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/* -*- C++ -*- */
// $Id$
// ===========================================================
//
//
// = LIBRARY
// TAO/tests/Simple/chat
//
// = FILENAME
// Client_i.h
//
// = DESCRIPTION
// Definition of the Chat Client class, Client_i.
//
// = AUTHOR
// Pradeep Gore <pradeep@cs.wustl.edu>
//
// ===========================================================
#ifndef CLIENT_I_H
#define CLIENT_I_H
#include "Receiver_i.h"
#include "BroadcasterC.h"
#include "ace/Read_Buffer.h"
#include "ace/Event_Handler.h"
#include "ace/SString.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "tao/PortableServer/ORB_Manager.h"
class Client_i : public ACE_Event_Handler
{
// = TITLE
// Chat Client class.
//
// = DESCRIPTION
// Connects to the Chat server and registers the Receiver_i
// object with the chat server. It also takes in user chat
// messages and sends them to the server.
public:
// = Initialization and termination methods.
Client_i (void);
// Constructor.
~Client_i (void);
// Destructor.
int init (int argc, char *argv[]);
// Initialize the client communication with the server.
int run (void);
// Start the ORB object.
virtual int handle_input (ACE_HANDLE);
// Handle the user input.
private:
int parse_args (int argc, char *argv[]);
// Parse the command line arguments.
// Returns 0 on success, -1 on error.
int read_ior (const char *filename);
// Function to read the server ior from a file.
char *ior_;
// IOR of the obj ref of the server.
const char* ior_file_name_;
// The filename that stores the ior of the server
const char* nickname_;
// Nickname of the user chatting.
TAO_ORB_Manager orb_manager_;
// Our orb.
Broadcaster_var server_;
// Server object ptr.
Receiver_i receiver_i_;
// The receiver object.
Receiver_var receiver_var_;
// Pointer to the receiver object registered with the ORB.
};
#define QUIT_STRING "quit"
// The string that the user must type to quit the chat.
#endif /* CLIENT_I_H */
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