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// $Id$
#include "Memory_Pools.h"
#include "Event_Channel.h"
#if !defined (__ACE_INLINE__)
#include "Memory_Pools.i"
#endif /* __ACE_INLINE__ */
ACE_TSS<ACE_ES_Dispatch_Request_Allocator> ACE_ES_Memory_Pools::Dispatch_Request_;
ACE_TSS<ACE_ES_Event_Container_Allocator> ACE_ES_Memory_Pools::Event_Container_;
ACE_TSS<ACE_ES_Event_Allocator> ACE_ES_Memory_Pools::Event_;
// ************************************************************
int
ACE_ES_Memory_Pools::thr_init (void)
{
// Allocate the memory pool for this thread.
Event_Container_.ts_object ();
Dispatch_Request_.ts_object ();
Event_.ts_object ();
return 0;
}
// ************************************************************
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
// For ACE_ES_Memory_Pools.
template class ACE_TSS<ACE_ES_Event_Container_Allocator>;
template class ACE_TSS<ACE_ES_Dispatch_Request_Allocator>;
template class ACE_TSS<ACE_Malloc<ACE_Local_Memory_Pool, ACE_Local_Memory_Pool_Options, ACE_MEMORY_POOL_MUTEX> >;
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
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