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#include "tao/Cleanup_Func_Registry.h"
#if !defined (__ACE_INLINE__)
# include "tao/Cleanup_Func_Registry.inl"
#endif /* __ACE_INLINE__ */
#include "ace/Log_Msg.h"
ACE_RCSID (tao,
Cleanup_Func_Registry,
"$Id$")
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
int
TAO_Cleanup_Func_Registry::register_cleanup_function (
ACE_CLEANUP_FUNC func,
size_t &slot_id)
{
size_t const slot = this->cleanup_funcs_.size ();
if (this->cleanup_funcs_.size (slot + 1) != 0)
return -1;
this->cleanup_funcs_[slot] = func;
slot_id = slot;
return 0;
}
void
TAO_Cleanup_Func_Registry::cleanup (ACE_Array_Base<void *> &ts_objects)
{
size_t const len = ts_objects.size ();
// The allocated slot may never have been used. It is therefore
// possible that the TSS array size may be less than the cleanup
// function size. However, there is still a one-to-one
// correspondence between cleanup_func[foo] and ts_object[foo].
ACE_ASSERT (len <= this->cleanup_funcs_.size ());
/// Cleanup each TSS object.
for (size_t i = 0; i < len; ++i)
{
ACE_CLEANUP_FUNC destructor = this->cleanup_funcs_[i];
if (destructor != 0)
destructor (ts_objects[i], 0);
}
}
TAO_END_VERSIONED_NAMESPACE_DECL
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