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// This may look like C, but it's really -*- C++ -*-
// $Id$

#include "UIPMC_Transport.h"

#include "UIPMC_Connection_Handler.h"
#include "UIPMC_Acceptor.h"
#include "UIPMC_Profile.h"
#include "UIPMC_Wait_Never.h"
#include "tao/Acceptor_Registry.h"
#include "tao/operation_details.h"
#include "tao/Timeprobe.h"
#include "tao/CDR.h"
#include "tao/Transport_Mux_Strategy.h"
#include "tao/Wait_Strategy.h"
#include "tao/Sync_Strategies.h"
#include "tao/Stub.h"
#include "tao/ORB_Core.h"
#include "tao/debug.h"
#include "tao/Resume_Handle.h"
#include "tao/GIOP_Message_Base.h"
#include "tao/GIOP_Message_Lite.h"

#if !defined (__ACE_INLINE__)
# include "UIPMC_Transport.i"
#endif /* ! __ACE_INLINE__ */

ACE_RCSID (tao, UIPMC_Transport, "$Id$")

TAO_UIPMC_Transport::TAO_UIPMC_Transport (TAO_UIPMC_Connection_Handler *handler,
                                          TAO_ORB_Core *orb_core,
                                          CORBA::Boolean /*flag*/)
  : TAO_Transport (TAO_TAG_UIPMC_PROFILE,
                   orb_core)
  , connection_handler_ (handler)
  , messaging_object_ (0)
{
  // Use the normal GIOP object
  ACE_NEW (this->messaging_object_,
           TAO_GIOP_Message_Base (orb_core,
                                  ACE_MAX_DGRAM_SIZE));

  // Replace the default wait strategy with our own 
  // since we don't support waiting on anything.
  delete this->ws_;
  ACE_NEW (this->ws_,
           TAO_UIPMC_Wait_Never (this));
}

TAO_UIPMC_Transport::~TAO_UIPMC_Transport (void)
{
  delete this->messaging_object_;
  this->messaging_object_ = 0;
}

ACE_Event_Handler *
TAO_UIPMC_Transport::event_handler_i (void)
{
  return this->connection_handler_;
}

TAO_Pluggable_Messaging *
TAO_UIPMC_Transport::messaging_object (void)
{
  return this->messaging_object_;
}

struct MIOP_Packet
{
  iovec iov[IOV_MAX];
  int iovcnt;
  int length;
};

class ACE_Message_Block_Data_Iterator
{
public:
  /// Constructor
  ACE_Message_Block_Data_Iterator (iovec *iov, int iovcnt);

  /// Get the next data block that has a size less than or equal
  /// to max_length.  Return the length of the block returned.
  size_t next_block (size_t max_length,
                     iovec &block);

private:
  enum State
  {
    INTER_BLOCK,
    INTRA_BLOCK
  };

  iovec *iov_;
  int iovcnt_;

  // Point internal to a message block, if we have to split one up.
  char *iov_ptr_;
  int iov_index_;

  // Length used in a split message block.
  size_t iov_len_left_;

  // Current message iterator state.
  State state_;

};

ACE_Message_Block_Data_Iterator::ACE_Message_Block_Data_Iterator (iovec *iov, int iovcnt) :
  iov_ (iov),
  iovcnt_ (iovcnt),
  iov_ptr_ (0),
  iov_index_ (0),
  iov_len_left_ (0),
  state_ (INTER_BLOCK)
{
}

size_t
ACE_Message_Block_Data_Iterator::next_block (size_t max_length,
                                             iovec &block)
{
  if (this->state_ == INTER_BLOCK)
    {
      // Check that there are some iovec buffers left.
      if (this->iov_index_ >= this->iovcnt_)
        return 0;


      size_t current_iov_len =
                    this->iov_[this->iov_index_].iov_len;

      if (current_iov_len <= max_length)
        {
          // Return the full data portion.
          block.iov_len = current_iov_len;
          block.iov_base = this->iov_[this->iov_index_].iov_base;

          // Go to the next block.
          this->iov_index_++;

          return current_iov_len;
        }
      else
        {
          // Let the caller use the first part of this
          // message block.
          block.iov_len = max_length;
          block.iov_base = this->iov_[this->iov_index_].iov_base;

          // Break up the block.
          this->iov_len_left_ = current_iov_len - max_length;
          this->iov_ptr_ =
            ACE_reinterpret_cast (char *,
                                  ACE_reinterpret_cast (char *, block.iov_base)
                                  + max_length);
          this->state_ = INTRA_BLOCK;

          return max_length;
        }
    }
  else
    {
      // Currently scanning a split block.
      if (this->iov_len_left_ <= max_length)
        {
          // Return everything that's left in the block.
          block.iov_len = this->iov_len_left_;
          block.iov_base = this->iov_ptr_;

          // Go to the next block.
          this->iov_index_++;

          // Update the state.
          this->state_ = INTER_BLOCK;

          return this->iov_len_left_;
        }
      else
        {
          // Split a little more off the block.
          block.iov_len = this->iov_len_left_;
          block.iov_base = this->iov_ptr_;

          this->iov_len_left_ -= max_length;
          this->iov_ptr_ += max_length;
          return max_length;
        }
    }
}

// Limit the number of fragments that we can divide a message
// into.
#define MIOP_MAX_FRAGMENTS    (4)
#define MIOP_MAX_HEADER_SIZE  (272)  // See MIOP Spec.  Must be a multiple of 8.
#define MIOP_HEADER_SIZE      (24)   // We only use 24 byte headers.
#define MIOP_MAX_DGRAM_SIZE   (ACE_MAX_DGRAM_SIZE)

static const CORBA::Octet miop_magic[4] = { 0x4d, 0x49, 0x4f, 0x50 }; // 'M', 'I', 'O', 'P'

ssize_t
TAO_UIPMC_Transport::send_i (iovec *iov, int iovcnt,
                             size_t &bytes_transferred,
                             const ACE_Time_Value *)
{
  const ACE_INET_Addr &addr = this->connection_handler_->addr ();
  bytes_transferred = 0;

  MIOP_Packet fragments[MIOP_MAX_FRAGMENTS];
  MIOP_Packet *current_fragment;
  int num_fragments = 1;

  ACE_Message_Block_Data_Iterator mb_iter (iov, iovcnt);

  // Initialize the first fragment
  current_fragment = &fragments[0];
  current_fragment->iovcnt = 1;  // The MIOP Header
  current_fragment->length = MIOP_HEADER_SIZE;

  // Go through all of the message blocks.
  while (mb_iter.next_block (MIOP_MAX_DGRAM_SIZE - current_fragment->length,
                             current_fragment->iov[current_fragment->iovcnt]))
    {
      // Increment the length and iovcnt.
      current_fragment->length += current_fragment->iov[current_fragment->iovcnt].iov_len;
      current_fragment->iovcnt++;

      // Check if we've filled up this fragment or if we've run out of
      // iov entries.
      if (current_fragment->length == MIOP_MAX_DGRAM_SIZE ||
          current_fragment->iovcnt == IOV_MAX)
        {
          // Make a new fragment.
          num_fragments++;

          // Check if too many fragments
          if (num_fragments > MIOP_MAX_FRAGMENTS)
            {
              // This is an error as we do not send more.
              // Silently drop the message but log an error.

              // Pluggable_Messaging::transport_message only
              // cares if it gets -1 or 0 so we can return a
              // partial length and it will think all has gone
              // well.
              if (TAO_debug_level > 0)
                {
                  ACE_DEBUG ((LM_DEBUG,
                              ACE_TEXT ("\n\nTAO (%P|%t) ")
                              ACE_TEXT ("UIPMC_Transport::send_i ")
                              ACE_TEXT ("Message needs too many fragments (max is %d)\n"),
                              MIOP_MAX_FRAGMENTS));
                }

              return 1;                 // Pretend it is o.k.
            }

          // Otherwise, initialize another fragment.
          current_fragment++;
          current_fragment->iovcnt = 1;  // The MIOP Header
          current_fragment->length = MIOP_HEADER_SIZE;
        }
    }

  // Build a generic MIOP Header.

  // Allocate space on the stack for the header (add 8 to account for
  // the possibility of adjusting for alignment).
  char header_buffer[MIOP_HEADER_SIZE + 8];
  TAO_OutputCDR miop_hdr (header_buffer, MIOP_HEADER_SIZE + 8);

  miop_hdr.write_octet_array (miop_magic, 4);   // Magic
  miop_hdr.write_octet (0x10);                  // Version
  CORBA::Octet *flags_field = ACE_reinterpret_cast (CORBA::Octet *,
                                                    miop_hdr.current ()->wr_ptr ());
  miop_hdr.write_octet (TAO_ENCAP_BYTE_ORDER);  // Flags

  // Packet Length (optional).  Set to 0, since we don't
  // need it, and it seems like it could only create confusion.
  miop_hdr.write_short (0);

  // Packet number
  CORBA::ULong *packet_number = ACE_reinterpret_cast (CORBA::ULong *,
                                                      miop_hdr.current ()->wr_ptr ());
  miop_hdr.write_ulong (0);

  // Number of packets field
  miop_hdr.write_ulong (num_fragments);

  // UniqueId - fix this
  CORBA::Octet unique_id[4] = { 1, 2, 3, 4};
  miop_hdr.write_ulong (4);
  miop_hdr.write_octet_array (unique_id, 4);

  // Send the buffers.
  current_fragment = &fragments[0];
  while (num_fragments > 0 &&
         current_fragment->iovcnt > 1)
    {
      ssize_t rc;

      // If this is the last fragment, set the stop message flag.
      if (num_fragments == 1)
        *flags_field |= 0x02;

      // Setup the MIOP header in the iov list.
      current_fragment->iov[0].iov_base = miop_hdr.current ()->rd_ptr ();
      current_fragment->iov[0].iov_len = MIOP_HEADER_SIZE;

      // Send the fragment. - Need to check for errors!!
      rc = this->connection_handler_->dgram ().send (current_fragment->iov,
                                                     current_fragment->iovcnt,
                                                     addr);

      if (rc <= 0)
        {
          if (TAO_debug_level > 0)
            {
              ACE_DEBUG ((LM_DEBUG,
                          ACE_TEXT ("\n\nTAO (%P|%t) ")
                          ACE_TEXT ("UIPMC_Transport::send")
                          ACE_TEXT (" %p\n\n"),
                          ACE_TEXT ("Error returned from transport:")));
            }
          return 1; // Fake a good return.
        }

      // Increment the number of bytes transferred, but don't
      // count the MIOP header that we added.
      bytes_transferred += rc - MIOP_HEADER_SIZE;

      if (TAO_debug_level > 0)
        {
          ACE_DEBUG ((LM_DEBUG,
                      "TAO_UIPMC_Transport::send_i: sent %d bytes to %s:%d\n",
                      rc,
                      addr.get_host_addr (),
                      addr.get_port_number ()));
        }

      // Go to the next fragment.
      (*packet_number)++;
      ++current_fragment;
      --num_fragments;
    }

  // Return total bytes transferred.
  return bytes_transferred;
}


ssize_t
TAO_UIPMC_Transport::recv_i (char *buf,
                             size_t len,
                             const ACE_Time_Value * /*max_wait_time*/)
{
  ACE_INET_Addr from_addr;

  ssize_t n = this->connection_handler_->mcast_dgram ().recv (buf,
                                                              len,
                                                              from_addr);
  if (TAO_debug_level > 0)
    {
      ACE_DEBUG ((LM_DEBUG,
                  "TAO_UIPMC_Transport::recv_i: received %d bytes from %s:%d\n",
                  n,
                  from_addr.get_host_addr (),
                  from_addr.get_port_number ()));
    }

  // Make sure that we at least have a MIOP header.
  if (n < MIOP_HEADER_SIZE)
    return 0;

  // Check for MIOP magic bytes.
  if (buf[0] != miop_magic [0] ||
      buf[1] != miop_magic [1] ||
      buf[2] != miop_magic [2] ||
      buf[3] != miop_magic [3])
    return 0;

  // Trim off the header for now.
  n -= MIOP_HEADER_SIZE;
  ACE_OS::memmove (buf, buf + MIOP_HEADER_SIZE, n);

  return n;
}

int
TAO_UIPMC_Transport::handle_input_i (TAO_Resume_Handle &rh,
                                     ACE_Time_Value *max_wait_time,
                                     int /*block*/)
{
  // If there are no messages then we can go ahead to read from the
  // handle for further reading..

  // The buffer on the stack which will be used to hold the input
  // messages
  char buf [ACE_MAX_DGRAM_SIZE];

#if defined (ACE_HAS_PURIFY)
  (void) ACE_OS::memset (buf,
                         '\0',
                         sizeof buf);
#endif /* ACE_HAS_PURIFY */

  // Create a data block
  ACE_Data_Block db (sizeof (buf),
                     ACE_Message_Block::MB_DATA,
                     buf,
                     this->orb_core_->message_block_buffer_allocator (),
                     this->orb_core_->locking_strategy (),
                     ACE_Message_Block::DONT_DELETE,
                     this->orb_core_->message_block_dblock_allocator ());

  // Create a message block
  ACE_Message_Block message_block (&db,
                                   ACE_Message_Block::DONT_DELETE,
                                   this->orb_core_->message_block_msgblock_allocator ());


  // Align the message block
  ACE_CDR::mb_align (&message_block);


  // Read the message into the  message block that we have created on
  // the stack.
  ssize_t n = this->recv (message_block.rd_ptr (),
                          message_block.space (),
                          max_wait_time);

  // If there is an error return to the reactor..
  if (n <= 0)
    {
      if (n == -1)
        this->tms_->connection_closed ();

      return n;
    }

  // Set the write pointer in the stack buffer
  message_block.wr_ptr (n);

  // Parse the incoming message for validity. The check needs to be
  // performed by the messaging objects.
  if (this->parse_incoming_messages (message_block) == -1)
    return -1;

  // NOTE: We are not performing any queueing nor any checking for
  // missing data. We are assuming that ALL the data would be got in a
  // single read.

  // Make a node of the message block..
  TAO_Queued_Data qd (&message_block);

  // Extract the data for the node..
  this->messaging_object ()->get_message_data (&qd);

  // Process the message
  return this->process_parsed_messages (&qd, rh);
}

int
TAO_UIPMC_Transport::register_handler_i (void)
{
  // We never register register the handler with the reactor
  // as we never need to be informed about any incoming data,
  // assuming we only use one-ways.
  // If we would register and ICMP Messages would arrive, e.g
  // due to a not reachable server, we would get informed - as this
  // disturbs the general MIOP assumptions of not being
  // interested in any network failures, we ignore ICMP messages.
  return 0;
}

int
TAO_UIPMC_Transport::send_request (TAO_Stub *stub,
                                  TAO_ORB_Core *orb_core,
                                  TAO_OutputCDR &stream,
                                  int is_synchronous,
                                  ACE_Time_Value *max_wait_time)
{
  if (this->ws_->sending_request (orb_core,
                                  is_synchronous) == -1)
    return -1;

  if (this->send_message (stream,
                          stub,
                          is_synchronous,
                          max_wait_time) == -1)

    return -1;

  return 0;
}

int
TAO_UIPMC_Transport::send_message (TAO_OutputCDR &stream,
                                   TAO_Stub *stub,
                                   int is_synchronous,
                                   ACE_Time_Value *max_wait_time)
{
  // Format the message in the stream first
  if (this->messaging_object_->format_message (stream) != 0)
    return -1;

  // Strictly speaking, should not need to loop here because the
  // socket never gets set to a nonblocking mode ... some Linux
  // versions seem to need it though.  Leaving it costs little.

  // This guarantees to send all data (bytes) or return an error.
  ssize_t n = this->send_message_i (stub,
                                    is_synchronous,
                                    stream.begin (),
                                    max_wait_time);

  if (n == -1)
    {
      if (TAO_debug_level)
        ACE_DEBUG ((LM_DEBUG,
                    ACE_TEXT ("TAO: (%P|%t|%N|%l) closing transport %d after fault %p\n"),
                    this->id (),
                    ACE_TEXT ("send_message ()\n")));

      return -1;
    }

  return 1;
}



int
TAO_UIPMC_Transport::messaging_init (CORBA::Octet major,
                                    CORBA::Octet minor)
{
  this->messaging_object_->init (major,
                                 minor);
  return 1;
}

void
TAO_UIPMC_Transport::transition_handler_state_i (void)
{
  this->connection_handler_ = 0;
}