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// $Id$
#include "tao/Invocation.h"
#include "tao/Stub.h"
#include "tao/Principal.h"
#include "tao/Timeprobe.h"
#include "tao/debug.h"
#if !defined (__ACE_INLINE__)
# include "tao/Invocation.i"
#endif /* ! __ACE_INLINE__ */
ACE_RCSID(tao, Invocation, "$Id$")
#if defined (ACE_ENABLE_TIMEPROBES)
static const char *TAO_Invocation_Timeprobe_Description[] =
{
"GIOP_Invocation::invoke - start",
"GIOP_Invocation::invoke - end",
"GIOP_Invocation::start - enter",
"GIOP_Invocation::start - leave",
"GIOP_Invocation::start - connect",
"GIOP_Invocation::start - start_msg",
"GIOP_Invocation::start - request_hdr"
};
enum
{
TAO_GIOP_INVOCATION_INVOKE_START = 1000,
TAO_GIOP_INVOCATION_INVOKE_END,
TAO_GIOP_INVOCATION_START_ENTER,
TAO_GIOP_INVOCATION_START_LEAVE,
TAO_GIOP_INVOCATION_START_CONNECT,
TAO_GIOP_INVOCATION_START_START_MSG,
TAO_GIOP_INVOCATION_START_REQUEST_HDR
};
// Setup Timeprobes
ACE_TIMEPROBE_EVENT_DESCRIPTIONS (TAO_Invocation_Timeprobe_Description,
TAO_GIOP_INVOCATION_INVOKE_START);
#endif /* ACE_ENABLE_TIMEPROBES */
// Normal invocations don't involve any heap al; messages are
// constructed into stack-based buffers and are read into those
// buffers too. Larger buffers are heap-allocated as needed.
//
// The constraint on request IDs is that no two requests from the same
// client with the same ID are outstanding at the same time. In
// single threaded environments, this is met by any number whatever.
// When multiple threads are used, we eliminate the need for any
// locked state by using the thread ID as the request ID, since any
// given thread has at most one request outstanding at a time.
//
// NOTE: this means that if "deferred synchronous" calls get
// supported, it's done by creating a thread internally to make the
// call. That is less disruptive (and error prone) in general than
// restructuring an ORB core in terms of asynchrony.
TAO_GIOP_Invocation::TAO_GIOP_Invocation (TAO_Stub *stub,
const char *operation,
TAO_ORB_Core* orb_core)
: stub_ (stub),
opname_ (operation),
my_request_id_ (0),
out_stream_ (buffer, sizeof buffer, /* ACE_CDR::DEFAULT_BUFSIZE */
TAO_ENCAP_BYTE_ORDER,
orb_core->output_cdr_buffer_allocator (),
orb_core->output_cdr_dblock_allocator ()),
orb_core_ (orb_core),
transport_ (0)
{
// @@ TODO The comments here are scary, can someone please give me a
// warm fuzzy feeling about this (coryan).
// The assumption that thread ids are ints is false and horribly
// implementation-dependent, so this code just sucks. But, at least
// it will compile on multiple platforms through the magic of ACE
// :-/
//assert (sizeof (CORBA::ULong) == sizeof (ACE_thread_t));
ACE_thread_t me = ACE_OS::thr_self ();
// Copy in only as many bytes are valid, or only as many as we have
// room for, whichever is less. -------> What a friggin' HACK!?!?!
ACE_OS::memcpy (&this->my_request_id_,
&me,
ACE_MIN (sizeof (me), sizeof (this->my_request_id_)));
}
TAO_GIOP_Invocation::~TAO_GIOP_Invocation (void)
{
if (this->transport_ != 0)
this->transport_->idle ();
}
// The public API involves creating an invocation, starting it, filling
// in request parameters, actually performing the invocation, getting
// response parameters, and then cleaning up. Sometimes they must be
// restarted (e.g. request forwarding). This is the start/restart entry.
void
TAO_GIOP_Invocation::start (CORBA::Boolean is_roundtrip,
TAO_GIOP::Message_Type message_type,
CORBA::Environment &ACE_TRY_ENV)
ACE_THROW_SPEC ((CORBA::SystemException))
{
ACE_FUNCTION_TIMEPROBE (TAO_GIOP_INVOCATION_START_ENTER);
// First try to bind to the appropriate address. We do that here
// since we may get forwarded to a different objref in the course of
// any given call, with new start () call each time. It's not
// cached in the objref data since the connections change
// asynchronously from objref invocations and this simplifies
// connection management.
// We also need to bind *before* marshalling, because different
// Profiles have different ObjectKeys, thus a change of Profile can
// result in different alignment for the buffer.
//
// THREADING NOTE: this connection is reserved to this call. Also,
// starting at this point in the call, new forwarding information
// will not be used until/unless the call is reissued. Correctness
// is not affected, the call will just be forwarded later than it
// might be in a more complex implementation.
// @@ assert is evil, it crashes the program, changed to an
// exception (coryan)
// assert (this->stub_ != 0);
if (this->stub_ == 0)
ACE_THROW (CORBA::INV_OBJREF (CORBA::COMPLETED_NO));
// Get a pointer to the connector registry, which might be in
// thread-specific storage, depending on the concurrency model.
TAO_Connector_Registry *conn_reg = this->orb_core_->connector_registry ();
if (conn_reg == 0)
ACE_THROW (CORBA::INTERNAL (CORBA::COMPLETED_NO));
// @@ It seems like this is the right spot to re-order the profiles
// based on the policies in the ORB.
// The following text was here:
// The connection registry is also responsible for selecting the
// profile to use based on some policy or the current forwarding
// state.
// IMHO this is not right, the connector registry only finds one
// connector for the given policies, if the connector is not
// available (say the user wants an ATM connection, but we don't
// have the protocol) then we give it another profile to try.
// Loop until a connection is established or there aren't any more
// profiles to try.
for (;;)
{
// Get the current profile...
this->profile_ = this->stub_->profile_in_use ();
if (this->transport_ != 0)
this->transport_->idle ();
int result = conn_reg->connect (this->stub_, this->transport_);
if (result == 0)
break;
// Try moving to the next profile and starting over, if that
// fails then we must raise the TRANSIENT exception.
if (this->stub_->next_profile_retry () == 0)
ACE_THROW (CORBA::TRANSIENT (CORBA::COMPLETED_NO));
}
const TAO_ObjectKey& key = this->profile_->object_key();
ACE_TIMEPROBE (TAO_GIOP_INVOCATION_START_CONNECT);
// POLICY DECISION: If the client expects most agents to forward,
// then it could try to make sure that it's been forwarded at least
// once by eliciting it with a LocateRequest message. (Further
// hinting in the IIOP::ProfileData could help!)
//
// That scenario does not match an "Inter" ORB Protocol well, since
// bridges chain calls rather than forwarding them. It does match
// some kinds of "Intra" ORB scenarios well, with many agents that
// spawn new processes talking to their clients across the net.
//
// At this time, the policy noted above is followed in the sense
// that this software does NOT expect most agents to forward, so it
// doesn't bother to probe. Correctness is not affected; this is
// only a quality-of-service policy. It affects mostly performance,
// but the "best efforts" semantics for "oneway" messages would also
// be impacted in that some (by definition, buggy!) code which used
// only "oneway" messages might not work at all.
// Build the outgoing message, starting with generic GIOP header.
if (TAO_GIOP::start_message (message_type,
this->out_stream_,
this->orb_core_) == 0)
ACE_THROW (CORBA::MARSHAL (CORBA::COMPLETED_NO));
ACE_TIMEPROBE (TAO_GIOP_INVOCATION_START_START_MSG);
// Then fill in the rest of the RequestHeader
//
// The first element of header is service context list;
// transactional context would be acquired here using the
// transaction service APIs. Other kinds of context are as yet
// undefined.
//
// Last element of request header is the principal; no portable way
// to get it, we just pass empty principal (convention: indicates
// "anybody"). Steps upward in security include passing an
// unverified user ID, and then verifying the message (i.e. a dummy
// service context entry is set up to hold a digital signature for
// this message, then patched shortly before it's sent).
static CORBA::Principal_ptr principal = 0;
// This static is only used to write into the CDR stream, once we
// have real service context (needed for the messaging spec) this
// will have to be a parameter.
static TAO_GIOP_ServiceContextList svc_ctx;
switch (message_type)
{
case TAO_GIOP::Request:
this->write_request_header (svc_ctx,
this->my_request_id_,
is_roundtrip,
key,
this->opname_,
principal);
break;
case TAO_GIOP::LocateRequest:
this->out_stream_ << this->my_request_id_;
this->out_stream_ << key;
break;
default:
ACE_THROW (CORBA::INTERNAL (CORBA::COMPLETED_NO));
}
if (!this->out_stream_.good_bit ())
ACE_THROW (CORBA::MARSHAL (CORBA::COMPLETED_NO));
ACE_TIMEPROBE (TAO_GIOP_INVOCATION_START_REQUEST_HDR);
}
CORBA::Boolean
TAO_GIOP_Invocation::write_request_header_std
(const TAO_GIOP_ServiceContextList& svc_ctx,
CORBA::ULong request_id,
CORBA::Boolean is_roundtrip,
const TAO_opaque& key,
const char* opname,
CORBA::Principal_ptr principal)
{
this->out_stream_ << svc_ctx;
this->out_stream_ << request_id;
this->out_stream_ << CORBA::Any::from_boolean (is_roundtrip);
this->out_stream_ << key;
this->out_stream_ << opname;
this->out_stream_ << principal;
return 1;
}
CORBA::Boolean
TAO_GIOP_Invocation::write_request_header_lite
(const TAO_GIOP_ServiceContextList&,
CORBA::ULong request_id,
CORBA::Boolean is_roundtrip,
const TAO_opaque& key,
const char* opname,
CORBA::Principal_ptr)
{
this->out_stream_ << request_id;
this->out_stream_ << CORBA::Any::from_boolean (is_roundtrip);
this->out_stream_ << key;
this->out_stream_ << opname;
return 1;
}
CORBA::Boolean
TAO_GIOP_Invocation::write_request_header
(const TAO_GIOP_ServiceContextList& svc_ctx,
CORBA::ULong request_id,
CORBA::Boolean is_roundtrip,
const TAO_opaque& key,
const char* opname,
CORBA::Principal_ptr principal)
{
if (this->orb_core_->orb_params ()->use_lite_protocol ())
return this->write_request_header_lite (svc_ctx,
request_id,
is_roundtrip,
key,
opname,
principal);
else
return this->write_request_header_std (svc_ctx,
request_id,
is_roundtrip,
key,
opname,
principal);
}
// Send request, block until any reply comes back, and unmarshal reply
// parameters as appropriate.
int
TAO_GIOP_Invocation::invoke (CORBA::Boolean is_roundtrip,
CORBA::Environment &ACE_TRY_ENV)
ACE_THROW_SPEC ((CORBA::SystemException))
{
TAO_FUNCTION_PP_TIMEPROBE (TAO_GIOP_INVOCATION_INVOKE_START);
if (this->transport_ == 0)
ACE_THROW_RETURN (CORBA::INTERNAL (CORBA::COMPLETED_NO),
TAO_INVOKE_EXCEPTION);
int result =
this->transport_->send_request (this->orb_core_,
this->out_stream_,
is_roundtrip);
//
// @@ highly desirable to know whether we wrote _any_ data; if
// we wrote none, then there's no chance the call completed and
// applications don't have to deal with those nasty
// indeterminate states where they can't immediatly tell if
// what's safe to do.
//
// @@ also, there might have been a GIOP::CloseConnection
// message in the input queue. If so, this request should be
// treated as a (full) "rebind" case. Can't do that from this
// point in the code however! Some minor restructuring needs to
// happen.
//
if (result == -1)
{
// send_request () closed the connection, we just have to forget
// about the hint.
this->profile_->reset_hint ();
return TAO_INVOKE_RESTART;
}
// @@ Maybe the right place to do this is once the reply is
// received? But what about oneways?
this->stub_->set_valid_profile ();
return TAO_INVOKE_OK;
}
// ****************************************************************
int
TAO_GIOP_Invocation::close_connection (void)
{
// Special case of forwarding -- server was closing the
// connection, which just indicates resource constraints, not an
// error. The client is effectively "forwarded" to the same
// server!
//
// However, we must reinitialize the forwarding chain, since the
// resource being reclaimed might also have been the process,
// not just the connection. Without reinitializing, we'd give
// false error reports to applications.
this->transport_->close_connection ();
this->transport_->idle ();
this->transport_ = 0;
this->profile_->reset_hint ();
this->profile_ = 0;
// @@ Get rid of any forwarding profiles and reset
// the profile list to point to the first profile!
// FRED For now we will not deal with recursive forwards!
this->stub_->reset_profiles ();
// sets the forwarding profile to 0 and deletes the old one;
// rewinds the profiles list back to the first one.
return TAO_INVOKE_RESTART;
}
// Handle the GIOP Reply with status = LOCATION_FORWARD
// Replace the IIOP Profile. The call is then automatically
// reinvoked by the TAO_Stub::do_static_call method.
int
TAO_GIOP_Invocation::location_forward (TAO_InputCDR &inp_stream,
CORBA::Environment &ACE_TRY_ENV)
ACE_THROW_SPEC ((CORBA::SystemException))
{
// It can be assumed that the GIOP header and the reply header
// are already handled. Further it can be assumed that the
// reply body contains an object reference to the new object.
// This object pointer will be now extracted.
CORBA::Object_var object = 0;
if ( (inp_stream >> object.inout ()) == 0)
{
// @@ Why whould we want to close this connection?
// this->transport_->close_connection ();
// @@ If a forward exception or a LOCATION_FORWARD reply is sent
// then the request couldn't have completed. But we need to
// re-validate this to ensure "at most once" semantics.
ACE_THROW_RETURN (CORBA::MARSHAL (CORBA::COMPLETED_NO),
TAO_INVOKE_EXCEPTION);
}
// The object pointer has to be changed to a TAO_Stub pointer
// in order to extract the profile.
TAO_Stub *stubobj = object->_stubobj ();
if (stubobj == 0)
{
// @@ Why whould we want to close this connection?
// this->transport_->close_connection ();
// @@ If a forward exception or a LOCATION_FORWARD reply is sent
// then the request couldn't have completed. But we need to
// re-validate this to ensure "at most once" semantics.
ACE_THROW_RETURN (CORBA::INTERNAL (CORBA::COMPLETED_NO),
TAO_INVOKE_EXCEPTION);
}
// Make a copy of the IIOP profile in the forwarded objref,
// reusing memory where practical. Then delete the forwarded
// objref, retaining only its profile list (mprofiles).
//
// @@ add and use a "forward count", to prevent loss of data
// in forwarding chains during concurrent calls -- only a
// forward that's a response to the current forward_profile should
// be recorded here. (This is just an optimization, and is not
// related to correctness.)
// New for Multiple profile. Get the MProfile list from the
// forwarded object refererence
this->stub_->add_forward_profiles (stubobj->get_profiles ());
// store the new profile list and set the first forwarding profile
// note: this has to be and is thread safe. Also get_profiles returns
// a pointer to a new MProfile object which we give to our
// TAO_Stub.
// @@ Why do we clear the environment?
// ACE_TRY_ENV.clear ();
// We may not need to do this since TAO_GIOP_Invocations
// get created on a per-call basis. For now we'll play it safe.
if (this->stub_->next_profile () == 0)
ACE_THROW_RETURN (CORBA::TRANSIENT (CORBA::COMPLETED_NO),
TAO_INVOKE_EXCEPTION);
return TAO_INVOKE_RESTART;
}
// ****************************************************************
int
TAO_GIOP_Twoway_Invocation::invoke (CORBA::ExceptionList &exceptions,
CORBA::Environment &ACE_TRY_ENV)
ACE_THROW_SPEC ((CORBA::SystemException,CORBA::UnknownUserException))
{
TAO_FUNCTION_PP_TIMEPROBE (TAO_GIOP_INVOCATION_INVOKE_START);
int retval = this->invoke_i (ACE_TRY_ENV);
ACE_CHECK_RETURN (retval);
// A TAO_INVOKE_EXCEPTION status, but no exception raised means that
// we have a user exception.
// @@ This is a bit brittle, think about a better implementation.
if (retval == TAO_INVOKE_EXCEPTION)
{
// Match the exception interface repository id with the
// exception in the exception list.
// This is important to decode the exception.
CORBA::String_var buf;
// Pull the exception ID out of the marshaling buffer.
if (this->inp_stream_.read_string (buf.inout ()) == 0)
{
// @@ Why do we close the connection. Only the request
// failed, but the connection seems to be still
// valid!
// this->transport_->close_connection ();
ACE_THROW_RETURN (CORBA::MARSHAL (CORBA::COMPLETED_YES),
TAO_INVOKE_EXCEPTION);
}
for (CORBA::ULong i = 0;
i < exceptions.count ();
i++)
{
CORBA::TypeCode_ptr tcp = exceptions.item (i, ACE_TRY_ENV);
ACE_CHECK_RETURN (TAO_INVOKE_EXCEPTION);
const char *xid = tcp->id (ACE_TRY_ENV);
ACE_CHECK_RETURN (TAO_INVOKE_EXCEPTION);
if (ACE_OS::strcmp (buf.in (), xid) != 0)
continue;
// @@ In the old days the exceptions where catched and the
// connection was closed, that doesn't make any sense:
// this is a client side problem, for one particular
// request.
// this->transport_->close_connection ();
// ACE_RETHROW;
const ACE_Message_Block* cdr =
this->inp_stream_.start ();
CORBA_Any any (tcp, cdr);
CORBA_Exception *exception;
ACE_NEW_THROW_RETURN (exception,
CORBA_UnknownUserException (any),
CORBA::NO_MEMORY (CORBA::COMPLETED_YES),
TAO_INVOKE_EXCEPTION);
// @@ Think about a better way to raise the exception here,
// maybe we need some more macros?
ACE_TRY_ENV.exception (exception);
return TAO_INVOKE_EXCEPTION;
}
// If we couldn't find the right exception, report it as
// CORBA::UNKNOWN.
// @@ It would seem like if the remote exception is a
// UserException we can assume that the request was
// completed.
ACE_THROW_RETURN (CORBA::UNKNOWN (CORBA::COMPLETED_YES),
TAO_INVOKE_EXCEPTION);
}
return retval;
}
// Send request, block until any reply comes back, and unmarshal reply
// parameters as appropriate.
//
// This is used by the generated stubs.
int
TAO_GIOP_Twoway_Invocation::invoke (TAO_Exception_Data *excepts,
CORBA::ULong except_count,
CORBA::Environment &ACE_TRY_ENV)
ACE_THROW_SPEC ((CORBA::Exception))
{
TAO_FUNCTION_PP_TIMEPROBE (TAO_GIOP_INVOCATION_INVOKE_START);
int retval = this->invoke_i (ACE_TRY_ENV);
ACE_CHECK_RETURN (retval);
// A TAO_INVOKE_EXCEPTION status, but no exception raised means that
// we have a user exception.
// @@ This is a bit brittle, think about a better implementation.
if (retval == TAO_INVOKE_EXCEPTION)
{
// Match the exception interface repository id with the
// exception in the exception list.
// This is important to decode the exception.
CORBA::String_var buf;
// Pull the exception ID out of the marshaling buffer.
if (this->inp_stream_.read_string (buf.inout ()) == 0)
{
// @@ Why do we close the connection. Only the request
// failed, but the connection seems to be still
// valid!
// this->transport_->close_connection ();
ACE_THROW_RETURN (CORBA::MARSHAL (CORBA::COMPLETED_YES),
TAO_INVOKE_EXCEPTION);
}
for (CORBA::ULong i = 0;
i < except_count;
i++)
{
CORBA::TypeCode_ptr tcp = excepts[i].tc;
const char *xid = tcp->id (ACE_TRY_ENV);
ACE_CHECK_RETURN (TAO_INVOKE_EXCEPTION);
if (ACE_OS::strcmp (buf.in (), xid) != 0)
continue;
// match
CORBA::Exception_ptr exception = excepts[i].alloc ();
if (exception == 0)
ACE_THROW_RETURN (CORBA::NO_MEMORY (CORBA::COMPLETED_YES),
TAO_INVOKE_EXCEPTION);
this->inp_stream_.decode (exception->_type (),
exception, 0,
ACE_TRY_ENV);
ACE_CHECK_RETURN (TAO_INVOKE_EXCEPTION);
if (TAO_debug_level > 5)
ACE_DEBUG ((LM_DEBUG,
"TAO: (%P|%t) Raising exception %s\n",
buf.in ()));
// @@ Think about a better way to raise the exception here,
// maybe we need some more macros?
ACE_TRY_ENV.exception (exception);
return TAO_INVOKE_EXCEPTION;
}
// If we couldn't find the right exception, report it as
// CORBA::UNKNOWN.
ACE_THROW_RETURN (CORBA::UNKNOWN (CORBA::COMPLETED_YES),
TAO_INVOKE_EXCEPTION);
}
return retval;
}
int
TAO_GIOP_Twoway_Invocation::invoke_i (CORBA::Environment &ACE_TRY_ENV)
ACE_THROW_SPEC ((CORBA::SystemException))
{
int retval = TAO_GIOP_Invocation::invoke (1, ACE_TRY_ENV);
ACE_CHECK_RETURN (retval);
ACE_UNUSED_ARG (retval);
// This blocks until the response is read. In the current version,
// there is only one client thread that ever uses this connection,
// so most response messages are illegal.
//
// THREADING NOTE: to make more efficient use of connection
// resources, we'd multiplex I/O on connections. For example, one
// thread would write its GIOP::Request (or GIOP::LocateRequest etc)
// message and block for the response, then another would do the
// same thing. When a response came back, it would be handed to the
// thread which requested it.
//
// Currently the connection manager doesn't support such fine
// grained connection locking, and also this server implementation
// wouldn't take advantage of that potential concurrency in requests
// either. There are often performance losses coming from
// fine-grained locks being used inappropriately; there's some
// evidence that locking at the level of requests loses on at least
// some platforms.
//
// @@ In all MT environments, there's a cancellation point lurking
// here; need to investigate. Client threads would frequently be
// canceled sometime during recv_request ... the correct action to
// take on being canceled is to issue a CancelRequest message to the
// server and then imediately let other client-side cancellation
// handlers do their jobs.
//
// In C++, that basically means to unwind the stack using almost
// normal procedures: all destructors should fire, and some "catch"
// blocks should probably be able to handle things like releasing
// pointers. (Without unwinding the C++ stack, resources that must
// be freed by thread cancellation won't be freed, and the process
// won't continue to function correctly.) The tricky part is that
// according to POSIX, all C stack frames must also have their
// (explicitly coded) handlers called. We assume a POSIX.1c/C/C++
// environment.
// @@ Fred: if it makes sense to have a wrapper for send_request on
// the TAO_Transport class then it should also make sense to have
// one for recv_request(), right?
TAO_GIOP::Message_Type m = TAO_GIOP::recv_request (this->transport_,
this->inp_stream_,
this->orb_core_);
// suspend was called in TAO_Client_Connection_Handler::handle_input
this->transport_->resume_connection (this->orb_core_->reactor ());
switch (m)
{
case TAO_GIOP::Reply:
// The reply is handled at the end of this switch() statement.
break;
case TAO_GIOP::CloseConnection:
// Try the same profile again, but open a new connection.
// If that fails then we go to the next profile.
this->profile_->reset_hint ();
return TAO_INVOKE_RESTART;
case TAO_GIOP::Request:
case TAO_GIOP::CancelRequest:
case TAO_GIOP::LocateRequest:
case TAO_GIOP::LocateReply:
default:
// These are all illegal messages to find. If found, they could
// be indicative of client bugs (lost track of input stream) or
// server bugs; maybe the request was acted on, maybe not, we
// can't tell.
if (TAO_debug_level > 0)
ACE_DEBUG ((LM_DEBUG,
"TAO: (%P|%t) illegal GIOP message (%s) "
"in response to my Request!\n",
TAO_GIOP::message_name (m)));
// FALLTHROUGH
case TAO_GIOP::MessageError:
// @@ Maybe the transport should be closed by recv_request?
// FALLTHROUGH
case TAO_GIOP::CommunicationError:
// Couldn't read it for some reason... exception's set already,
// so just tell the other end about the trouble (closing the
// connection) and return.
// FALLTHROUGH
case TAO_GIOP::EndOfFile:
// In all those cases the message was (apparently) sent, but we
// couldn't read the reply. To satisfy the "at most once"
// semantics of CORBA we must raise an exception at this point
// and *not* try to transparently restart the request.
// We must also reset the state of this object, because the next
// invocation may perfectly work.
this->close_connection ();
ACE_THROW_RETURN (CORBA::COMM_FAILURE (CORBA::COMPLETED_MAYBE),
TAO_INVOKE_EXCEPTION);
}
// Note: we only get here if the status was TAO_GIOP::Reply...
// Process reply message. Again, due to the single threading in
// this code, only the reply to this request is allowed to be coming
// back.
//
// NOTE: if the response really _isn't_ for this thread, it's now
// treated as an error in which synchronization can't be recovered.
// There might be cases where it _could_ be recovered ... e.g. maybe
// for some reason the previous call couldn't pick up its response.
// It'd be worth investigating (and handling) any such cases.
//
// NOTE: since this implementation supports no ORB services
// (notably, the transaction service, which is the only one that's
// currently defined), the reply context is discarded. Normally
// it'd be fed, component at a time, to the relevant services.
//
// NOTE: As security support kicks in, this is the right place to
// verify a digital signature, if that is required in this
// particular runtime security environment. How to know if that's
// the case? It's likely that standard Internet IPSEC
// infrastructure (RFC 1825 through 1827, and successors) will be
// used to enforce many security policies; integrity and privacy
// guarantees may be provided by the network, and need no support
// here.
// @@ Here is a big difference between GIOP 1.[01] and GIOP 1.2, the
// order of the reply_ctx and the request_id fields!
TAO_GIOP_ServiceContextList reply_ctx;
CORBA::ULong request_id;
CORBA::ULong reply_status; // TAO_GIOP_ReplyStatusType
this->inp_stream_ >> reply_ctx;
if (!this->inp_stream_.good_bit ())
{
// @@ Fred: Do we really want to close the connection here? This
// is a problem, but we haven't lost synchronization with the
// server or anything.
this->transport_->close_connection ();
ACE_THROW_RETURN (CORBA::MARSHAL (CORBA::COMPLETED_MAYBE),
TAO_INVOKE_EXCEPTION);
}
if (!this->inp_stream_.read_ulong (request_id)
|| request_id != this->my_request_id_
|| !this->inp_stream_.read_ulong (reply_status)
|| reply_status > TAO_GIOP_LOCATION_FORWARD)
{
// @@ Fred: Do we really want to close the connection here? This
// is a problem, but we haven't lost synchronization with the
// server or anything.
this->transport_->close_connection ();
if (TAO_debug_level > 0)
ACE_DEBUG ((LM_DEBUG, "TAO: (%P|%t) bad Response header\n"));
ACE_THROW_RETURN (CORBA::COMM_FAILURE (CORBA::COMPLETED_MAYBE),
TAO_INVOKE_EXCEPTION);
}
// If there was no exception, let the caller parse the normal
// response. Otherwise parse and handle the response; we always
// know how to deal with the standard exceptions, and the caller
// provides a list of allowed user-defined exceptions so that we
// know how to unmarshal those too (without IFR consultation).
//
// When requests are forwarded, we just store the revised profile
// data in this objref structure. The expectation is that the call
// will be reissued until someone gives up on a forwarding chain,
// and that other calls will reap the benefit of the forwarding work
// by this thread.
//
// NOTE: should ensure that from here on, all system exceptions
// return COMPLETED_YES status ... even ones reported by code which
// we call.
switch (reply_status)
{
case TAO_GIOP_NO_EXCEPTION:
return TAO_INVOKE_OK;
// NOTREACHED
case TAO_GIOP_USER_EXCEPTION:
return TAO_INVOKE_EXCEPTION;
// NOTREACHED
case TAO_GIOP_SYSTEM_EXCEPTION:
{
// @@ TODO This code is not exception safe. Notice how on
// every exit path we have to invoke TAO_GIOP::send_error,
// this should be handled by the destructor of some class;
// which is disabled on the normal exit paths.
// Plus <buf> should be stored in a CORBA::String_var
CORBA::String_var buf;
// Pull the exception ID out of the marshaling buffer.
if (this->inp_stream_.read_string (buf.inout ()) == 0)
{
// @@ Why do we close the connection. Only the request
// failed, but the connection seems to be still
// valid!
this->transport_->close_connection ();
ACE_THROW_RETURN (CORBA::MARSHAL (CORBA::COMPLETED_MAYBE),
TAO_INVOKE_EXCEPTION);
}
CORBA_Exception *exception =
TAO_Exceptions::create_system_exception (buf.in (),
ACE_TRY_ENV);
ACE_CHECK_RETURN (TAO_INVOKE_EXCEPTION);
if (exception == 0)
{
if (TAO_debug_level > 0)
ACE_ERROR ((LM_ERROR,
"TAO: (%P|%t) Received Reply "
"with SYSTEM_EXCEPTION status."
"But unknown or invalid exception.\n"));
ACE_NEW_RETURN (exception,
CORBA::UNKNOWN,
TAO_INVOKE_EXCEPTION);
}
// @@ We can clearly use compiled marshaling in this
// case. All system exceptions are guaranteed to
// have the same fields (according to the spec).
this->inp_stream_.decode (exception->_type (),
&exception, 0,
ACE_TRY_ENV);
ACE_CHECK_RETURN (TAO_INVOKE_EXCEPTION);
// @@ Think about a better way to raise the exception here,
// maybe we need some more macros?
ACE_TRY_ENV.exception (exception);
return TAO_INVOKE_EXCEPTION;
}
// NOTREACHED
case TAO_GIOP_LOCATION_FORWARD:
return this->location_forward (this->inp_stream_, ACE_TRY_ENV);
}
ACE_NOTREACHED (return TAO_INVOKE_EXCEPTION);
}
// ****************************************************************
// Send request, block until any reply comes back
int
TAO_GIOP_Locate_Request_Invocation::invoke (CORBA::Environment &ACE_TRY_ENV)
ACE_THROW_SPEC ((CORBA::SystemException))
{
// @@ TODO This method is very similar to invoke_i(), we should try
// to refactor them.
if (this->transport_ == 0)
ACE_THROW_RETURN (CORBA::INTERNAL (CORBA::COMPLETED_NO),
TAO_INVOKE_EXCEPTION);
int result =
this->transport_->send_request (this->orb_core_,
this->out_stream_,
1);
if (result == -1)
{
// send_request () closed the connection; we just set the
// handler to 0 here.
this->profile_->reset_hint ();
// @@ This code abort if the connection for the currenct profile
// fails. Should we transparently try new profiles until one
// works? Or is that something that a higher level component
// should decide? Remember that LocateRequests are part of
// the strategy to establish a connection.
ACE_THROW_RETURN (CORBA::TRANSIENT (CORBA::COMPLETED_MAYBE),
TAO_INVOKE_EXCEPTION);
}
// @@ Maybe the right place to do this is once the reply is
// received? But what about oneways?
this->stub_->set_valid_profile ();
TAO_GIOP::Message_Type m = TAO_GIOP::recv_request (this->transport_,
this->inp_stream_,
this->orb_core_);
this->transport_->resume_connection (this->orb_core_->reactor ());
// suspend was called in TAO_Client_Connection_Handler::handle_input
switch (m)
{
case TAO_GIOP::Reply:
// Thereply is handled at the end of this switch() statement.
break;
case TAO_GIOP::CloseConnection:
// Try the same profile again, but open a new connection.
// If that fails then we go to the next profile.
this->profile_->reset_hint ();
return TAO_INVOKE_RESTART;
case TAO_GIOP::Request:
case TAO_GIOP::CancelRequest:
case TAO_GIOP::LocateRequest:
case TAO_GIOP::LocateReply:
default:
// These are all illegal messages to find. If found, they could
// be indicative of client bugs (lost track of input stream) or
// server bugs; maybe the request was acted on, maybe not, we
// can't tell.
if (TAO_debug_level > 0)
ACE_DEBUG ((LM_DEBUG,
"TAO: (%P|%t) illegal GIOP message (%s) "
"in response to my LocateRequest!\n",
TAO_GIOP::message_name (m)));
// FALLTHROUGH ...
case TAO_GIOP::MessageError:
// @@ Maybe the transport should be closed by recv_request?
// FALLTHROUGH
case TAO_GIOP::CommunicationError:
// Couldn't read it for some reason ... exception's set already,
// so just tell the other end about the trouble (closing the
// connection) and return.
// FALLTHROUGH
case TAO_GIOP::EndOfFile:
// In all those cases the message was (apparently) sent, but we
// couldn't read the reply. To satisfy the "at most once"
// semantics of CORBA we must raise an exception at this point
// and *not* try to transparently restart the request.
// FALLTHROUGH
this->close_connection ();
ACE_THROW_RETURN (CORBA::COMM_FAILURE (CORBA::COMPLETED_MAYBE),
TAO_INVOKE_EXCEPTION);
}
// Note: we only get here if the status was TAO_GIOP::LocateReply
CORBA::ULong request_id;
CORBA::ULong locate_status; // TAO_GIOP_LocateStatusType
if (!this->inp_stream_.read_ulong (request_id)
|| request_id != this->my_request_id_
|| !this->inp_stream_.read_ulong (locate_status))
{
// @@ Fred: Do we really want to close the connection here? This
// is a problem, but we haven't lost synchronization with the
// server or anything.
this->transport_->close_connection ();
if (TAO_debug_level > 0)
ACE_DEBUG ((LM_DEBUG, "TAO: (%P|%t) bad Response header\n"));
ACE_THROW_RETURN (CORBA::COMM_FAILURE (CORBA::COMPLETED_MAYBE),
TAO_INVOKE_EXCEPTION);
}
switch (locate_status)
{
case TAO_GIOP_OBJECT_HERE:
break;
case TAO_GIOP_UNKNOWN_OBJECT:
ACE_THROW_RETURN (CORBA::OBJECT_NOT_EXIST (CORBA::COMPLETED_YES),
TAO_INVOKE_EXCEPTION);
// NOTREACHED
case TAO_GIOP_OBJECT_FORWARD:
return this->location_forward (this->inp_stream_, ACE_TRY_ENV);
// NOTREACHED
}
return TAO_INVOKE_OK;
}
// ****************************************************************
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
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