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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// TAO/orbsvcs/Concurrency_Service
//
// = FILENAME
// CC_LockSetFactory.h
//
// = DESCRIPTION
// This class implements the lock set factory interface from the
// concuurency service
//
// = AUTHORS
// Torben Worm <tworm@cs.wustl.edu>
//
// ============================================================================
#if !defined (_CC_LOCKSETFACTORY_H)
#define _CC_LOCKSETFACTORY_H
// #include "tao/corba.h"
#include "orbsvcs/CosConcurrencyControlS.h"
class TAO_ORBSVCS_Export CC_LockSetFactory : POA_CosConcurrencyControl::LockSetFactory
// = TITLE
// CC_LockSetFactory
//
// = DESCRIPTION
// This class implements the LockSetFactory interface that is part
// of the CosConcurrency service. Please consult the idl file for
// detailed descriptions apart from the comments in this file
{
public:
CC_LockSetFactory(void);
// Default constructor
~CC_LockSetFactory(void);
// Destructor
virtual CosConcurrencyControl::LockSet_ptr create ( CORBA::Environment &env);
virtual CosConcurrencyControl::LockSet_ptr
create_related (CosConcurrencyControl::LockSet_ptr which,
CORBA::Environment &env);
private:
ACE_Lock *lock_;
// Lock to serialize the access to the factory.
}; // CC_LockSetFactory
//#if defined (__ACE_INLINE__)
//#include "CC_LockSetFactory.i"
//#endif // defined INLINE
#endif /* _CC_LOCKSETFACTORY_H */
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