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#
# Makefile for building the TAO CosConcurrency library
#
NAME = TAO_CosConcurrency
TAO_IDL = $(CORE_BINDIR)\tao_idl -g $(CORE_BINDIR)\gperf.exe \
-I..\.. -Ge 1 -Wb,export_macro=TAO_Concurrency_Export \
-Wb,export_include=Concurrency/concurrency_export.h -Wb,pre_include=ace/pre.h \
-Wb,post_include=ace/post.h
IDLFILES = \
$(IDLDIR)\CosConcurrencyControl.idl
OBJFILES = \
$(OBJDIR)\CC_Lock.obj \
$(OBJDIR)\CC_LockSet.obj \
$(OBJDIR)\CC_LockSetFactory.obj \
$(OBJDIR)\Concurrency_Utils.obj \
$(OBJDIR)\CosConcurrencyControlC.obj \
$(OBJDIR)\CosConcurrencyControlS.obj
RESOURCE = $(OBJDIR)\orbsvcs.res
CFLAGS = \
$(ACE_CFLAGS) \
$(TAO_CFLAGS) \
$(TAO_PORTABLSERVER_CFLAGS) \
$(TAO_CONCURRENCY_CFLAGS) \
-DTAO_CONCURRENCY_BUILD_DLL
CPPDIR = .;Concurrency
IDLDIR = .
INCDIR_NAME = orbsvcs\Concurrency
INCLUDES = Concurrency\*.h
LIBFILES = \
$(ACE_LIB) \
$(TAO_LIB) \
$(TAO_PORTABLESERVER_LIB)
all: idl_src_files
!include <$(ACE_ROOT)\include\makeinclude\build_core_library.bor>
#
# IDL Build rules
#
idl_src_files: $(IDLFILES:.idl=C.cpp) $(IDLFILES:.idl=S.cpp)
$(IDLDIR)\CosConcurrencyControlC.cpp $(IDLDIR)\CosConcurrencyControlS.cpp: $(IDLDIR)\CosConcurrencyControl.idl
$(TAO_IDL) $**
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