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|
// $Id$
//
// Portions of this file are:
// Copyright 1994-1995 by Sun Microsystems Inc.
// All Rights Reserved
// CDR: Encode/Decode basic machine data types
//
// Implementation of OMG "Common Data Representation" (CDR) ... there
// are one routine each for byte/halfword/word/doubleword put/get,
// which adjust to establish "natural" alignment (the bulk of the
// code) and then put or get with byteswapping as needed.
//
// The implementation knows that native data formats are conformant
// with OMG-IDL's (and hence CDR's) size requirements, and relies on
// the fact that (for example) CORBA_Long is always four bytes long
// even if the environment's "int" is a different size.
//
// char, octet 8 bits (1 byte)
// short, unsigned short 16 bits (2 bytes)
// long, unsigned long, float 32 bits (4 bytes)
// double, (unsigned) long long 64 bits (8 bytes)
// long double 128 bits (16 bytes)
//
// Moreover, this "knows" that the native 'char' represents ISO
// Latin/1 characters (an ASCII superset addressing Western European
// characters) and that "double" and "float" comply with the IEEE
// standards. (The "long double" may not be a native data type,
// though.)
//
// THREADING NOTE: "CDR" is a data structure which must be protected
// by external critical sections. Like simpler numeric types, "CDR"
// instances are accessed and modified atomically. This
// implementation is reentrant, so that independent "CDR" values may
// be manipulated concurrently when the underlying programming
// environment is itself reentrant.
#include "tao/corba.h"
#if !defined (__ACE_INLINE__)
# include "tao/CDR.i"
#endif /* ! __ACE_INLINE__ */
// This functions are private, so it is safe to declare them inline in
// the .cpp file, we still use the ACE_INLINE macro to support
// compilations without any inline code.
ACE_INLINE
void CDR::swap_2 (const char *orig, char* target)
{
target[1] = *orig++;
target[0] = *orig++;
}
ACE_INLINE
void CDR::swap_4 (const char *orig, char* target)
{
target [3] = *orig++;
target [2] = *orig++;
target [1] = *orig++;
target [0] = *orig++;
}
ACE_INLINE
void CDR::swap_8 (const char *orig, char* target)
{
target [7] = *orig++;
target [6] = *orig++;
target [5] = *orig++;
target [4] = *orig++;
target [3] = *orig++;
target [2] = *orig++;
target [1] = *orig++;
target [0] = *orig++;
}
ACE_INLINE
void CDR::swap_16 (const char *orig, char* target)
{
target [15] = *orig++;
target [14] = *orig++;
target [13] = *orig++;
target [12] = *orig++;
target [11] = *orig++;
target [10] = *orig++;
target [9] = *orig++;
target [8] = *orig++;
target [7] = *orig++;
target [6] = *orig++;
target [5] = *orig++;
target [4] = *orig++;
target [3] = *orig++;
target [2] = *orig++;
target [1] = *orig++;
target [0] = *orig++;
}
int
CDR::grow (ACE_Message_Block*& mb, size_t minsize)
{
// Calculate the new buffer's length; if growing for encode, we
// don't grow in "small" chunks because of the cost.
size_t size = mb->size();
size_t newsize = size;
if (minsize == 0)
{
// TODO We should the growth strategy should be controlled using
// the ORB parameters....
if (size < CDR::EXP_GROWTH_MAX)
newsize *= 2;
else
newsize += CDR::LINEAR_GROWTH_CHUNK;
}
else if (minsize <= size)
return 0;
else
{
while (newsize < minsize)
{
if (newsize < CDR::EXP_GROWTH_MAX)
newsize *= 2;
else
newsize += CDR::LINEAR_GROWTH_CHUNK;
}
}
ACE_Message_Block* tmp;
ACE_NEW_RETURN (tmp, ACE_Message_Block (newsize), -1);
CDR::mb_align (tmp);
tmp->copy (mb->rd_ptr (), mb->length());
ACE_Message_Block::release (mb);
mb = tmp;
return 0;
}
// ****************************************************************
// ****************************************************************
// ****************************************************************
TAO_OutputCDR::TAO_OutputCDR (size_t size,
int byte_order,
TAO_Marshal_Factory *factory)
: factory_ (factory),
do_byte_swap_ (byte_order != TAO_ENCAP_BYTE_ORDER),
good_bit_ (1)
{
if (size == 0)
{
size = CDR::DEFAULT_BUFSIZE + CDR::MAX_ALIGNMENT;
}
ACE_NEW (this->start_, ACE_Message_Block (size));
CDR::mb_align (this->start_);
}
TAO_OutputCDR::TAO_OutputCDR (char *data, size_t size,
int byte_order,
TAO_Marshal_Factory *factory)
: factory_ (factory),
do_byte_swap_ (byte_order != TAO_ENCAP_BYTE_ORDER),
good_bit_ (1)
{
ACE_NEW (this->start_, ACE_Message_Block (data, size));
// We cannot trust the buffer to be properly aligned
CDR::mb_align (this->start_);
}
TAO_OutputCDR::TAO_OutputCDR (ACE_Message_Block *data,
int byte_order,
TAO_Marshal_Factory *factory)
: factory_ (factory),
do_byte_swap_ (byte_order != TAO_ENCAP_BYTE_ORDER),
good_bit_ (1)
{
this->start_ = ACE_Message_Block::duplicate (data);
// We cannot trust the buffer to be properly aligned
CDR::mb_align (this->start_);
}
TAO_OutputCDR::~TAO_OutputCDR (void)
{
ACE_Message_Block::release (this->start_);
this->start_ = 0;
}
void
TAO_OutputCDR::reset (void)
{
CDR::mb_align (this->start_);
}
ACE_INLINE char*
TAO_OutputCDR::wr_ptr (void) const
{
return this->start_->wr_ptr ();
}
ACE_INLINE char*
TAO_OutputCDR::end (void) const
{
return this->start_->end ();
}
ACE_INLINE int
TAO_OutputCDR::adjust (size_t size, size_t align, char*& buf)
{
buf = ptr_align_binary (this->wr_ptr(), align);
char *end = buf + size;
if (end <= this->end ())
{
this->start_->wr_ptr (end);
return 0;
}
else if (CDR::grow (this->start_,
this->start_->size() + (end - this->end () )) == 0)
{
// grow(0) may change the value of wr_ptr() so we have to
// recompute the position....
buf = ptr_align_binary (this->wr_ptr(), align);
this->start_->wr_ptr (buf + size);
return 0;
}
this->good_bit_ = 0;
return -1;
}
ACE_INLINE int
TAO_OutputCDR::adjust (size_t size, char*& buf)
{
return this->adjust (size, size, buf);
}
CORBA_Boolean
TAO_OutputCDR::write_1 (const CORBA::Octet* x)
{
if (this->wr_ptr () < this->end() || CDR::grow(this->start_, 0) == 0)
{
*ACE_reinterpret_cast(CORBA::Octet*,this->wr_ptr()) = *x;
this->start_->wr_ptr (1);
return CORBA::B_TRUE;
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_OutputCDR::write_2 (const CORBA::UShort* x)
{
char* buf;
if (this->adjust (CDR::SHORT_SIZE, buf) == 0)
{
#if !defined (TAO_ENABLE_SWAP_ON_WRITE)
*ACE_reinterpret_cast(CORBA::UShort*,buf) = *x;
return CORBA::B_TRUE;
#else
if (!this->do_byte_swap_)
{
*ACE_reinterpret_cast(CORBA::UShort*,buf) = *x;
return CORBA::B_TRUE;
}
else
{
CDR::swap_2 (ACE_reinterpret_cast(char*,x), buf);
return CORBA::B_TRUE;
}
#endif /* TAO_ENABLE_SWAP_ON_WRITE */
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_OutputCDR::write_4 (const CORBA::ULong* x)
{
char* buf;
if (this->adjust (CDR::LONG_SIZE, buf) == 0)
{
#if !defined (TAO_ENABLE_SWAP_ON_WRITE)
*ACE_reinterpret_cast(CORBA::ULong*,buf) = *x;
return CORBA::B_TRUE;
#else
if (!this->do_byte_swap_)
{
*ACE_reinterpret_cast(CORBA::ULong*,buf) = *x;
return CORBA::B_TRUE;
}
else
{
CDR::swap_4 (ACE_reinterpret_cast(char*,x), buf);
return CORBA::B_TRUE;
}
#endif /* TAO_ENABLE_SWAP_ON_WRITE */
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_OutputCDR::write_8 (const CORBA::ULongLong* x)
{
char* buf;
if (this->adjust (CDR::LONGLONG_SIZE, buf) == 0)
{
#if !defined (TAO_ENABLE_SWAP_ON_WRITE)
*ACE_reinterpret_cast(CORBA::ULongLong*,buf) = *x;
return CORBA::B_TRUE;
#else
if (!this->do_byte_swap_)
{
*ACE_reinterpret_cast(CORBA::ULongLong*,buf) = *x;
return CORBA::B_TRUE;
}
else
{
CDR::swap_8 (ACE_reinterpret_cast(char*,x), buf);
return CORBA::B_TRUE;
}
#endif /* TAO_ENABLE_SWAP_ON_WRITE */
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_OutputCDR::write_16 (const CORBA::LongDouble* x)
{
char* buf;
if (this->adjust (CDR::LONGDOUBLE_SIZE, CDR::LONGDOUBLE_ALIGN, buf) == 0)
{
#if !defined (TAO_ENABLE_SWAP_ON_WRITE)
*ACE_reinterpret_cast(CORBA::LongDouble*,buf) = *x;
return CORBA::B_TRUE;
#else
if (!this->do_byte_swap_)
{
*ACE_reinterpret_cast(CORBA::LongDouble*,buf) = *x;
return CORBA::B_TRUE;
}
else
{
CDR::swap_16 (ACE_reinterpret_cast(char*,x), buf);
return CORBA::B_TRUE;
}
#endif /* TAO_ENABLE_SWAP_ON_WRITE */
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_OutputCDR::write_array (const void* x,
size_t size,
size_t align,
CORBA::ULong length)
{
char* buf;
if (this->adjust (size * length, align, buf) == 0)
{
#if !defined (TAO_ENABLE_SWAP_ON_WRITE)
ACE_OS::memcpy (buf, x, size*length);
return CORBA::B_TRUE;
#else
if (!this->do_byte_swap_)
{
ACE_OS::memcpy (buf, x, size*length);
return CORBA::B_TRUE;
}
else
{
// I cannot see any fast way out of this....
typedef void (*SWAPPER)(const char*, char*);
SWAPPER swapper;
switch (size)
{
case 2:
swapper = CDR::swap_2;
break;
case 4:
swapper = CDR::swap_4;
break;
case 8:
swapper = CDR::swap_8;
break;
case 16:
swapper = CDR::swap_16;
break;
default:
// TODO: print something?
this->good_bit_ = 0;
return CORBA::B_FALSE;
}
char *source = ACE_reinterpret_cast(char*,x);
char *end = target + size*length;
for (; source != end; source += size, buf += size)
{
(*swapper)(source, buf);
}
}
#endif /* TAO_ENABLE_SWAP_ON_WRITE */
}
this->good_bit_ = 0;
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_OutputCDR::write_string (const CORBA::Char *x)
{
if (x != 0)
{
CORBA::ULong len = ACE_OS::strlen (x) + 1;
if (this->write_ulong (len))
{
return this->write_char_array (x, len);
}
}
else
{
// Be nice to programmers: treat nulls as empty strings not
// errors. (OMG-IDL supports languages that don't use the C/C++
// notion of null v. empty strings; nulls aren't part of the OMG-IDL
// string model.)
if (this->write_ulong (1))
{
return this->write_char (0);
}
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_OutputCDR::write_wstring (const CORBA::WChar *x)
{
if (x != 0)
{
CORBA::ULong len = ACE_OS::wslen (x) + 1;
if (this->write_ulong (len))
{
return this->write_wchar_array (x, len);
}
}
else
{
if (this->write_ulong (1))
{
return this->write_wchar (0);
}
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_OutputCDR::write_boolean_array (const CORBA::Boolean* x,
CORBA::ULong length)
{
// It is hard to optimize this, the spec requires that on the wire
// booleans be represented as a byte with value 0 or 1, but in
// memoery it is possible (though very unlikely) that a boolean has
// a non-zero value (different from 1).
// We resort to a simple loop.
const CORBA::Boolean* end = x + length;
for (const CORBA::Boolean* i = x; i != end && this->good_bit(); ++i)
{
this->write_boolean (*i);
}
return this->good_bit ();
}
// ****************************************************************
TAO_InputCDR::TAO_InputCDR (const char *buf, size_t bufsiz,
int byte_order,
TAO_Marshal_Factory *factory)
: factory_ (factory),
do_byte_swap_ (byte_order != TAO_ENCAP_BYTE_ORDER),
good_bit_ (1)
{
ACE_NEW (this->start_, ACE_Message_Block (buf, bufsiz));
this->start_->wr_ptr (bufsiz);
}
TAO_InputCDR::TAO_InputCDR (ACE_Message_Block *data,
int byte_order,
TAO_Marshal_Factory *factory)
: factory_ (factory),
do_byte_swap_ (byte_order != TAO_ENCAP_BYTE_ORDER),
good_bit_ (1)
{
this->start_ = ACE_Message_Block::duplicate (data);
}
TAO_InputCDR::TAO_InputCDR (const TAO_InputCDR& rhs,
size_t size,
CORBA::Long offset)
: start_ (ACE_Message_Block::duplicate (rhs.start_)),
factory_ (rhs.factory_),
do_byte_swap_ (rhs.do_byte_swap_),
good_bit_ (1)
{
char* newpos = this->start_->rd_ptr() + offset;
if (this->start_->base () <= newpos
&& newpos <= this->start_->end ()
&& newpos + size <= this->start_->end ())
{
this->start_->rd_ptr (newpos);
this->start_->wr_ptr (newpos + size);
}
else
{
this->good_bit_ = 0;
}
}
TAO_InputCDR::TAO_InputCDR (const TAO_InputCDR& rhs,
size_t size)
: start_ (ACE_Message_Block::duplicate (rhs.start_)),
factory_ (rhs.factory_),
do_byte_swap_ (rhs.do_byte_swap_),
good_bit_ (1)
{
char* newpos = this->start_->rd_ptr();
if (this->start_->base () <= newpos
&& newpos <= this->start_->end ()
&& newpos + size <= this->start_->end ())
{
// Notice that ACE_Message_Block::duplicate may leave the
// wr_ptr() with a higher value that what we actually want.
this->start_->wr_ptr (newpos + size);
CORBA::Octet byte_order;
this->read_octet (byte_order);
this->do_byte_swap_ = (byte_order != TAO_ENCAP_BYTE_ORDER);
}
else
{
this->good_bit_ = 0;
}
}
TAO_InputCDR::TAO_InputCDR (const TAO_InputCDR& rhs)
: start_ (ACE_Message_Block::duplicate (rhs.start_)),
factory_ (rhs.factory_),
do_byte_swap_ (rhs.do_byte_swap_),
good_bit_ (1)
{
}
TAO_InputCDR&
TAO_InputCDR::operator= (const TAO_InputCDR& rhs)
{
if (this != &rhs)
{
ACE_Message_Block::release (this->start_);
this->start_ = ACE_Message_Block::duplicate (rhs.start_);
this->factory_ = rhs.factory_;
this->do_byte_swap_ = rhs.do_byte_swap_;
this->good_bit_ = 1;
}
return *this;
}
TAO_InputCDR::TAO_InputCDR (const TAO_OutputCDR& rhs)
: start_ (ACE_Message_Block::duplicate (rhs.start_)),
factory_ (rhs.factory_),
do_byte_swap_ (rhs.do_byte_swap_),
good_bit_ (1)
{
}
TAO_InputCDR::~TAO_InputCDR (void)
{
ACE_Message_Block::release (this->start_);
this->start_ = 0;
}
CORBA_Boolean
TAO_InputCDR::read_string (CORBA::Char*& x)
{
CORBA::ULong len;
this->read_ulong (len);
if (this->good_bit() && len > 0)
{
x = CORBA::string_alloc (len);
if (this->read_char_array (x, len))
return CORBA::B_TRUE;
CORBA::string_free (x);
}
x = 0;
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_InputCDR::read_wstring (CORBA::WChar*& x)
{
CORBA::ULong len;
this->read_ulong (len);
if (this->good_bit())
{
x = CORBA::wstring_alloc (len);
if (this->read_wchar_array (x, len))
return CORBA::B_TRUE;
CORBA::wstring_free (x);
}
x = 0;
return CORBA::B_FALSE;
}
ACE_INLINE char*
TAO_InputCDR::end (void)
{
return this->start_->end ();
}
ACE_INLINE void
TAO_InputCDR::rd_ptr (size_t offset)
{
this->start_->rd_ptr (offset);
}
ACE_INLINE int
TAO_InputCDR::adjust (size_t size,
size_t align,
char*& buf)
{
buf = ptr_align_binary (this->rd_ptr(), align);
char *end = buf + size;
if (end <= this->end ())
{
this->start_->rd_ptr (end);
return 0;
}
this->good_bit_ = 0;
return -1;
}
ACE_INLINE int
TAO_InputCDR::adjust (size_t size,
char*& buf)
{
return this->adjust (size, size, buf);
}
CORBA_Boolean
TAO_InputCDR::read_1 (CORBA::Octet* x)
{
if (this->rd_ptr () < this->end())
{
*x = *ACE_reinterpret_cast(CORBA::Octet*,this->rd_ptr());
this->start_->rd_ptr (1);
return CORBA::B_TRUE;
}
this->good_bit_ = 0;
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_InputCDR::read_2 (CORBA::UShort* x)
{
char* buf;
if (this->adjust (CDR::SHORT_SIZE, buf) == 0)
{
#if !defined (TAO_DISABLE_SWAP_ON_READ)
if (!this->do_byte_swap_)
{
*x = *ACE_reinterpret_cast(CORBA::UShort*,buf);
}
else
{
CDR::swap_2 (buf, ACE_reinterpret_cast(char*,x));
}
#else
*x = *ACE_reinterpret_cast(CORBA::UShort*,buf);
#endif /* TAO_DISABLE_SWAP_ON_READ */
return CORBA::B_TRUE;
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_InputCDR::read_4 (CORBA::ULong* x)
{
char* buf;
if (this->adjust (CDR::LONG_SIZE, buf) == 0)
{
#if !defined (TAO_DISABLE_SWAP_ON_READ)
if (!this->do_byte_swap_)
{
*x = *ACE_reinterpret_cast(CORBA::ULong*,buf);
}
else
{
CDR::swap_4 (buf, ACE_reinterpret_cast(char*,x));
}
#else
*x = *ACE_reinterpret_cast(CORBA::ULong*,buf);
#endif /* TAO_DISABLE_SWAP_ON_READ */
return CORBA::B_TRUE;
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_InputCDR::read_8 (CORBA::ULongLong* x)
{
char* buf;
if (this->adjust (CDR::LONGLONG_SIZE, buf) == 0)
{
#if !defined (TAO_DISABLE_SWAP_ON_READ)
if (!this->do_byte_swap_)
{
*x = *ACE_reinterpret_cast(CORBA::ULongLong*,buf);
}
else
{
CDR::swap_8 (buf, ACE_reinterpret_cast(char*,x));
}
#else
*x = *ACE_reinterpret_cast(CORBA::ULongLong*,buf);
#endif /* TAO_DISABLE_SWAP_ON_READ */
return CORBA::B_TRUE;
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_InputCDR::read_16 (CORBA::LongDouble* x)
{
char* buf;
if (this->adjust (CDR::LONGDOUBLE_SIZE,
CDR::LONGDOUBLE_ALIGN,
buf) == 0)
{
#if !defined (TAO_DISABLE_SWAP_ON_READ)
if (!this->do_byte_swap_)
{
*x = *ACE_reinterpret_cast(CORBA::LongDouble*,buf);
}
else
{
CDR::swap_16 (buf, ACE_reinterpret_cast(char*,x));
}
#else
*x = *ACE_reinterpret_cast(CORBA::LongDouble*,buf);
#endif /* TAO_DISABLE_SWAP_ON_READ */
return CORBA::B_TRUE;
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_InputCDR::read_array (void* x,
size_t size,
size_t align,
CORBA::ULong length)
{
char* buf;
if (this->adjust (size * length, align, buf) == 0)
{
#if !defined (TAO_DISABLE_SWAP_ON_READ)
if (!this->do_byte_swap_ || size == 1)
{
ACE_OS::memcpy (x, buf, size*length);
}
else
{
// I cannot see any fast way out of this....
typedef void (*SWAPPER)(const char*, char*);
SWAPPER swapper;
switch (size)
{
case 2:
swapper = CDR::swap_2;
break;
case 4:
swapper = CDR::swap_4;
break;
case 8:
swapper = CDR::swap_8;
break;
case 16:
swapper = CDR::swap_16;
break;
default:
// TODO: print something?
this->good_bit_ = 0;
return CORBA::B_FALSE;
}
char *target = ACE_reinterpret_cast(char*,x);
char *end = target + size*length;
for (; target != end; target += size, buf += size)
{
(*swapper)(buf, target);
}
}
#else
ACE_OS::memcpy (x, buf, size*length);
#endif /* TAO_DISABLE_SWAP_ON_READ */
return this->good_bit_;
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_InputCDR::read_boolean_array (CORBA::Boolean* x,
CORBA::ULong length)
{
// It is hard to optimize this, the spec requires that on the wire
// booleans be represented as a byte with value 0 or 1, but in
// memoery it is possible (though very unlikely) that a boolean has
// a non-zero value (different from 1).
// We resort to a simple loop.
for (CORBA::ULong i = 0; i != length && this->good_bit_; ++i)
{
this->read_boolean (x[i]);
}
return this->good_bit_;
}
CORBA_Boolean
TAO_InputCDR::skip_string (void)
{
CORBA::ULong len;
if (this->read_ulong (len))
{
if (this->rd_ptr () + len <= this->end ())
{
this->rd_ptr (len);
return CORBA::B_TRUE;
}
this->good_bit_ = 0;
}
return CORBA::B_FALSE;
}
CORBA_Boolean
TAO_InputCDR::skip_bytes (size_t len)
{
if (this->rd_ptr () + len <= this->end ())
{
this->rd_ptr (len);
return CORBA::B_TRUE;
}
this->good_bit_ = 0;
return CORBA::B_FALSE;
}
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