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// -*- C++ -*-
// ================================================================
/**
* @file Object_Loader.h
*
* @author Carlos O'Ryan (coryan@cs.wustl.edu)
*/
// ================================================================
#ifndef TAO_OBJECT_LOADER_H
#define TAO_OBJECT_LOADER_H
#include /**/ "ace/pre.h"
#include "ace/Service_Object.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "tao/orbconf.h"
#include "tao/TAO_Export.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
namespace CORBA
{
class Object;
typedef Object *Object_ptr;
class ORB;
typedef ORB *ORB_ptr;
}
/**
* @class TAO_Object_Loader
*
* @brief A class to dynamically load object implementations into an
* ORB.
*
* Many services and components of the ORB can be dynamically
* loaded, often these components are returned to the application via
* an object reference (CORBA::Object_ptr). This class is used to
* dynamically load such components, and encapsulate the creation of
* the object reference.
*/
class TAO_Export TAO_Object_Loader : public ACE_Service_Object
{
public:
/// The destructor
virtual ~TAO_Object_Loader ();
/**
* Create and activate a new object into the orb.
* This method cannot throw any exception, but it can return a nil
* object to indicate an error condition.
*/
virtual CORBA::Object_ptr create_object (CORBA::ORB_ptr orb,
int argc,
ACE_TCHAR* argv []) = 0;
};
TAO_END_VERSIONED_NAMESPACE_DECL
#include /**/ "ace/post.h"
#endif /* TAO_OBJECT_LOADER_H */
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