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/* -*- C++ -*- */
// $Id$
//
// ============================================================================
//
// = LIBRARY
// ORBSVCS Real-time Event Channel
//
// = FILENAME
// EC_Basic_Factory
//
// = AUTHOR
// Carlos O'Ryan (coryan@cs.wustl.edu)
//
// = CREDITS
// Based on previous work by Tim Harrison (harrison@cs.wustl.edu)
// and other members of the DOC group.
// More details can be found in:
// http://www.cs.wustl.edu/~schmidt/oopsla.ps.gz
// http://www.cs.wustl.edu/~schmidt/JSAC-98.ps.gz
//
//
// ============================================================================
#ifndef TAO_EC_BASIC_FACTORY_H
#define TAO_EC_BASIC_FACTORY_H
#include "EC_Factory.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
class TAO_ORBSVCS_Export TAO_EC_Basic_Factory : public TAO_EC_Factory
{
// = TITLE
// The factory for a simple event channel.
//
// = DESCRIPTION
// An slightly more advanced configuration than the
// EC_Null_Factory, this class configure an event channel that can
// support filtering and correlation. Still dispatching is not
// prioritized and all the filtering is done at the consumer level.
// A fixed POA is used for servant activation.
// This object creates a single instance of the Supplier
//
// = MEMORY MANAGMENT
//
public:
TAO_EC_Basic_Factory (void);
// Constructor
virtual ~TAO_EC_Basic_Factory (void);
// destructor...
// = The EC_Factory methods
virtual TAO_EC_Dispatching*
create_dispatching (TAO_EC_Event_Channel*);
virtual void
destroy_dispatching (TAO_EC_Dispatching*);
virtual TAO_EC_Filter_Builder*
create_filter_builder (TAO_EC_Event_Channel*);
virtual void
destroy_filter_builder (TAO_EC_Filter_Builder*);
virtual TAO_EC_Supplier_Filter_Builder*
create_supplier_filter_builder (TAO_EC_Event_Channel*);
virtual void
destroy_supplier_filter_builder (TAO_EC_Supplier_Filter_Builder*);
virtual TAO_EC_ConsumerAdmin*
create_consumer_admin (TAO_EC_Event_Channel*);
virtual void
destroy_consumer_admin (TAO_EC_ConsumerAdmin*);
virtual TAO_EC_SupplierAdmin*
create_supplier_admin (TAO_EC_Event_Channel*);
virtual void
destroy_supplier_admin (TAO_EC_SupplierAdmin*);
virtual TAO_EC_ProxyPushSupplier*
create_proxy_push_supplier (TAO_EC_Event_Channel*);
virtual void
destroy_proxy_push_supplier (TAO_EC_ProxyPushSupplier*);
virtual TAO_EC_ProxyPushConsumer*
create_proxy_push_consumer (TAO_EC_Event_Channel*);
virtual void
destroy_proxy_push_consumer (TAO_EC_ProxyPushConsumer*);
virtual TAO_EC_Timeout_Generator*
create_timeout_generator (TAO_EC_Event_Channel*);
virtual void
destroy_timeout_generator (TAO_EC_Timeout_Generator*);
virtual TAO_EC_ObserverStrategy*
create_observer_strategy (TAO_EC_Event_Channel*);
virtual void
destroy_observer_strategy (TAO_EC_ObserverStrategy*);
virtual TAO_EC_Scheduling_Strategy*
create_scheduling_strategy (TAO_EC_Event_Channel*);
virtual void
destroy_scheduling_strategy (TAO_EC_Scheduling_Strategy*);
virtual TAO_EC_ProxyPushConsumer_Collection*
create_proxy_push_consumer_collection (TAO_EC_Event_Channel*);
virtual void
destroy_proxy_push_consumer_collection (TAO_EC_ProxyPushConsumer_Collection*);
virtual TAO_EC_ProxyPushSupplier_Collection*
create_proxy_push_supplier_collection (TAO_EC_Event_Channel*);
virtual void
destroy_proxy_push_supplier_collection (TAO_EC_ProxyPushSupplier_Collection*);
virtual ACE_Lock* create_consumer_lock (void);
virtual void destroy_consumer_lock (ACE_Lock*);
virtual ACE_Lock* create_supplier_lock (void);
virtual void destroy_supplier_lock (ACE_Lock*);
virtual TAO_EC_ConsumerControl*
create_consumer_control (TAO_EC_Event_Channel*);
virtual void
destroy_consumer_control (TAO_EC_ConsumerControl*);
virtual TAO_EC_SupplierControl*
create_supplier_control (TAO_EC_Event_Channel*);
virtual void
destroy_supplier_control (TAO_EC_SupplierControl*);
};
#if defined (__ACE_INLINE__)
#include "EC_Basic_Factory.i"
#endif /* __ACE_INLINE__ */
#endif /* TAO_EC_BASIC_FACTORY_H */
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