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/* -*- C++ -*- */
//$Id$
#ifndef _AUDIO_SERVER_H
#define _AUDIO_SERVER_H
#include <sys/types.h>
#include <netdb.h>
#include <string.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <time.h>
#include <sys/time.h>
#include <stdio.h>
#include <errno.h>
#include <signal.h>
#include "include/common.h"
#include "mpeg_shared/fileio.h"
#include "mpeg_shared/routine.h"
#include "mpeg_shared/com.h"
#include "server_proto.h"
#include "ace/SOCK_CODgram.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/SOCK_Stream.h"
#include "tao/TAO.h"
#include "mpeg_shared/Audio_ControlS.h"
#include "orbsvcs/CosNamingC.h"
#include "Globals.h"
class Audio_Sig_Handler
: public virtual ACE_Event_Handler
{
// = TITLE
// Defines the signal handler for the audio process.
public:
Audio_Sig_Handler (Audio_Global *audio_global);
// Constructor.
virtual ACE_HANDLE get_handle (void) const;
int register_handler (void);
// this will register this sig_handler
// with the reactor for SIGALRM
virtual int shutdown (ACE_HANDLE,
ACE_Reactor_Mask);
virtual int handle_input (ACE_HANDLE);
virtual int handle_signal (ACE_HANDLE signum,
siginfo_t * = 0,
ucontext_t* = 0);
private:
ACE_HANDLE handle_;
// my handle
Audio_Global *audio_global_;
};
class Audio_Data_Handler : public virtual ACE_Event_Handler
{
public:
Audio_Data_Handler (ACE_HANDLE data_fd,
Audio_Global *audio_global);
// Constructor
virtual int handle_input (ACE_HANDLE fd = ACE_INVALID_HANDLE);
// Called when data shows up.
virtual ACE_HANDLE get_handle (void) const;
// Get the handle used by this event handler
private:
ACE_HANDLE data_fd_;
Audio_Global *audio_global_;
};
// The stream endpoint
class Audio_Server_StreamEndPoint :
public virtual TAO_Server_StreamEndPoint
{
public:
virtual int handle_open (void) ;
// called when streamendpoint is instantiated
virtual int handle_close (void) ;
// called when streamendpoint is being destructed
virtual int handle_stop (const AVStreams::flowSpec &the_spec,
CORBA::Environment &env) ;
// Application needs to define this
virtual int handle_start (const AVStreams::flowSpec &the_spec,
CORBA::Environment &env) ;
// Application needs to define this
virtual int handle_destroy (const AVStreams::flowSpec &the_spec,
CORBA::Environment &env) ;
// Application needs to define this
virtual CORBA::Boolean handle_connection_requested (AVStreams::flowSpec &the_spec,
CORBA::Environment &env) ;
private:
ACE_SOCK_CODgram dgram_;
};
#endif /*_AUDIO_SERVER_H */
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