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// $Id$
#include "tao/GIOP_Utils.h"
#include "tao/debug.h"
#include "tao/ORB_Core.h"
#include "Transport.h"
#if !defined (__ACE_INLINE__)
# include "tao/GIOP_Utils.i"
#endif /* __ACE_INLINE__ */
ACE_RCSID(tao, GIOP_Utils, "$Id$")
int
TAO_GIOP_Utils::
read_bytes_input (TAO_Transport *transport,
TAO_InputCDR &input,
CORBA::ULong read_size,
ACE_Time_Value *value)
{
// Grow the size of CDR stream
if (input.grow (read_size) == -1)
return -1;
// Read until all the header is received. There should be no
// problems with locking, the header is only a few bytes so they
// should all be available on the socket, otherwise there is a
// problem with the underlying transport, in which case we have more
// problems than just this small loop.
char *buf = input.rd_ptr ();
ssize_t n = 0;
for (int t = read_size;
t != 0;
t -= n)
{
n = transport->recv (buf, t, value);
if (n == -1)
return -1;
else if (n == 0) // @@ TODO && errno != EWOULDBLOCK)
return -1;
buf += n;
}
return 1;
}
ssize_t
TAO_GIOP_Utils::read_buffer (TAO_Transport *transport,
char *buf,
size_t len,
ACE_Time_Value *max_wait_time)
{
ssize_t bytes_read = transport->recv (buf, len, max_wait_time);
if (bytes_read <= 0 && TAO_debug_level > 0)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("TAO (%P|%t|%N|%l) - %p,\n")
ACE_TEXT (" transport = %d, ")
ACE_TEXT ("bytes = %d, len = %d\n"),
ACE_TEXT ("read_buffer"),
transport->id (),
bytes_read,
len));
if (bytes_read == -1 && errno == ECONNRESET)
{
// @@ Is this OK??
// We got a connection reset (TCP RSET) from the other side,
// i.e., they didn't initiate a proper shutdown.
//
// Make it look like things are OK to the upper layer.
bytes_read = 0;
errno = 0;
}
return bytes_read;
}
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