blob: a7ff1ed1400644a315b26aaf72e4fffd4ddeff78 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
|
// -*- C++ -*-
// $Id$
//============================================================
/**
* @file Timer.h
*
* taken from basic sp timer code
* @author
*/
//============================================================
#ifndef TIMER_H
#define TIMER_H
#include "ace/Task.h"
#include "lwft_common_export.h"
/**
* @class Timer
*
*/
class LWFT_Common_Export Timer : public ACE_Task_Base
{
public:
/// Default constructor.
Timer (void);
/// Default destructor.
~Timer (void);
double hertz (void);
void hertz (double h);
void start (void);
void stop (void);
/// Helper function to be called back after a timeout
virtual int pulse (void);
/// timer related functions including the active object svc function which
/// runs our timer
/// Handle the timeout.
virtual int handle_timeout (const ACE_Time_Value &tv,
const void *arg);
/// Called when <Time_Handler> is removed.
virtual int handle_close (ACE_HANDLE handle,
ACE_Reactor_Mask close_mask);
virtual int svc (void);
protected:
/// Flag to indicate completion of this active object.
int done_;
/// flag to indicate if we are already activated
int active_;
/// Frequency
double hertz_;
/// The timer id we are waiting.
long tid_;
};
#endif /* TIMER_H */
|