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// This may look like C, but it's really -*- C++ -*-
// $Id$


// ============================================================================
//
// = LIBRARY
//     TAO
//
// = FILENAME
//     Acceptor_Impl.cpp
//
// = AUTHOR
//     Carlos O'Ryan <coryan@uci.edu>
//     Ossama Othman <othman@uci.edu>
//
// ============================================================================

#ifndef TAO_ACCEPTOR_IMPL_CPP
#define TAO_ACCEPTOR_IMPL_CPP

#include "tao/Acceptor_Impl.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "tao/ORB_Core.h"
#include "tao/ORB_Table.h"
#include "tao/Server_Strategy_Factory.h"
#include "tao/Connector_Registry.h"
#include "tao/Transport_Cache_Manager.h"

#include "ace/Object_Manager.h"

#if !defined(__ACE_INLINE__)
#include "tao/Acceptor_Impl.i"
#endif /* __ACE_INLINE__ */

ACE_RCSID(tao, Acceptor_Impl, "$Id$")


////////////////////////////////////////////////////////////////////////////////

template <class SVC_HANDLER>
TAO_Creation_Strategy<SVC_HANDLER>::TAO_Creation_Strategy (TAO_ORB_Core *orb_core,
                                                           void *arg,
                                                           CORBA::Boolean flag)
  : orb_core_ (orb_core),
    arg_ (arg),
    lite_flag_ (flag)
{
}

template <class SVC_HANDLER> int
TAO_Creation_Strategy<SVC_HANDLER>::make_svc_handler (SVC_HANDLER *&sh)
{
  if (sh == 0)
    {
      // Purge connections (if necessary)
      this->orb_core_->transport_cache ()->purge ();

      ACE_NEW_RETURN (sh,
                      SVC_HANDLER (this->orb_core_,
                                   this->lite_flag_,
                                   this->arg_),
                      -1);
    }

  return 0;
}

////////////////////////////////////////////////////////////////////////////////

template <class SVC_HANDLER>
TAO_Concurrency_Strategy<SVC_HANDLER>::TAO_Concurrency_Strategy (TAO_ORB_Core *orb_core)
  : orb_core_ (orb_core)
{
}

template <class SVC_HANDLER> int
TAO_Concurrency_Strategy<SVC_HANDLER>::activate_svc_handler (SVC_HANDLER *sh,
                                                             void *arg)
{
  if (this->ACE_Concurrency_Strategy<SVC_HANDLER>::activate_svc_handler (sh,
                                                                         arg) == -1)
    return -1;

  // The service handler has been activated. Now cache the handler.
  if (sh->add_transport_to_cache () == -1)
    {
      ACE_ERROR ((LM_ERROR,
                  ACE_TEXT ("(%P|%t) Could not add the handler to Cache \n")));
    }

  TAO_Server_Strategy_Factory *f =
    this->orb_core_->server_factory ();

  // thread-per-connection concurrency model

  if (f->activate_server_connections ())
    return sh->activate (f->server_connection_thread_flags (),
                         f->server_connection_thread_count ());

  // reactive concurrency model. We may want to register ourselves
  // with the reactor. Call the register handler on the transport.
  return sh->transport ()->register_handler ();
}

////////////////////////////////////////////////////////////////////////////////

template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
TAO_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::TAO_Accept_Strategy (TAO_ORB_Core *orb_core)
  : orb_core_ (orb_core)
{
}

template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
TAO_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open (const ACE_PEER_ACCEPTOR_ADDR &local_addr,
                                                             int restart)
{

  return ACCEPT_STRATEGY_BASE::open (local_addr,
                                     restart);
}

template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
TAO_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept_svc_handler (SVC_HANDLER *svc_handler)
{
  return ACCEPT_STRATEGY_BASE::accept_svc_handler (svc_handler);
}


/////////////////////////////////////////////////////////////////////

#endif /* TAO_ACCEPTOR_IMPL_CPP */