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#include "tao/Blocked_Connect_Strategy.h"
#include "tao/Connection_Handler.h"
#include "ace/Synch_Options.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
TAO_Blocked_Connect_Strategy::TAO_Blocked_Connect_Strategy (
TAO_ORB_Core *orb_core)
: TAO_Connect_Strategy (orb_core)
{
}
void
TAO_Blocked_Connect_Strategy::synch_options (ACE_Time_Value *timeout,
ACE_Synch_Options &options)
{
if (timeout != 0)
{
// Blocking with a timeout
options.set (ACE_Synch_Options::USE_TIMEOUT, *timeout);
}
else
{
// Making it sure it is blocking.
options.set (0, ACE_Time_Value::zero);
}
}
int
TAO_Blocked_Connect_Strategy::wait_i (TAO_LF_Event *,
TAO_Transport *,
ACE_Time_Value * )
{
// We cannot wait for connection completion
return -1;
}
TAO_END_VERSIONED_NAMESPACE_DECL
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