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// -*- C++ -*-
// $Id$
// ============================================================================
//
// = LIBRARY
// TAO/examples/Simple/UDP
//
// = FILENAME
// UDP_i.h
//
// = DESCRIPTION
// This class implements the server functionality of the UDP test.
// We support only single threaded servers, as we have a null mutex
// for locking our state.
//
// = AUTHOR
// Michael Kircher <Michael.Kircher@mchp.siemens.de>
//
// ============================================================================
#ifndef UDP_I_H
#define UDP_I_H
#include "UDPS.h"
#include "ace/Hash_Map_Manager.h"
#include "ace/Null_Mutex.h"
class UDP_i: public POA_UDP
{
// = TITLE
// UDP Object Implementation
//
// = DESCRIPTION
// This class implements the UDP object, which accepts two methods.
// The first, <invoke> accepts a string identifying the client
// and a request_id so that the server can verify if the requests
// arrived in order.
public:
// = Initialization and termination methods.
UDP_i (void);
// Constructor
~UDP_i (void);
// Destructor
virtual void invoke (const char *client_name,
UDP_ptr udpHandler,
CORBA::Long request_id
ACE_ENV_ARG_DECL_WITH_DEFAULTS)
ACE_THROW_SPEC ((CORBA::SystemException));
virtual void shutdown (ACE_ENV_SINGLE_ARG_DECL_WITH_DEFAULTS)
ACE_THROW_SPEC ((CORBA::SystemException));
// Shutdown the server.
void orb (CORBA::ORB_ptr o);
// Set the ORB pointer.
private:
CORBA::ORB_var orb_;
// ORB pointer.
ACE_Hash_Map_Manager_Ex < CORBA::String_var,
CORBA::Long,
ACE_Hash < const char * >,
ACE_Equal_To < const char * >,
ACE_Null_Mutex > request_id_table_;
};
#endif /* UDP_I_H */
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