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// This may look like C, but it's really -*- C++ -*-
// $Id$
// ===========================================================================
//
// = LIBRARY
// TAO
//
// = AUTHOR
// Carlos O'Ryan <coryan@uci.edu>,
// Chad Elliott <elliott_c@ociweb.com>
//
// ===========================================================================
#include "tao/Reply_Dispatcher.h"
#include "tao/Transport_Mux_Strategy.h"
ACE_INLINE void
TAO_Bind_Dispatcher_Guard::status (int s)
{
this->status_ = s;
}
ACE_INLINE int
TAO_Bind_Dispatcher_Guard::status (void) const
{
return this->status_;
}
ACE_INLINE int
TAO_Bind_Dispatcher_Guard::unbind_dispatcher (void)
{
int retval =
this->tms_->unbind_dispatcher (this->request_id_);
// Already unbound and so do not try again during destruction.
this->status_ =
TAO_Bind_Dispatcher_Guard::NO_UNBIND;
return retval;
}
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