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#include "tao/Fault_Tolerance_Service.h"
#include "tao/Service_Callbacks.h"
#include "ace/Dynamic_Service.h"
#include "tao/Services_Activate.h"
#include "tao/ORB_Core.h"
#include "tao/Client_Strategy_Factory.h"
#if !defined (__ACE_INLINE__)
# include "tao/Fault_Tolerance_Service.i"
#endif /* __ACE_INLINE__ */
ACE_RCSID(tao, Fault_Tolerance_Service, "$Id$")
TAO_Fault_Tolerance_Service::~TAO_Fault_Tolerance_Service (void)
{
delete this->ft_service_callback_;
delete this->ft_object_retention_id_lock_;
}
void
TAO_Fault_Tolerance_Service::init (TAO_ORB_Core *orb_core)
{
// Look in to the svc conf stuff to get an instance of the
// FT_Service.
if (this->ft_service_callback_ == 0)
{
TAO_Services_Activate *service =
ACE_Dynamic_Service <TAO_Services_Activate>::instance ("FT_Service_Activate");
// Activate the callback
if (service)
this->ft_service_callback_ = service->activate_services (orb_core);
}
// If we have a valid service then we instantiate our lock and the
// client id
if (this->ft_service_callback_)
{
// Initialize the lock
this->ft_object_retention_id_lock_ =
orb_core->client_factory ()
->create_ft_service_retention_id_lock ();
// Initialize the client id
this->ft_object_id_ = "TAO_Client";
}
return;
}
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