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// -*- C++ -*-
#include "Grid_i.h"
// Default constructor.
Grid_i::Grid_i (void)
: width_ (0),
height_ (0),
array_ (0)
{
//no-op
}
// Constructor.
Grid_i::Grid_i (CORBA::Short x,
CORBA::Short y,
pool_t *mem_pool)
: width_ (x),
height_ (y),
array_ (0),
pool_t_ (0)
{
// First try to locate the matrix in the pool. If it is there then
// it has already been created. In such a case we just get that
// memory and assign it to array_
void *tmp_array (0);
if (mem_pool->find ("Array", tmp_array) != -1)
{
array_ = reinterpret_cast <CORBA::Long **> (tmp_array);
}
else
{
// Allocate memory for the matrix.
ACE_ALLOCATOR (array_,
static_cast<CORBA::Long **> (mem_pool->malloc (y * sizeof (CORBA::Long *))));
//array_ = (CORBA::Long **) mem_pool->malloc (y * sizeof (CORBA::Long *));
if (array_ != 0)
{
for (int ctr = 0; ctr < y; ctr++)
{
ACE_ALLOCATOR (array_[ctr],
static_cast<CORBA::Long *> (mem_pool->malloc (x *
sizeof (CORBA::Long ))));
//array_[ctr] = (CORBA::Long *)mem_pool->malloc (x *
// sizeof (CORBA::Long));
}
mem_pool->bind ("Array", array_);
}
}
}
// Default destructor.
Grid_i::~Grid_i (void)
{
// no-op.
}
// Set a value in the grid.
void
Grid_i::set (CORBA::Short x,
CORBA::Short y,
CORBA::Long value)
{
if (x < 0
|| y < 0
|| x >= width_
|| y >= height_)
throw Grid::RANGE_ERROR ();
else
array_[x][y] = value;
}
// Get a value from the grid.
CORBA::Long
Grid_i::get (CORBA::Short x,
CORBA::Short y)
{
if (x < 0
|| y < 0
|| x >= width_
|| y >= height_)
throw Grid::RANGE_ERROR ();
else
return array_[x][y];
}
// Access methods.
CORBA::Short
Grid_i::width (void)
{
return this->width_;
}
CORBA::Short
Grid_i::height (void)
{
return this->height_;
}
void
Grid_i::width (CORBA::Short x)
{
this->width_ = x;
}
void
Grid_i::height (CORBA::Short y)
{
this->height_ = y;
}
// Destroy the grid
void
Grid_i::destroy ( )
{
// Delete the array.
for (int i = 0; i < height_; i++)
this->pool_t_->free (array_[i]);
// delete [] array_;
this->pool_t_->free (array_);
ACE_DEBUG ((LM_DEBUG,
" (%P|%t) %s\n",
"Grid has been destroyed"));
}
void
Grid_i::set_pool (pool_t *pool)
{
this->pool_t_ = pool;
}
// Constructor
Grid_Factory_i::Grid_Factory_i (void)
: orb_ (0),
pool_name_ (0),
pool_t_ (0)
{
// no-op
}
// Destructor
Grid_Factory_i::~Grid_Factory_i (void)
{
delete this->pool_t_;
// no-op
}
// Make a <Grid>.
Grid_ptr
Grid_Factory_i::make_grid (CORBA::Short width,
CORBA::Short height)
{
ACE_DEBUG ((LM_DEBUG,
" (%P|%t) Making a new Grid\n"));
// Set a default value for width.
if (width <= 0)
width = Grid_Factory::DEFAULT_WIDTH;
// Set a default value for height.
if (height <= 0)
height = Grid_Factory::DEFAULT_HEIGHT;
// Get a memory pool
ACE_NEW_THROW_EX (pool_t_,
pool_t (pool_name_),
CORBA::NO_MEMORY ());
// pool_t_ = new pool_t (pool_name_);
// This attempts to create a new Grid_i and throws an exception and
// returns a null value if it fails
int prev_no = errno;
Grid_i *grid_ptr = new Grid_i (width,
height,
pool_t_);
if (errno == ENOMEM)
throw CORBA::NO_MEMORY ();
errno = prev_no;
grid_ptr->set_pool (pool_t_);
// Register the Grid pointer.
return grid_ptr->_this ();
}
// Set the ORB pointer.
void
Grid_Factory_i::orb (CORBA::ORB_ptr o)
{
this->orb_ = CORBA::ORB::_duplicate (o);
}
// Shutdown.
void
Grid_Factory_i::shutdown (void)
{
ACE_DEBUG ((LM_DEBUG,
" (%P|%t) %s\n",
"Grid Factory is shutting down"));
// Instruct the ORB to shutdown.
this->orb_->shutdown ();
}
void
Grid_Factory_i::cleanup (void)
{
const char *name = "Array";
if (this->pool_t_->unbind (name) == -1)
ACE_DEBUG ((LM_DEBUG,
"\n Failed to unbind "));
}
void
Grid_Factory_i::pool_name (const ACE_TCHAR *name)
{
this->pool_name_ = ACE_OS::strdup (name);
}
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