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// -*- C++ -*-

//=============================================================================
/**
 *  @file Incoming_Message_Queue.h
 *
 *  $Id$
 *
 *  @author Balachandran Natarajan <bala@cs.wustl.edu>
 */
//=============================================================================

#ifndef TAO_INCOMING_MESSAGE_QUEUE_H
#define TAO_INCOMING_MESSAGE_QUEUE_H

#include /**/ "ace/pre.h"

#include "tao/Pluggable_Messaging_Utils.h"
#include "ace/Message_Block.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

ACE_BEGIN_VERSIONED_NAMESPACE_DECL
class ACE_Allocator;
ACE_END_VERSIONED_NAMESPACE_DECL

TAO_BEGIN_VERSIONED_NAMESPACE_DECL

class TAO_ORB_Core;
class TAO_Queued_Data;
class TAO_Transport;

/**
 * @class TAO_Incoming_Message_Queue
 *
 * @brief A queue of the messages in the incoming data path.
 *
 * Please read the documentation in the TAO_Transport class to find
 * out more about the design of the incoming data path.
 *
 * Under certain conditions TAO may have to maintain a queue
 * per-connection. This queue is drained by the pluggable
 * protocols framework, normally under control of the ACE_Reactor, but
 * other configurations are conceivable.
 *
 * The memory that is allocated for holding the messages comes from
 * the global pool for the following reasons
 *
 * - the thread that reads a part of the message would not be the same
 *   thread that reads and fills the rest of the message
 * - the thread that actually processes the message can be totally
 *   different.
 *
 */

class TAO_Export TAO_Incoming_Message_Queue
{
public:

  /// Constructor.
  TAO_Incoming_Message_Queue (TAO_ORB_Core *orb_core);

  /// Destructor.
  ~TAO_Incoming_Message_Queue (void);

  /// Adding and deleting a node from the queue.
  TAO_Queued_Data *dequeue_head (void);
  TAO_Queued_Data *dequeue_tail (void);
  int enqueue_tail (TAO_Queued_Data *nd);

  /// Return the length of the queue..
  CORBA::ULong queue_length (void);

private:

  friend class TAO_Transport;

private:
  /*!
    \brief A circular linked list of messages awaiting processing.

    \a last_message_added_ points to the most recent message added to
    the list.  The earliest addition can be easily accessed via
    \a last_message_added_->next_.
   */
  TAO_Queued_Data *last_added_;

  /// The size of the queue
  CORBA::ULong size_;

  /// Copy of our ORB Core
  TAO_ORB_Core *orb_core_;
};

/// Constant value indicating that the correct value is unknown yet, 
/// probably parsing the header failed due to insufficient data in buffer.
const size_t TAO_MISSING_DATA_UNDEFINED = ~((size_t) 0); // MAX_SIZE_T

/************************************************************************/

/**
 * @class TAO_Queued_Data
 *
 * @brief Represents a node in the queue of incoming messages.
 *
 * This class contains necessary information about a message that is
 * stored in the queue. Such a node can be used by the incoming thread
 * from the reactor to dequeue and process the message by sending it
 * to the higher layers of the ORB.
 *
 * The ACE_Message_Block contained within this class may contain a chain
 * of message blocks (usually when GIOP fragments are involved).  In that
 * case consolidate () needs to be called prior to being sent to higher
 * layers of the ORB when the GIOP fragment chain is complete.
 */

class TAO_Export TAO_Queued_Data
{
public:
  /// Default Constructor
  TAO_Queued_Data (ACE_Allocator *alloc = 0);

  /// Constructor.
  TAO_Queued_Data (ACE_Message_Block *mb, ACE_Allocator *alloc = 0);

  /// Copy constructor.
  TAO_Queued_Data (const TAO_Queued_Data &qd);

  /// Creation of a node in the queue.
  static TAO_Queued_Data* make_queued_data (ACE_Allocator *alloc = 0);

  /// Deletion of a node from the queue.
  static void release (TAO_Queued_Data *qd);

  /// Duplicate ourselves. This creates a copy of ourselves on the
  /// heap and returns a pointer to the duplicated node.
  static TAO_Queued_Data* duplicate (TAO_Queued_Data &qd);

  /// Consolidate this fragments chained message blocks into one.
  /// @return -1 if consolidation failed, eg out or memory, otherwise 0
  int consolidate (void);

public:
  
  /// The message block that contains the message.
  ACE_Message_Block *msg_block_;

  /*!
    @name Missing Data details

    The \a missing_data_ member contains the number of bytes of
    data missing from \a msg_block_.
   */
  //@{
  /*! Data missing in the above message that hasn't been read or processed yet, 
      the value TAO_MISSING_DATA_UNDEFINED indicates it hasn't been processed yet, 
      otherwise greater or equal zero. */
  size_t missing_data_;
  //@}

  /// Many protocols like GIOP have a major and minor version
  /// information that would be needed to read and decipher the
  /// message.
  CORBA::Octet major_version_;
  CORBA::Octet minor_version_;

  /// The byte order of the message that is stored in the node.
  CORBA::Octet byte_order_;

  /// Some messages can be fragmented by the protocol (this is an ORB
  /// level fragmentation on top of the TCP/IP fragmentation. This
  /// member indicates whether the message that we have recd. and
  /// queue already has more fragments that is missing..
  CORBA::Octet more_fragments_;

  /// The message type of the message
  TAO_Pluggable_Message_Type msg_type_;

  /// Pounter to the next element in the queue.
  TAO_Queued_Data *next_;

private:
  /// Replace the datablock with a one allocated on the heap or
  /// allocator
  static void replace_data_block (ACE_Message_Block &mb);

private:

  /// The allocator used to allocate this class.
  ACE_Allocator *allocator_;
};

TAO_END_VERSIONED_NAMESPACE_DECL

#if defined (__ACE_INLINE__)
# include "tao/Incoming_Message_Queue.inl"
#endif /* __ACE_INLINE__ */

#include /**/ "ace/post.h"
#endif /*TAO_INCOMING_MESSAGE_QUEUE_H*/