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//
// $Id$
//
// ============================================================================
//
// = LIBRARY
// TAO IDL
//
// = FILENAME
// structure_cs.cpp
//
// = DESCRIPTION
// Visitor generating code for Structures in the client stubs file.
//
// = AUTHOR
// Aniruddha Gokhale
//
// ============================================================================
#include "idl.h"
#include "idl_extern.h"
#include "be.h"
#include "be_visitor_structure.h"
ACE_RCSID(be_visitor_structure, structure_cs, "$Id$")
// ***************************************************************************
// for client stubs
// ***************************************************************************
be_visitor_structure_cs::be_visitor_structure_cs (be_visitor_context *ctx)
: be_visitor_structure (ctx)
{
}
be_visitor_structure_cs::~be_visitor_structure_cs (void)
{
}
// visit the Structure_Cs node and its scope
int be_visitor_structure_cs::visit_structure (be_structure *node)
{
if (!node->cli_stub_gen () && !node->imported ())
{
// by using a visitor to declare and define the TypeCode, we have the
// added advantage to conditionally not generate any code. This will be
// based on the command line options. This is still TO-DO
be_visitor *visitor;
be_visitor_context ctx (*this->ctx_);
ctx.state (TAO_CodeGen::TAO_TYPECODE_DEFN);
visitor = tao_cg->make_visitor (&ctx);
if (!visitor || (node->accept (visitor) == -1))
{
ACE_ERROR_RETURN ((LM_ERROR,
"(%N:%l) be_visitor_structure_cs::"
"visit_structure - "
"TypeCode definition failed\n"
), -1);
}
// do any code generation required for the scope members
// all we have to do is to visit the scope
if (this->visit_scope (node) == -1)
{
ACE_ERROR_RETURN ((LM_ERROR,
"(%N:%l) be_visitor_structure_cs::"
"visit_structure - "
"codegen for scope failed\n"), -1);
}
node->cli_stub_gen (I_TRUE);
}
return 0;
}
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