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/* -*- C++ -*- */
/**
* @file PushConsumer.h
*
* $Id$
*
* @author Pradeep Gore <pradeep@oomworks.com>
*
*
*/
#ifndef TAO_Notify_PUSHCONSUMER_H
#define TAO_Notify_PUSHCONSUMER_H
#include /**/ "ace/pre.h"
#include "orbsvcs/Notify/notify_serv_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "orbsvcs/CosNotifyCommC.h"
#include "orbsvcs/Notify/Consumer.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class TAO_Notify_PushConsumer
*
* @brief Wrapper for the PushConsumer that connect to the EventChannel.
*
*/
class TAO_Notify_Serv_Export TAO_Notify_PushConsumer : public TAO_Notify_Consumer
{
public:
/// Constructor
TAO_Notify_PushConsumer (TAO_Notify_ProxySupplier* proxy);
/// Destructor
virtual ~TAO_Notify_PushConsumer ();
/// Init
void init (CosEventComm::PushConsumer_ptr push_consumer);
/// Push <event> to this consumer.
// virtual void push_i (const TAO_Notify_Event* event);
/// Push <event> to this consumer.
virtual void push (const CORBA::Any& event);
/// Push <event> to this consumer.
virtual void push (const CosNotification::StructuredEvent& event);
/// Push a batch of events to this consumer.
virtual void push (const CosNotification::EventBatch& event);
/// Retrieve the ior of this peer
virtual ACE_CString get_ior (void) const;
/// on reconnect we need to move events from the old consumer
/// to the new one
virtual void reconnect_from_consumer (
TAO_Notify_Consumer* old_consumer);
protected:
virtual CORBA::Object_ptr get_consumer (void);
/// The Consumer
CosEventComm::PushConsumer_var push_consumer_;
private:
/// TAO_Notify_Destroy_Callback methods.
virtual void release (void);
};
TAO_END_VERSIONED_NAMESPACE_DECL
#include /**/ "ace/post.h"
#endif /* TAO_Notify_PUSHCONSUMER_H */
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