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// $Id$
ACE_INLINE ACE_Lock &
TAO_Object_Adapter::lock (void)
{
return *this->lock_;
}
ACE_INLINE ACE_SYNCH_MUTEX &
TAO_Object_Adapter::thread_lock (void)
{
return this->thread_lock_;
}
ACE_INLINE ACE_Reverse_Lock<ACE_Lock> &
TAO_Object_Adapter::reverse_lock (void)
{
return this->reverse_lock_;
}
/* static */
ACE_INLINE CORBA::ULong
TAO_Object_Adapter::transient_poa_name_size ()
{
return TAO_Object_Adapter::transient_poa_name_size_;
}
ACE_INLINE int
TAO_Object_Adapter::locate_servant (const TAO_ObjectKey &key,
CORBA::Environment &ACE_TRY_ENV)
{
// Lock access for the duration of this transaction.
TAO_POA_GUARD_RETURN (ACE_Lock, monitor, this->lock (), -1, ACE_TRY_ENV);
return this->locate_servant_i (key,
ACE_TRY_ENV);
}
ACE_INLINE PortableServer::Servant
TAO_Object_Adapter::find_servant (const TAO_ObjectKey &key,
CORBA::Environment &ACE_TRY_ENV)
{
// Lock access for the duration of this transaction.
TAO_POA_GUARD_RETURN (ACE_Lock, monitor, this->lock (), 0, ACE_TRY_ENV);
return this->find_servant_i (key,
ACE_TRY_ENV);
}
ACE_INLINE int
TAO_Object_Adapter::find_persistent_poa (const poa_name &system_name,
TAO_POA *&poa,
CORBA_Environment &ACE_TRY_ENV)
{
return this->hint_strategy_->find_persistent_poa (system_name,
poa,
ACE_TRY_ENV);
}
ACE_INLINE int
TAO_Object_Adapter::find_poa (const poa_name &system_name,
CORBA::Boolean activate_it,
CORBA::Boolean root,
const TAO_Temporary_Creation_Time &poa_creation_time,
TAO_POA *&poa,
CORBA_Environment &ACE_TRY_ENV)
{
if (activate_it)
{
return this->find_persistent_poa (system_name,
poa,
ACE_TRY_ENV);
}
else
{
return this->find_transient_poa (system_name,
root,
poa_creation_time,
poa);
}
}
ACE_INLINE int
TAO_Object_Adapter::bind_transient_poa (TAO_POA *poa,
poa_name_out system_name)
{
poa_name name;
int result = this->transient_poa_map_->bind_create_key (poa,
name);
if (result == 0)
{
ACE_NEW_RETURN (system_name,
poa_name (name),
-1);
}
return result;
}
ACE_INLINE int
TAO_Object_Adapter::bind_persistent_poa (const poa_name &folded_name,
TAO_POA *poa,
poa_name_out system_name)
{
return this->hint_strategy_->bind_persistent_poa (folded_name,
poa,
system_name);
}
ACE_INLINE int
TAO_Object_Adapter::unbind_transient_poa (const poa_name &system_name)
{
return this->transient_poa_map_->unbind (system_name);
}
ACE_INLINE int
TAO_Object_Adapter::unbind_persistent_poa (const poa_name &folded_name,
const poa_name &system_name)
{
return this->hint_strategy_->unbind_persistent_poa (folded_name,
system_name);
}
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