summaryrefslogtreecommitdiff
path: root/TAO/TAO_IDL/be_include/be_codegen.h
blob: 8f7d1d7d6750c8d304b878f11ed0ac80148be4e3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
// $Id$
/* -*- c++ -*- */
// ============================================================================
//
// = LIBRARY
//    TAO IDL
//
// = FILENAME
//    be_codegen.h
//
// = DESCRIPTION
//   The Code generator class
//
// = AUTHOR
//    Aniruddha Gokhale
//
// ============================================================================

#if !defined (TAO_BE_CODEGEN_H)
#define TAO_BE_CODEGEN_H

#define NAMEBUFSIZE 1024
// maximum length of static buffers used to store names

class TAO_Visitor_Factory;
class be_visitor_context;

class TAO_CodeGen
{
  // = TITLE
  //   TAO_CodeGen
  //
  // = DESCRIPTION
  //   Holds global parameters for the Back End and generates the C++ mapping
  //
public:

  // define all the code generation states. The first letter C/S of the suffix stands
  // for client/server-side and the second letter H/I/S stands for
  // header/inline/impl file. These are used to denote the state or the context
  // of code generation we are in and serves to produce the right kind of
  // visitor for us

  enum CG_STATE
  {
    // initial state
    TAO_INITIAL,

    // rest of the state in alphabetical order of the types

    // emitting code for arguments of an operation. No distinction between
    // headers, inlines, stubs.
    TAO_ARGUMENT_CH,                         // in client header
    TAO_ARGUMENT_CI,                         // in client inline
    TAO_ARGUMENT_CS,                         // in client stubs
    TAO_ARGUMENT_SH,                         // in server header
    TAO_ARGUMENT_SI,                         // in server inline
    TAO_ARGUMENT_SS,                         // in server skeleton
    TAO_ARGUMENT_ARGLIST_CH,                 // argument in op signature of
                                             // ... client header
    TAO_ARGUMENT_ARGLIST_OTHERS,             // ... in other cases
    TAO_ARGUMENT_PRE_DOCALL_CS,              // preprocessing of argument
                                             // variable before passing to
                                             // do_call  (in stub)
    TAO_ARGUMENT_DOCALL_CS,                  // passing argument variable to do_call
    TAO_ARGUMENT_POST_DOCALL_CS,             // postprocessing of argument
                                             // variable after do_call
    TAO_ARGUMENT_VARDECL_SS,                 // declaration of argument
                                             // variable in skeleton (server)
    TAO_ARGUMENT_MARSHAL_SS,                 // passing argument node to the
    TAO_ARGUMENT_DEMARSHAL_SS,               // demarshal and marshal
                                             // operations
    TAO_ARGUMENT_POST_MARSHAL_SS,
    TAO_ARGUMENT_PRE_UPCALL_SS,              // preprocessing of argument
                                             // variable before upcall
    TAO_ARGUMENT_UPCALL_SS,                  // passing argument variable to upcall
    TAO_ARGUMENT_POST_UPCALL_SS,             // postprocessing of argument
                                             // variable after upcall

    // emitting code for attributes.
    TAO_ATTRIBUTE_CH,                        // in client header
    TAO_ATTRIBUTE_CS,                        // in client stubs
    TAO_ATTRIBUTE_SH,                        // in server header
    TAO_ATTRIBUTE_SS,                        // in server skeletons
    TAO_ATTRIBUTE_COLLOCATED_SH,             // in server header for collocated
    TAO_ATTRIBUTE_COLLOCATED_SS,             // in server skeletons for
                                             // collocated

    TAO_ATTRIBUTE_RETVAL_DECL_SS,
    TAO_ATTRIBUTE_RETVAL_ASSIGN_SS,
    TAO_ATTRIBUTE_RETURN_TYPE_CH,
    TAO_ATTRIBUTE_INPARAM_TYPE_CH,
    TAO_ATTRIBUTE_RETURN_TYPE_CS,
    TAO_ATTRIBUTE_RETVAL_DECL_CS,
    TAO_ATTRIBUTE_RETVAL_EXCEPTION_CS,
    TAO_ATTRIBUTE_RETVAL_RETURN_CS,
    TAO_ATTRIBUTE_INPARAM_TYPE_CS,
    TAO_ATTRIBUTE_PRE_DOCALL_CS,
    TAO_ATTRIBUTE_DOCALL_CS,
    TAO_ATTRIBUTE_POST_DOCALL_CS,
    TAO_ATTRIBUTE_RETURN_TYPE_SH,
    TAO_ATTRIBUTE_INPARAM_TYPE_SH,
    TAO_ATTRIBUTE_RESULT_SS,
    TAO_ATTRIBUTE_INPARAM_TYPE_SS,
    TAO_ATTRIBUTE_PRE_UPCALL_SS,
    TAO_ATTRIBUTE_UPCALL_SS,
    TAO_ATTRIBUTE_POST_UPCALL_SS,

    // emitting code for array defn
    TAO_ARRAY_CH,
    TAO_ARRAY_CI,
    TAO_ARRAY_CS,

    TAO_ARRAY_DEFN_CH,
    TAO_ARRAY_DEFN_CI,
    TAO_ARRAY_DEFN_CS,
    TAO_ARRAY_DEFN_SH,
    TAO_ARRAY_DEFN_SI,
    TAO_ARRAY_DEFN_SS,

    // emitting code for rest of the array decl
    TAO_ARRAY_OTHER_CH,
    TAO_ARRAY_OTHER_CI,
    TAO_ARRAY_OTHER_CS,
    TAO_ARRAY_OTHER_SH,
    TAO_ARRAY_OTHER_SI,
    TAO_ARRAY_OTHER_SS,

    // emitting code for the constants
    TAO_CONSTANT_CH,                         // in client header
    TAO_CONSTANT_CI,                         // XXXASG rm?
    TAO_CONSTANT_CS,                         // in client stub

    // emitting code for enums
    TAO_ENUM_CH,                             // in client header
    TAO_ENUM_CI,                             // XXXASG rm?
    TAO_ENUM_CS,                             // in client stubs
    TAO_ENUM_SH,                             // XXXASG rm? all 3
    TAO_ENUM_SI,
    TAO_ENUM_SS,

    // emitting code for exceptions
    TAO_EXCEPTION_CH,
    TAO_EXCEPTION_CTOR_CH,
    TAO_EXCEPTION_CI,
    TAO_EXCEPTION_CS,
    TAO_EXCEPTION_CTOR_CS,
    TAO_EXCEPTION_CTOR_ASSIGN_CS,
    TAO_EXCEPTION_SH,
    TAO_EXCEPTION_SI,
    TAO_EXCEPTION_SS,

    // emitting fields i.e., struct members
    TAO_FIELD_CH,
    TAO_FIELD_CI,
    TAO_FIELD_CS,

    // emitting code for the interface
    TAO_INTERFACE_CH,
    TAO_INTERFACE_CI,
    TAO_INTERFACE_CS,
    TAO_INTERFACE_SH,
    TAO_INTERFACE_SI,
    TAO_INTERFACE_SS,
    TAO_INTERFACE_COLLOCATED_SH,
    TAO_INTERFACE_COLLOCATED_SS,

    // emitting code for the interface forward declaration
    TAO_INTERFACE_FWD_CH,
    TAO_INTERFACE_FWD_CI,

    // emitting code for the module
    TAO_MODULE_CH,
    TAO_MODULE_CI,
    TAO_MODULE_CS,
    TAO_MODULE_SH,
    TAO_MODULE_SI,
    TAO_MODULE_SS,

    // emitting code for an operation.
    TAO_OPERATION_CH,                       // in client header
    TAO_OPERATION_CI,                       // XXXASG rm?
    TAO_OPERATION_CS,                       // in client stubs
    TAO_OPERATION_SH,                       // in server header
    TAO_OPERATION_SI,                       // XXXASG rm?
    TAO_OPERATION_SS,                       // in server skeletons
    TAO_OPERATION_COLLOCATED_SH,            // in collocated server header
    TAO_OPERATION_COLLOCATED_SS,            // in collocated server skel
    TAO_OPERATION_RETTYPE_CH,                // return type in client header op
                                             // signature
    TAO_OPERATION_RETTYPE_OTHERS,            // ... in other cases
    TAO_OPERATION_RETURN_TYPE_CS,            //
    TAO_OPERATION_ARGLIST_CH,                // parameter list in op signature
                                             // ... for client header
    TAO_OPERATION_ARGLIST_SH,                // ... for server header
    TAO_OPERATION_ARGLIST_COLLOCATED_SH,     // ... for collocated server
    TAO_OPERATION_ARGLIST_OTHERS,            // ... for all other cases
    TAO_OPERATION_RETVAL_DECL_CS,            // return value variable declaration
    TAO_OPERATION_RETVAL_EXCEPTION_CS,       // return value on exception (error)
    TAO_OPERATION_RETVAL_PRE_DOCALL_CS,      // preprocessing for return value
                                             // before sending over the wire
    TAO_OPERATION_ARG_PRE_DOCALL_CS,         // preprocessing of arguments
                                             //   before do_call
    TAO_OPERATION_RETVAL_DOCALL_CS,          // passing the return type
                                             //   variable to do_call
    TAO_OPERATION_ARG_DOCALL_CS,             // passing argument variable to do_call
    TAO_OPERATION_RETVAL_POST_DOCALL_CS,     // processing  of return type
                                             //   after do_call
    TAO_OPERATION_ARG_POST_DOCALL_CS,        // processing of arg after do_call
    TAO_OPERATION_RETVAL_RETURN_CS,          // returning the return type variable
    TAO_OPERATION_RETVAL_DECL_SS,            // return type decl in skeleton
    TAO_OPERATION_ARG_DECL_SS,               // argument decl in skeleton
    TAO_OPERATION_RETVAL_DEMARSHAL_SS,       // passing return type variable
    TAO_OPERATION_ARG_DEMARSHAL_SS,          //   and argument variables to the
    TAO_OPERATION_RETVAL_MARSHAL_SS,         //   marshal and demarshal operations
    TAO_OPERATION_ARG_MARSHAL_SS,
    TAO_OPERATION_ARG_POST_MARSHAL_SS,
    TAO_OPERATION_RETVAL_ASSIGN_SS,          // assigning to return type
                                             // variable
    TAO_OPERATION_ARG_PRE_UPCALL_SS,         // pre upcall processing
    TAO_OPERATION_RETVAL_UPCALL_SS,          // passing return type var and argument
    TAO_OPERATION_ARG_UPCALL_SS,             // variables to upcall
    TAO_OPERATION_RETVAL_POST_UPCALL_SS,     // post upcall processing for
    TAO_OPERATION_ARG_POST_UPCALL_SS,        //   return and argument variables
    TAO_OPERATION_RESULT_SS,                 // XXXASG rm?

    // for predefined type
    TAO_PREDEFINED_TYPE_CH,
    TAO_PREDEFINED_TYPE_CI,
    TAO_PREDEFINED_TYPE_CS,

    // emitting code for root
    TAO_ROOT_CH,
    TAO_ROOT_CI,
    TAO_ROOT_CS,
    TAO_ROOT_SH,
    TAO_ROOT_SI,
    TAO_ROOT_SS,

    // emitting sequences
    TAO_SEQUENCE_CH,
    TAO_SEQUENCE_CI,
    TAO_SEQUENCE_CS,

    // emitting code for sequence base type
    TAO_SEQUENCE_BASE_CH,
    TAO_SEQUENCE_BASE_CI,
    TAO_SEQUENCE_BASE_CS,
    TAO_SEQUENCE_BASE_SH,
    TAO_SEQUENCE_BASE_SI,
    TAO_SEQUENCE_BASE_SS,

    // emitting code for sequence body
    TAO_SEQUENCE_BODY_CH,
    TAO_SEQUENCE_BODY_CI,
    TAO_SEQUENCE_BODY_CS,
    TAO_SEQUENCE_BODY_SH,
    TAO_SEQUENCE_BODY_SI,
    TAO_SEQUENCE_BODY_SS,

    // for special sequnce elements
    TAO_SEQELEM_RETTYPE_CH,
    TAO_SEQELEM_RETTYPE_CI,
    TAO_SEQELEM_RETTYPE_CS,

    // for sequence buffer types
    TAO_SEQUENCE_BUFFER_TYPE_CH,
    TAO_SEQUENCE_BUFFER_TYPE_CI,
    TAO_SEQUENCE_BUFFER_TYPE_CS,

    // emitting code for strings
    TAO_STRING_CH,
    TAO_STRING_CI,
    TAO_STRING_CS,
    TAO_STRING_SH,
    TAO_STRING_SI,
    TAO_STRING_SS,

    // emitting code for struct and its members
    TAO_STRUCT_CH,
    TAO_STRUCT_CI,
    TAO_STRUCT_CS,

    // emitting code for typedefs
    TAO_TYPEDEF_CH,
    TAO_TYPEDEF_CI,
    TAO_TYPEDEF_CS,
    TAO_TYPEDEF_SH,
    TAO_TYPEDEF_SI,
    TAO_TYPEDEF_SS,

    // emitting code for unions
    TAO_UNION_CH,
    TAO_UNION_CI,
    TAO_UNION_CS,

    // emitting code for the discriminant
    TAO_UNION_DISCTYPEDEFN_CH,
    TAO_UNION_DISCTYPEDEFN_CI,
    TAO_UNION_DISCTYPEDEFN_CS,
    TAO_UNION_DISCTYPEDEFN_SH,
    TAO_UNION_DISCTYPEDEFN_SI,
    TAO_UNION_DISCTYPEDEFN_SS,

    // emitting code for the public members of the union
    TAO_UNION_PUBLIC_CH,
    TAO_UNION_PUBLIC_CI,
    TAO_UNION_PUBLIC_CS,
    TAO_UNION_PUBLIC_ASSIGN_CS,
    TAO_UNION_PUBLIC_SH,
    TAO_UNION_PUBLIC_SI,
    TAO_UNION_PUBLIC_SS,

    // emitting code for private members of the union
    TAO_UNION_PRIVATE_CH,
    TAO_UNION_PRIVATE_CI,
    TAO_UNION_PRIVATE_CS,
    TAO_UNION_PRIVATE_SH,
    TAO_UNION_PRIVATE_SI,
    TAO_UNION_PRIVATE_SS,

    // Always must be last
    TAO_UNKNOWN

  };

  TAO_CodeGen (void);
  // Constructor

  ~TAO_CodeGen (void);
  // destructor

  be_visitor *make_visitor (be_visitor_context *);
  // Factory that makes the right visitor based on the contex. This
  // delegates the task to its factory data member

  be_state *make_state (void);
  // factory method returning appropriate subclass of the be_state object
  // based on the current code generation state

  int gen_cplusplus_mapping (void);
  // generate the C++ mapping for CORBA IDL

  int client_header (const char *fname);
  // set the client header stream

  TAO_OutStream *client_header (void);
  // get the client header stream

  int client_stubs (const char *fname);
  // set the client stub stream

  TAO_OutStream *client_stubs (void);
  // get the client stubs stream

  int client_inline (const char *fname);
  // set the client inline stream

  TAO_OutStream *client_inline (void);
  // get the client inline stream

  int server_header (const char *fname);
  // set the server header stream

  TAO_OutStream *server_header (void);
  // get the server header stream

  int server_skeletons (const char *fname);
  // set the server skeletons stream

  TAO_OutStream *server_skeletons (void);
  // get the server skeletons stream

  int server_inline (const char *fname);
  // set the server inline stream

  TAO_OutStream *server_inline (void);
  // get the server inline stream

  void outstream (TAO_OutStream *os);
  // set current out stream

  TAO_OutStream *outstream (void);
  // retrieve current out stream being used

  void visitor_factory (TAO_Visitor_Factory *);
  // set the visitor factory  object

  int end_client_header (void);
  // put a last #endif in the client header

  int end_server_header (void);
  // put a last #endif in the server header

  void push (CG_STATE s);
  // set the code generation state

  void pop (void);
  // out of the current state

  void reset (void);
  // reset the stack to 1

  CG_STATE state (void);
  // return the current state

  void node (be_decl *n);
  // pass info

  be_decl *node (void);
  // retrieve passed info

  const char *upcase (const char *str);
  // convert input string to all upcase

private:
  TAO_OutStream *client_header_;
  // client header stream

  TAO_OutStream *client_stubs_;
  // client stub file stream

  TAO_OutStream *client_inline_;
  // client side inline definitions

  TAO_OutStream *server_header_;
  // server header stream

  TAO_OutStream *server_skeletons_;
  // server skeleton stream

  TAO_OutStream *server_inline_;
  // server side inline file

  TAO_OutStream *curr_os_;
  // currently used out stream

  CG_STATE *state_;
  // code generation state stack

  int top_;
  // top of state stack

  int size_;
  // size of allocated stack

  be_decl *node_;
  // save current node in this

  TAO_Visitor_Factory *visitor_factory_;
  // visitor factory object
};

typedef ACE_Singleton<TAO_CodeGen, ACE_SYNCH_RECURSIVE_MUTEX> TAO_CODEGEN;
// Singleton instance of the BE code generator

extern TAO_CodeGen *tao_cg; // code generator instance which is used everywhere

#endif // if !defined