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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// tao
//
// = FILENAME
// Connection_Handler.h
//
// = AUTHOR
// Bala Natarajan <bala@cs.wustl.edu>
//
// ============================================================================
#ifndef TAO_CONNECTION_HANDLER_H
#define TAO_CONNECTION_HANDLER_H
#include "ace/pre.h"
#include "ace/SOCK.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if defined(_MSC_VER)
#if (_MSC_VER >= 1200)
#pragma warning(push)
#endif /* _MSC_VER >= 1200 */
#pragma warning(disable:4250)
#endif /* _MSC_VER */
class TAO_ORB_Core;
class TAO_ORB_Core_TSS_Resources;
class ACE_Reactor;
class ACE_Event_Handler;
class TAO_Connection_Handler
{
// = TITLE
// TAO_Connection_Handler
//
// = DESCRIPTION
// This class is an abstraction for the connection handlers. The
// connections handler in every protocol can derive from this
// class as well as the ACE_Svc_Handler specialised for the
// right protocol. This way, most of the common code for the
// different protocls would be in this implementation. Further,
// this class wold be of immense use in storing the handlers in
// the Cache for TAO. This would help in purging entries which
// is generally accompanied by closing the open handles and
// deleting memory associated with the handlers.
// Note: This class has NOT abstracted the GIOP specific
// details. It is just to be safe so that, we can reuse this
// class for any messaging protocol underneath. This way we need
// not touch the Cache setup even when using other protocols (I
// mean messaging). BUT, I doubt whether this abstraction will
// satisfy the needs of other messaging protocols. (will not?).
public:
TAO_Connection_Handler (void);
// Constructor
TAO_Connection_Handler (TAO_ORB_Core *orb_core);
// Constructor
virtual ~TAO_Connection_Handler (void);
// Destructor
protected:
void remove_handle (ACE_HANDLE handle);
// Remove the handle from the ORB Core's handle set so that it
// isn't included in the set that is passed to the reactor upon
// ORB destruction.
TAO_ORB_Core *orb_core (void);
// Return our TAO_ORB_Core pointer
TAO_ORB_Core_TSS_Resources* tss_resources (void);
// Return our TSS Resources pointer
int set_socket_option (ACE_SOCK &sock,
int snd_size,
int rcv_size);
// Set options on the socket
int svc_i (void);
// This method is invoked from the svc () method of the Svc_Handler
// Object.
virtual int handle_input_i (ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Time_Value *max_wait_time = 0) = 0;
// Need to be implemented by the underlying protocol
ACE_Time_Value *handle_timeout_i (const ACE_Time_Value &,
const void *);
// Implementation of the method handle_timout () which would be
// called when the buffering timer expires.
int handle_cleanup_i (ACE_Reactor *reactor,
ACE_Event_Handler *handler);
// Implementation of the call handle_cleanup () in
// Service_Handler.
private:
TAO_ORB_Core *orb_core_;
// Pointer to the TAO_ORB_Core
TAO_ORB_Core_TSS_Resources *tss_resources_;
// Cached tss resources of the ORB that activated this object.
};
#if defined (__ACE_INLINE__)
#include "tao/Connection_Handler.i"
#endif /* __ACE_INLINE__ */
#endif /*TAO_CONNECTION_HANDLER_H*/
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