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// $Id$
#include "CEC_MT_Dispatching.h"
#if ! defined (__ACE_INLINE__)
#include "CEC_MT_Dispatching.i"
#endif /* __ACE_INLINE__ */
ACE_RCSID(CosEvent, CEC_MT_Dispatching, "$Id$")
TAO_CEC_MT_Dispatching::TAO_CEC_MT_Dispatching (int nthreads,
int thread_creation_flags,
int thread_priority,
int force_activate)
: nthreads_ (nthreads),
thread_creation_flags_ (thread_creation_flags),
thread_priority_ (thread_priority),
force_activate_ (force_activate),
task_ (&this->thread_manager_),
active_ (0)
{
}
void
TAO_CEC_MT_Dispatching::activate (void)
{
ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, this->lock_);
if (this->active_ != 0)
return;
this->active_ = 1;
if (this->task_.activate (this->thread_creation_flags_,
this->nthreads_,
1,
this->thread_priority_) == -1)
{
if (this->force_activate_ != 0)
{
if (this->task_.activate (THR_BOUND, this->nthreads_) == -1)
ACE_ERROR ((LM_ERROR,
"EC (%P|%t) cannot activate dispatching queue"));
}
}
}
void
TAO_CEC_MT_Dispatching::shutdown (void)
{
ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, this->lock_);
if (this->active_ == 0)
return;
for (int i = 0; i < this->nthreads_; ++i)
{
this->task_.putq (new TAO_CEC_Shutdown_Task_Command);
}
this->thread_manager_.wait ();
}
void
TAO_CEC_MT_Dispatching::push (TAO_CEC_ProxyPushSupplier* proxy,
const CORBA::Any& event,
CORBA::Environment& ACE_TRY_ENV)
{
CORBA::Any event_copy = event;
this->push_nocopy (proxy, event_copy, ACE_TRY_ENV);
}
void
TAO_CEC_MT_Dispatching::push_nocopy (TAO_CEC_ProxyPushSupplier* proxy,
CORBA::Any& event,
CORBA::Environment &ACE_TRY_ENV)
{
// Double checked locking....
if (this->active_ == 0)
this->activate ();
this->task_.push (proxy, event, ACE_TRY_ENV);
}
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