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// $Id$
struct bar {
long b1;
long b2;
string<20> b3;
};
struct bar2 {
long b3;
bar b4;
};
struct bar3 {
long b1;
long b2;
long b3;
};
struct bar4 {
long b1;
bar2 b2;
long b3;
bar3 b4;
long b5;
};
interface foo {
long op(in bar a, out bar2 b);
};
interface foo2 : foo {
bar op2(in bar2 a);
long op3(in long a, out char b);
};
typedef unsigned short Coord;
struct CellPos {
Coord row;
Coord col;
};
struct CellPos2 {
unsigned short row;
unsigned short col;
};
struct CellPos3 {
Coord row;
Coord col;
unsigned short col2;
};
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