summaryrefslogtreecommitdiff
path: root/TAO/examples/PluggableUDP/DIOP/DIOP_Connection_Handler.cpp
blob: eaee0dd00cd30479ff4b30d87e330ee618ecea93 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
// $Id$


#include "tao/Timeprobe.h"
#include "tao/debug.h"
#include "tao/ORB_Core.h"
#include "tao/ORB.h"
#include "tao/CDR.h"
#include "tao/Messaging_Policy_i.h"
#include "tao/Server_Strategy_Factory.h"
#include "tao/Transport_Cache_Manager.h"
#include "tao/Base_Transport_Property.h"

#include "DIOP_Connection_Handler.h"
#include "DIOP_Transport.h"
#include "DIOP_Endpoint.h"

#if !defined (__ACE_INLINE__)
# include "DIOP_Connection_Handler.i"
#endif /* ! __ACE_INLINE__ */

ACE_RCSID(tao, DIOP_Connect, "$Id$")



TAO_DIOP_Connection_Handler::TAO_DIOP_Connection_Handler (ACE_Thread_Manager *t)
  : TAO_DIOP_SVC_HANDLER (t, 0 , 0),
    TAO_Connection_Handler (0),
    pending_upcalls_ (1),
    tcp_properties_ (0)
{
  // This constructor should *never* get called, it is just here to
  // make the compiler happy: the default implementation of the
  // Creation_Strategy requires a constructor with that signature, we
  // don't use that implementation, but some (most?) compilers
  // instantiate it anyway.
  ACE_ASSERT (this->orb_core () != 0);
}


TAO_DIOP_Connection_Handler::TAO_DIOP_Connection_Handler (TAO_ORB_Core *orb_core,
                                                          CORBA::Boolean /* flag*/,
                                                          void *arg)
  : TAO_DIOP_SVC_HANDLER (orb_core->thr_mgr (), 0, 0),
    TAO_Connection_Handler (orb_core),
    pending_upcalls_ (1),
    tcp_properties_ (ACE_static_cast
                     (TAO_DIOP_Properties *, arg))
{
  TAO_DIOP_Transport* specific_transport = 0;
  ACE_NEW(specific_transport,
          TAO_DIOP_Transport(this, orb_core, 0));

  // store this pointer (indirectly increment ref count)
  this->transport(specific_transport);
  TAO_Transport::release (specific_transport);
}


TAO_DIOP_Connection_Handler::~TAO_DIOP_Connection_Handler (void)
{
  if (this->transport () != 0) {
    // If the socket has not already been closed.
    if (this->get_handle () != ACE_INVALID_HANDLE)
      {
        // Cannot deal with errors, and therefore they are ignored.
        this->transport ()->send_buffered_messages ();
      }
    else
      {
        // Dequeue messages and delete message blocks.
        this->transport ()->dequeue_all ();
      }
  }
  // @@ Frank: Added from DIOP_Connect.cpp
  this->handle_cleanup ();

  udp_socket_.close ();
}

// DIOP Additions - Begin
ACE_HANDLE
TAO_DIOP_Connection_Handler::get_handle (void) const
{
  return this->udp_socket_.get_handle ();
}


const ACE_INET_Addr &
TAO_DIOP_Connection_Handler::addr (void)
{
  return this->addr_;
}


void
TAO_DIOP_Connection_Handler::addr (const ACE_INET_Addr &addr)
{
  this->addr_ = addr;
}


const ACE_INET_Addr &
TAO_DIOP_Connection_Handler::local_addr (void)
{
  return local_addr_;
}


void
TAO_DIOP_Connection_Handler::local_addr (const ACE_INET_Addr &addr)
{
  local_addr_ = addr;
}


const ACE_SOCK_Dgram &
TAO_DIOP_Connection_Handler::dgram (void)
{
  return this->udp_socket_;
}
// DIOP Additions - End


int
TAO_DIOP_Connection_Handler::open (void*)
{
  this->udp_socket_.open (this->local_addr_);

  ACE_DEBUG ((LM_DEBUG,
              "Opened connector on %s:%d\n",
              this->local_addr_.get_host_name (),
              this->local_addr_.get_port_number ()));

  // Set the id in the transport now that we're active.
  this->transport ()->id ((int) this->get_handle ());

  return 0;
}

int
TAO_DIOP_Connection_Handler::open_server (void)
{
  this->udp_socket_.open (this->local_addr_);
  ACE_DEBUG ((LM_DEBUG,
              "Opened acceptor on %s:%d\n",
              this->local_addr_.get_host_name (),
              this->local_addr_.get_port_number ()));

  this->transport ()->id ((int) this->get_handle ());

  return 0;
}

int
TAO_DIOP_Connection_Handler::activate (long flags,
                                       int n_threads,
                                       int force_active,
                                       long priority,
                                       int grp_id,
                                       ACE_Task_Base *task,
                                       ACE_hthread_t thread_handles[],
                                       void *stack[],
                                       size_t stack_size[],
                                       ACE_thread_t  thread_names[])
{
  if (TAO_debug_level)
    ACE_DEBUG  ((LM_DEBUG,
                 ACE_TEXT ("TAO (%P|%t) DIOP_Connection_Handler::activate %d ")
                 ACE_TEXT ("threads, flags = %d\n"),
                 n_threads,
                 flags,
                 THR_BOUND));
  // @@ Michael: I believe we do not need active service handlers right now.
  // @@ Frank: Not disabled yet...

  // Set the id in the transport now that we're active.
  this->transport ()->id ((int) this->get_handle ());

  return TAO_DIOP_SVC_HANDLER::activate (flags,
                                         n_threads,
                                         force_active,
                                         priority,
                                         grp_id,
                                         task,
                                         thread_handles,
                                         stack,
                                         stack_size,
                                         thread_names);
}

int
TAO_DIOP_Connection_Handler::svc (void)
{
  // @@ Michael: I believe we do not need active service handlers right now.
  // @@ Frank: Not yet...

  // This method is called when an instance is "activated", i.e.,
  // turned into an active object.  Presumably, activation spawns a
  // thread with this method as the "worker function".

  // Clear the non-blocking mode here
  ACE_Flag_Manip::clr_flags (this->get_handle (),
                             ACE_NONBLOCK);

  // Call the implementation here
  return this->svc_i ();
}


int
TAO_DIOP_Connection_Handler::handle_close (ACE_HANDLE handle,
                                           ACE_Reactor_Mask rm)
{
  // @@ Alex: we need to figure out if the transport decides to close
  //    us or something else.  If it is something else (for example
  //    the cached connector trying to make room for other
  //    connections) then we should let the transport know, so it can
  //    in turn take appropiate action (such as sending exceptions to
  //    all waiting reply handlers).
  if (TAO_debug_level)
    ACE_DEBUG  ((LM_DEBUG,
                 ACE_TEXT ("TAO (%P|%t) ")
                 ACE_TEXT ("DIOP_Connection_Handler::handle_close ")
                 ACE_TEXT ("(%d, %d)\n"),
                 handle,
                 rm));

  --this->pending_upcalls_;
  if (this->pending_upcalls_ <= 0)
    {
      if (this->is_registered ())
        {
          // @@ Frank: Added reactor check.  not sure if this is right?
          if (this->reactor ())
            {
              // Make sure there are no timers.
              this->reactor ()->cancel_timer (this);
            }

          // Set the flag to indicate that it is no longer registered with
          // the reactor, so that it isn't included in the set that is
          // passed to the reactor on ORB destruction.
          this->is_registered (0);
        }

      // Close the handle..
      if (this->get_handle () != ACE_INVALID_HANDLE)
        {
          // Send the buffered messages first
          this->transport ()->send_buffered_messages ();

          // Purge the entry too
          this->transport ()->mark_invalid ();

          // Signal the transport that we will no longer have
          // a reference to it.  This will eventually call
          // TAO_Transport::release ().
          this->transport (0);

          this->peer ().close ();
        }

      // Follow usual Reactor-style lifecycle semantics and commit
      // suicide.
      delete this;

    }

  return 0;
}

ACE_HANDLE
TAO_DIOP_Connection_Handler::fetch_handle (void)
{
  return this->get_handle ();
}


int
TAO_DIOP_Connection_Handler::handle_timeout (const ACE_Time_Value &,
                                             const void *)
{
  // This method is called when buffering timer expires.
  //
  ACE_Time_Value *max_wait_time = 0;

  TAO_Stub *stub = 0;
  int has_timeout;
  this->orb_core ()->call_timeout_hook (stub,
                                        has_timeout,
                                        *max_wait_time);

  // Cannot deal with errors, and therefore they are ignored.
  this->transport ()->send_buffered_messages (max_wait_time);

  return 0;
}


int
TAO_DIOP_Connection_Handler::add_transport_to_cache (void)
{
  ACE_INET_Addr addr;

  // Get the peername.
  if (this->peer ().get_remote_addr (addr) == -1)
    return -1;

  // Construct an  DIOP_Endpoint object
  TAO_DIOP_Endpoint endpoint (addr,
                              0);

  // Construct a property object
  TAO_Base_Transport_Property prop (&endpoint);

  // Add the handler to Cache
  return this->orb_core ()->transport_cache ().cache_transport (&prop,
                                                                this->transport ());
}

// @@ Frank: Hopefully this isn't needed
/*
int
TAO_DIOP_Connection_Handler::process_listen_point_list (
    DIOP::ListenPointList &listen_list)
{
  // Get the size of the list
  CORBA::ULong len = listen_list.length ();

  for (CORBA::ULong i = 0; i < len; ++ i)
    {
      DIOP::ListenPoint listen_point = listen_list[i];
      ACE_INET_Addr addr (listen_point.port,
                          listen_point.host.in ());


      // Construct an  DIOP_Endpoint object
      TAO_DIOP_Endpoint endpoint (addr,
                                  0);

      // Construct a property object
      TAO_Base_Transport_Property prop (&endpoint);

      // Mark the connection as bidirectional
      prop.set_bidir_flag (1);

      // The property for this handler has changed. Recache the
      // handler with this property
      int retval = this->transport ()->recache_transport (&prop);
      if (retval == -1)
        return retval;

      // Make the handler idle and ready for use
      this->transport ()->make_idle ();
    }

  return 0;
}
*/

int
TAO_DIOP_Connection_Handler::handle_input (ACE_HANDLE h)
{
  return this->handle_input_i (h);
}


int
TAO_DIOP_Connection_Handler::handle_input_i (ACE_HANDLE,
                                             ACE_Time_Value *max_wait_time)
{
  this->pending_upcalls_++;

  // Call the transport read the message
  int result = this->transport ()->read_process_message (max_wait_time);

  // Now the message has been read
  if (result == -1 && TAO_debug_level > 0)
    {
      ACE_DEBUG ((LM_DEBUG,
                  ACE_TEXT ("TAO (%P|%t) - %p\n"),
                  ACE_TEXT ("DIOP_Connection_Handler::handle_input_i \n")));

    }

  // The upcall is done. Bump down the reference count
  if (--this->pending_upcalls_ <= 0)
    result = -1;

  // We always return a positive number, as we do not have any
  // send errors.
  return 1;
}

// @@ Frank: From DIOP_Connect.cpp
int
TAO_DIOP_Connection_Handler::handle_cleanup (void)
{
  // Deregister this handler with the ACE_Reactor.
  if (this->reactor ())
    {
      ACE_Reactor_Mask mask =
        ACE_Event_Handler::ALL_EVENTS_MASK | ACE_Event_Handler::DONT_CALL;

      // Make sure there are no timers.
      this->reactor ()->cancel_timer (this);

      // Remove self from reactor.
      this->reactor ()->remove_handler (this, mask);
    }

  return 0;
}




// ****************************************************************

#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)

template class ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>;

#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)

#pragma instantiate ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>

#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */