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// -*- C++ -*-
// $Id$
#include "LF_Event.h"
#include "LF_Follower.h"
#include "Leader_Follower.h"
#if !defined (__ACE_INLINE__)
# include "tao/LF_Event.inl"
#endif /* __ACE_INLINE__ */
ACE_RCSID (tao,
LF_Event,
"$Id$")
TAO_LF_Event::TAO_LF_Event (void)
: state_ (TAO_LF_Event::LFS_IDLE)
, follower_ (0)
{
}
TAO_LF_Event::~TAO_LF_Event (void)
{
}
void
TAO_LF_Event::state_changed (int new_state)
{
if (this->follower_ == 0)
{
this->state_changed_i (new_state);
}
else
{
TAO_Leader_Follower &leader_follower =
this->follower_->leader_follower ();
ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, leader_follower.lock ());
if (this->is_state_final () == 0)
{
this->state_changed_i (new_state);
/// Sort of double-checked optimization..
if (this->follower_ != 0)
this->follower_->signal ();
}
}
}
void
TAO_LF_Event::set_state (int new_state)
{
this->state_ = new_state;
}
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