summaryrefslogtreecommitdiff
path: root/TAO/tao/ORB_Table.cpp
blob: 134f5c699dffa203fe17ce18f6bcffdf6ff7d690 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
#include "ORB_Table.h"
#include "ORB_Core.h"
#include "TAO_Singleton.h"

#if !defined (__ACE_INLINE__)
# include "ORB_Table.inl"
#endif /* ! __ACE_INLINE__ */

#include "ace/SString.h"
#include "ace/OS_NS_string.h"


ACE_RCSID (tao,
           ORB_Table,
           "$Id$")


// ****************************************************************

TAO::ORB_Table::ORB_Table (void)
  : lock_ (),
    first_orb_not_default_ (false),
    table_ (TAO_DEFAULT_ORB_TABLE_SIZE),
    first_orb_ (0),
    orbs_ (0),
    num_orbs_ (0)
{
}

int
TAO::ORB_Table::bind (char const * orb_id,
                      TAO_ORB_Core * orb_core)
{
  // Make sure that the supplied ORB core pointer is valid,
  // i.e. non-zero.
  if (orb_id == 0 || orb_core == 0)
    {
      errno = EINVAL;
      return -1;
    };

  value_type const value =
    std::make_pair (key_type (orb_id), data_type (orb_core));

  ACE_GUARD_RETURN (TAO_SYNCH_MUTEX,
                    guard,
                    this->lock_,
                    -1);

  std::pair<iterator, bool> result = this->table_.insert (value);

  if (result.second)
    {
      // This is not the first ORB, but if the current default ORB
      // decided not to be the default and there is more than one ORB
      // then set this ORB to be the default.
      if (this->first_orb_ != 0
          && this->first_orb_not_default_)
        {
          this->first_orb_ = orb_core;
          this->first_orb_not_default_ = false;
        }

      // Set the "first_orb_" member for the first given ORB Core
      // that was successfully added to the ORB table.
      if (this->first_orb_ == 0)
        {
          this->first_orb_ = orb_core;
        }
    }

  return (result.second ? 0 : 1);
}

TAO_ORB_Core *
TAO::ORB_Table::find (char const * orb_id)
{
  TAO_ORB_Core * orb_core = 0;

  ACE_GUARD_RETURN (TAO_SYNCH_MUTEX,
                    guard,
                    this->lock_,
                    0);

  iterator const i = this->table_.find (Table::key_type (orb_id));

  // Maintain ownership of the ORB_Core.
  if (i != this->end ())
    {
      orb_core = (*i).second.core ();
      (void) orb_core->_incr_refcnt ();
    }

  return orb_core;
}

int
TAO::ORB_Table::unbind (const char *orb_id)
{
  ACE_GUARD_RETURN (TAO_SYNCH_MUTEX,
                    guard,
                    this->lock_,
                    -1);

  iterator const result = this->table_.find (key_type (orb_id));

  if (result != this->end ())
    {
      TAO::ORB_Core_Ref_Counter oc ((*result).second);

      this->table_.erase (result);

      if (oc.core () == this->first_orb_)
        {
          if (!this->table_.empty ())
            {
              this->first_orb_ = (*this->begin ()).second.core ();
            }
          else
            {
              this->first_orb_ = 0;
            }
        }
    }

  return 0;
}

void
TAO::ORB_Table::set_default (char const * orb_id)
{
  ACE_GUARD (TAO_SYNCH_MUTEX,
             guard,
             this->lock_);

  iterator const i = this->table_.find (key_type (orb_id));

  if (i != this->end ())
    this->first_orb_ = (*i).second.core ();
}

void
TAO::ORB_Table::not_default (char const * orb_id)
{
  // @@  This method now works for restricted cases. Should work on
  //     generalizing it. It works if the first ORB that is registered
  //     decides to not want be the default ORB. Should generalize it
  //     to handle all cases.


  ACE_GUARD (TAO_SYNCH_MUTEX,
             guard,
             this->lock_);

  // Check if there is a default ORB already and if it is *not* the
  // same as the orb_id thats passed in.  We don't have to do
  // anything.
  if (this->first_orb_ != 0)
    {
      if (ACE_OS::strcmp (this->first_orb_->orbid (), orb_id) != 0)
        {
          // There is another default ORB. No need to change anything
          return;
        }
      else
        {
          // The ORB with orbid 'orb_id' is the default now. We need
          // to change it.
          this->first_orb_not_default_ = true;
        }
    }
}

TAO::ORB_Table *
TAO::ORB_Table::instance (void)
{
  return TAO_Singleton<TAO::ORB_Table, TAO_SYNCH_MUTEX>::instance ();
}


#if defined (ACE_HAS_EXPLICIT_STATIC_TEMPLATE_MEMBER_INSTANTIATION)

template TAO_Singleton<TAO::ORB_Table,TAO_SYNCH_MUTEX> * TAO_Singleton<TAO::ORB_Table,TAO_SYNCH_MUTEX>::singleton_;

#endif /* ACE_HAS_EXPLICIT_STATIC_TEMPLATE_MEMBER_INSTANTIATION */