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// $Id$
#include "tao/Asynch_Timeout_Handler.h"
#include "ace/Reactor.h"
#include "tao/Asynch_Reply_Dispatcher.h"
#include "tao/Transport_Mux_Strategy.h"
ACE_RCSID(tao, Asynch_Timeout_Handler, "$Id$")
#if (TAO_HAS_AMI_CALLBACK == 1) || (TAO_HAS_AMI_POLLER == 1)
TAO_Asynch_Timeout_Handler::TAO_Asynch_Timeout_Handler (
TAO_Asynch_Reply_Dispatcher_Base *rd,
TAO_Transport_Mux_Strategy *tms,
CORBA::ULong request_id)
: rd_ (rd),
tms_ (tms),
request_id_ (request_id)
{
}
TAO_Asynch_Timeout_Handler::~TAO_Asynch_Timeout_Handler ()
{
}
int
TAO_Asynch_Timeout_Handler::handle_timeout (const ACE_Time_Value &,
const void *)
{
tms_->unbind_dispatcher (request_id_);
rd_->reply_timed_out ();
errno = 0;
// let the reactor unregister us.
return -1;
}
int
TAO_Asynch_Timeout_Handler::handle_close (ACE_HANDLE,
ACE_Reactor_Mask)
{
// commit suicide, we are a per invocation object.
delete this;
// @@ Michael: We should avoid dynamic creation of the timeout
// handler, so that it is statically allocated
// in the asynch reply dispatcher. Thanks to Carlos
// for this hint.
return 0;
}
void
TAO_Asynch_Timeout_Handler::cancel ()
{
this->reactor ()->cancel_timer (this);
// The reply handler, which invokes this operation is going
// to delete this object.
}
#endif /* (TAO_HAS_AMI_CALLBACK == 1) || (TAO_HAS_AMI_POLLER == 1) == 0 */
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