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// This may look like C, but it's really -*- C++ -*-

//=============================================================================
/**
 *  @file     Bind_Dispatcher_Guard.h
 *
 *  $Id$
 *
 *  @author  Carlos O'Ryan <coryan@uci.edu>
 *  @author  Chad Elliott <elliott_c@ociweb.com>
 */
//=============================================================================


#ifndef TAO_BIND_DISPATCHER_GUARD_H
#define TAO_BIND_DISPATCHER_GUARD_H
#include "ace/pre.h"

#include "tao/corbafwd.h"

class TAO_Reply_Dispatcher;
class TAO_Transport_Mux_Strategy;

class TAO_Bind_Dispatcher_Guard
{
public:
  TAO_Bind_Dispatcher_Guard (CORBA::ULong request_id,
                             TAO_Reply_Dispatcher* rd,
                             TAO_Transport_Mux_Strategy* tms);

  ~TAO_Bind_Dispatcher_Guard (void);

  /// Returns 0 if succesful and non-zero otherwise.
  int unbind_dispatcher (void);

  /// State information
  enum
    {
      /// Unbind the dispatcher
      UNBIND = 0,
      /// Do not unbind dispatcher
      NO_UNBIND
    };

  /// Set and get status
  int status (void) const;
  void status (int status);

private:
  int                         status_;
  CORBA::ULong                request_id_;
  TAO_Reply_Dispatcher*       rd_;
  TAO_Transport_Mux_Strategy* tms_;
};

#if defined (__ACE_INLINE__)
# include "tao/Bind_Dispatcher_Guard.i"
#endif /* __ACE_INLINE__ */

#include "ace/post.h"
#endif