRIPTION
// Visitor generating code for Interfaces in the implementation skeletons file.
//
// = AUTHOR
// Yamuna Krishnamurthy (yamuna@cs.wustl.edu)
//
// ============================================================================
#include "idl.h"
#include "idl_extern.h"
#include "be.h"
#include "be_visitor_interface.h"
// ************************************************************
// Interface visitor for implementation skeletons
// ************************************************************
ACE_RCSID(be_visitor_interface, interface_is, "$Id$")
be_visitor_interface_is::be_visitor_interface_is (be_visitor_context *ctx)
: be_visitor_interface (ctx)
{
}
be_visitor_interface_is::~be_visitor_interface_is (void)
{
}
int
be_visitor_interface_is::visit_interface (be_interface *node)
{
TAO_OutStream *os; // output stream
if (node->impl_skel_gen () || node->imported ())
return 0;
os = this->ctx_->stream ();
// generate the skeleton class name
os->indent (); // start with whatever indentation level we are at
// constructor
*os << "// Implementation skeleton constructor" << be_nl;
// find if we are at the top scope or inside some module
*os << idl_global->impl_class_prefix () << node->flatname () << idl_global->impl_class_suffix () <<"::" << idl_global->impl_class_prefix () << node->flatname () << idl_global->impl_class_suffix () <<
" (void)" << be_idt_nl;
if(node->n_inherits () >0)
{
//generate the default constructors of all the base classes
node->gen_def_ctors(os);
}
*os << "{" << be_nl
<< "}" << be_nl << be_uidt_nl;
// destructor
os->indent ();
*os << "// Implementation skeleton destructor" << be_nl;
*os << idl_global->impl_class_prefix () << node->flatname () << idl_global->impl_class_suffix () <<"::~" << idl_global->impl_class_prefix () << node->flatname () << idl_global->impl_class_suffix () <<
" (void)" << be_idt_nl;
*os << "{" <<be_nl;
*os << "}" << be_nl <<be_uidt_nl;
if (idl_global->gen_copy_ctor () )
{
*os << "//Implementation Skeleton Copy Constructor" << be_nl;
*os <<idl_global->impl_class_prefix () << node->flatname () << idl_global->impl_class_suffix () <<"::"
<< idl_global->impl_class_prefix () << node->flatname () << idl_global->impl_class_suffix () << " (const "
<< idl_global->impl_class_prefix () << node->flatname () << idl_global->impl_class_suffix () << "& t)"<< be_idt_nl;
if(node->n_inherits () >0)
{
node->gen_copy_ctors(os);
*os << ", TAO_ServantBase (t)" << be_nl;
}
*os << "{" << be_nl
<< "}" << be_nl << be_uidt_nl;
}
if (idl_global->gen_assign_op ())
{
*os << "//Implementation Skeleton Copy Assignment" << be_nl;
*os << idl_global->impl_class_prefix () << node->flatname () << idl_global->impl_class_suffix () << "& "
<< idl_global->impl_class_prefix () << node->flatname () << idl_global->impl_class_suffix () << "::operator=(const "
<< idl_global->impl_class_prefix () << node->flatname () << idl_global->impl_class_suffix () << "& t)" <<be_idt_nl
<< "{" << be_idt_nl
<< "return *this;" << be_uidt_nl
<< "}" << be_nl << be_uidt_nl;
}
// generate code for elements in the scope (e.g., operations)
if (this->visit_scope (node) == -1)
{
ACE_ERROR_RETURN ((LM_ERROR,
"be_visitor_interface_ss::"
"visit_interface - "
"codegen for scope failed\n"),
-1);
}
return 0;
}
|