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/* -*- c++ -*- */
//
// $Id$
//
// ============================================================================
//
// = LIBRARY
// TAO IDL
//
// = FILENAME
// private_ch.h
//
// = DESCRIPTION
// Visitor for the Union class.
// This one generates code for private part of the union class for the union
// members in the client header.
//
// = AUTHOR
// Aniruddha Gokhale
//
// ============================================================================
#if !defined (_BE_VISITOR_UNION_BRANCH_PRIVATE_CH_H_)
#define _BE_VISITOR_UNION_BRANCH_PRIVATE_CH_H_
class be_visitor_union_branch_private_ch : public be_visitor_decl
{
//
// = TITLE
// be_visitor_union_branch_private_ch
//
// = DESCRIPTION
// This is a concrete visitor for the be_union_branch node for the client
// header. This generates the code for the private section of the "union"
// class
//
public:
be_visitor_union_branch_private_ch (be_visitor_context *ctx);
// constructor
~be_visitor_union_branch_private_ch (void);
// destructor
virtual int visit_union_branch (be_union_branch *node);
// visit the union_branch node
// =visit operations on all possible data types that a union_branch can be
virtual int visit_array (be_array *node);
// visit array type
virtual int visit_enum (be_enum *node);
// visit enum type
virtual int visit_interface (be_interface *node);
// visit interface type
virtual int visit_interface_fwd (be_interface_fwd *node);
// visit interface forward type
virtual int visit_predefined_type (be_predefined_type *node);
// visit predefined type
virtual int visit_sequence (be_sequence *node);
// visit sequence type
virtual int visit_string (be_string *node);
// visit string type
virtual int visit_structure (be_structure *node);
// visit structure type
virtual int visit_typedef (be_typedef *node);
// visit typedefed type
virtual int visit_union (be_union *node);
// visit union type
};
#endif /* _BE_VISITOR_UNION_BRANCH_PRIVATE_CH_H_ */
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