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//$Id$
#include "FlResource_Loader.h"
#include "ORB_Core.h"
#include "FlResource_Factory.h"
ACE_RCSID( TAO_FlResource,
FlResource_Loader,
"$Id$");
namespace TAO
{
FlResource_Loader::FlResource_Loader ()
{
FlResource_Factory *tmp = 0;
ACE_NEW (tmp,
FlResource_Factory ());
TAO_ORB_Core::set_gui_resource_factory( tmp );
}
FlResource_Loader::~FlResource_Loader ()
{
}
}
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