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// -*- C++ -*-
//=============================================================================
/**
* @file FlResource_Loader.h
*
* $Id$
*
* @author Balachandran Natarajan <bala@cs.wustl.edu>
* @author Marek Brudka <mbrudka@aster.pl>
*/
//=============================================================================
#ifndef _TAO_FLRESOURCE_LOADER_H
#define _TAO_FLRESOURCE_LOADER_H
#include /**/ "ace/pre.h"
#include "TAO_FlResource_Export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
namespace TAO
{
/** Loads TAO resources related with Fl.
*
* This class changes the default reactor implementation into ACE_FlReactor by
* calling TAO_ORB_Core::set_gui_resource_factory. Please notice, this class has
* to be created in the main Fl thread, because set_gui_resource_factory creates
* a variable in TSS. This way FlReactor is instantiated only in Fl event loop thread.
*
*/
class TAO_FlResource_Export FlResource_Loader
{
public:
FlResource_Loader ( );
virtual ~FlResource_Loader ();
};
}
#include /**/ "ace/post.h"
#endif /* _TAO_FLRESOURCE_LOADER_H */
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