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//
// $Id$
//
// ============================================================================
//
// = LIBRARY
// TAO IDL
//
// = FILENAME
// compiled_marshal_ss.h
//
// = DESCRIPTION
// Visitors for generation of code for Arguments for passing the arguments
// to the CDR << and >> operators
//
// = AUTHOR
// Aniruddha Gokhale
//
// ============================================================================
#if !defined (_BE_VISITOR_ARGUMENT_COMPILED_MARSHAL_SS_H_)
#define _BE_VISITOR_ARGUMENT_COMPILED_MARSHAL_SS_H_
// ************************************************************
// class be_visitor_args_compiled_marshal_ss
// ************************************************************
class be_visitor_args_compiled_marshal_ss : public be_visitor_args
{
//
// = TITLE
// be_visitor_args_compiled_marshal_ss
//
// = DESCRIPTION
// Code to be generated when making the do_static_call
//
public:
be_visitor_args_compiled_marshal_ss (be_visitor_context *ctx);
// constructor
virtual ~be_visitor_args_compiled_marshal_ss (void);
// destructor
virtual int visit_argument (be_argument *node);
// visit the argument node
// =visit all the nodes that can be the types for the argument
virtual int visit_array (be_array *node);
// visit array type
virtual int visit_enum (be_enum *node);
// visit the enum node
virtual int visit_interface (be_interface *node);
// visit interface
virtual int visit_interface_fwd (be_interface_fwd *node);
// visit interface forward
virtual int visit_predefined_type (be_predefined_type *node);
// visit predefined type
virtual int visit_sequence (be_sequence *node);
// visit sequence type
virtual int visit_string (be_string *node);
// visit string type
virtual int visit_structure (be_structure *node);
// visit structure type
virtual int visit_union (be_union *node);
// visit union type
virtual int visit_typedef (be_typedef *node);
// visit the typedef type
};
#endif /* _BE_VISITOR_ARGUMENT_COMPILED_MARSHAL_SS_H_ */
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