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// $Id$
#include "ace/Log_Msg.h"
template <class T> ACE_INLINE
TAO_Notify_Refcountable_Guard_T<T>::TAO_Notify_Refcountable_Guard_T (T *t)
: t_ (t)
{
if ( this->t_ != static_cast< T* >( 0 ) ) this->t_->_incr_refcnt();
}
template <class T> ACE_INLINE
TAO_Notify_Refcountable_Guard_T<T>::TAO_Notify_Refcountable_Guard_T (const TAO_Notify_Refcountable_Guard_T<T> &rhs)
: t_ (rhs.t_)
{
if ( this->t_ != static_cast< T* >( 0 ) ) this->t_->_incr_refcnt();
}
template <class T> ACE_INLINE
TAO_Notify_Refcountable_Guard_T<T>::~TAO_Notify_Refcountable_Guard_T ()
{
if ( this->t_ != static_cast< T* >( 0 ) ) this->t_->_decr_refcnt();
}
template <class T> ACE_INLINE
T*
TAO_Notify_Refcountable_Guard_T<T>::get (void) const
{
return this->t_;
}
template <class T> ACE_INLINE
bool
TAO_Notify_Refcountable_Guard_T<T>::isSet (void) const
{
return ( this->t_ != static_cast< T* >( 0 ) );
}
template <class T> ACE_INLINE
T*
TAO_Notify_Refcountable_Guard_T<T>::operator-> (void) const
{
ACE_ASSERT ( this->t_ != static_cast< T* >( 0 ) );
return this->t_;
}
template <class T> ACE_INLINE
T&
TAO_Notify_Refcountable_Guard_T<T>::operator* (void) const
{
ACE_ASSERT ( this->t_ != static_cast< T* >( 0 ) );
return *this->t_;
}
template <class T> ACE_INLINE
TAO_Notify_Refcountable_Guard_T<T> &
TAO_Notify_Refcountable_Guard_T<T>::operator = (
const TAO_Notify_Refcountable_Guard_T<T> & rhs)
{
reset( rhs.t_ );
return *this;
}
template <class T> ACE_INLINE
void
TAO_Notify_Refcountable_Guard_T<T>::reset (T* t)
{
if (this->t_ != t)
{
TAO_Notify_Refcountable_Guard_T<T> temp( t );
swap( temp );
}
}
template <class T> ACE_INLINE
void
TAO_Notify_Refcountable_Guard_T<T>::swap(
TAO_Notify_Refcountable_Guard_T<T>& rhs )
{
T* temp = this->t_;
this->t_ = rhs.t_;
rhs.t_ = temp;
}
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